Class | Gender | Rank | ChampRate | AverageStreak | NumChamps | NumRolls | SumofStreaks |
---|---|---|---|---|---|---|---|
Dark Behemoth | Monster | 1 | 10.71 | 2.55 | 269 | 2512 | 687 |
Ultima Demon | Monster | 2 | 10.36 | 2.8 | 358 | 3455 | 1002 |
Tiamat | Monster | 3 | 10.29 | 2.67 | 264 | 2565 | 704 |
Holy Dragon | Monster | 4 | 9.83 | 2.61 | 301 | 3063 | 786 |
Steel Giant | Monster | 5 | 9.69 | 2.73 | 359 | 3706 | 981 |
Red Dragon | Monster | 6 | 9.18 | 2.69 | 189 | 2059 | 509 |
Red Chocobo | Monster | 7 | 9.05 | 2.62 | 310 | 3425 | 812 |
Archaic Demon | Monster | 8 | 9.05 | 2.59 | 237 | 2620 | 615 |
Blue Dragon | Monster | 9 | 8.47 | 2.61 | 155 | 1831 | 405 |
King Behemoth | Monster | 10 | 7.93 | 2.36 | 173 | 2182 | 408 |
Dragon | Monster | 11 | 7.28 | 2.56 | 140 | 1922 | 359 |
Serpentarius | Monster | 12 | 7.06 | 2.66 | 151 | 2140 | 401 |
Hydra | Monster | 13 | 6.55 | 2.6 | 120 | 1833 | 312 |
Summoner | Female | 14 | 6.52 | 2.62 | 1367 | 20963 | 3586 |
Monk | Male | 15 | 6.51 | 2.59 | 1770 | 27188 | 4580 |
Wyvern | Monster | 16 | 6.38 | 2.07 | 122 | 1913 | 252 |
Wizard | Female | 17 | 6.3 | 2.62 | 1645 | 26121 | 4317 |
Byblos | Monster | 18 | 6.23 | 2.35 | 124 | 1989 | 291 |
Lancer | Male | 19 | 6.1 | 2.67 | 1826 | 29914 | 4878 |
Archer | Male | 20 | 6.08 | 2.56 | 1421 | 23362 | 3637 |
Ninja | Male | 21 | 6.05 | 2.55 | 1779 | 29400 | 4539 |
Knight | Male | 22 | 5.91 | 2.55 | 2133 | 36108 | 5442 |
Geomancer | Male | 23 | 5.87 | 2.36 | 939 | 16007 | 2213 |
Geomancer | Female | 24 | 5.84 | 2.71 | 1108 | 18975 | 2999 |
Behemoth | Monster | 25 | 5.69 | 2.48 | 113 | 1986 | 280 |
Apanda | Monster | 26 | 5.64 | 2.31 | 124 | 2198 | 287 |
Ninja | Female | 27 | 5.36 | 2.46 | 877 | 16354 | 2157 |
Mime | Male | 28 | 5.28 | 2.56 | 1074 | 20338 | 2750 |
Cockatrice | Monster | 29 | 5.25 | 2.23 | 115 | 2190 | 256 |
Samurai | Female | 30 | 5.24 | 2.39 | 962 | 18355 | 2301 |
Priest | Female | 31 | 5.21 | 2.51 | 1141 | 21920 | 2868 |
Mediator | Male | 32 | 5.04 | 2.5 | 662 | 13124 | 1656 |
Time Mage | Female | 33 | 5.04 | 2.57 | 930 | 18450 | 2393 |
Sekhret | Monster | 34 | 5 | 2.34 | 90 | 1801 | 211 |
Minotaur | Monster | 35 | 4.92 | 1.96 | 82 | 1666 | 161 |
Chemist | Male | 36 | 4.91 | 2.45 | 706 | 14367 | 1728 |
Oracle | Female | 37 | 4.9 | 2.29 | 882 | 17990 | 2017 |
Bull Demon | Monster | 38 | 4.78 | 1.88 | 88 | 1840 | 165 |
Thief | Male | 39 | 4.7 | 2.29 | 863 | 18370 | 1974 |
Coeurl | Monster | 40 | 4.66 | 2.33 | 84 | 1804 | 196 |
Black Chocobo | Monster | 41 | 4.62 | 2.14 | 107 | 2318 | 229 |
Chemist | Female | 42 | 4.57 | 2.57 | 741 | 16222 | 1904 |
Archer | Female | 43 | 4.56 | 2.53 | 655 | 14365 | 1657 |
Samurai | Male | 44 | 4.55 | 2.45 | 719 | 15796 | 1761 |
Priest | Male | 45 | 4.5 | 2.63 | 484 | 10757 | 1275 |
Mediator | Female | 46 | 4.49 | 2.6 | 592 | 13198 | 1537 |
Thief | Female | 47 | 4.48 | 2.6 | 566 | 12627 | 1473 |
Monk | Female | 48 | 4.34 | 2.36 | 517 | 11924 | 1218 |
Lancer | Female | 49 | 4.22 | 2.31 | 475 | 11255 | 1096 |
Oracle | Male | 50 | 4.19 | 2.3 | 471 | 11237 | 1083 |
Knight | Female | 51 | 4.14 | 2.14 | 567 | 13694 | 1214 |
Bard | Male | 52 | 4.14 | 2.4 | 756 | 18266 | 1811 |
Vampire | Monster | 53 | 4.07 | 2.16 | 100 | 2459 | 216 |
Dancer | Female | 54 | 4.03 | 2.29 | 746 | 18498 | 1707 |
Mindflayer | Monster | 55 | 4.01 | 1.68 | 72 | 1796 | 121 |
Calculator | Female | 56 | 4 | 2.24 | 839 | 20966 | 1879 |
Wizard | Male | 57 | 3.99 | 2.41 | 452 | 11335 | 1089 |
Taiju | Monster | 58 | 3.98 | 1.86 | 69 | 1735 | 128 |
Squire | Male | 59 | 3.85 | 2.41 | 635 | 16474 | 1532 |
Reaper | Monster | 60 | 3.85 | 1.84 | 67 | 1739 | 123 |
Summoner | Male | 61 | 3.84 | 2.32 | 378 | 9833 | 876 |
Squire | Female | 62 | 3.78 | 2.24 | 449 | 11872 | 1008 |
Time Mage | Male | 63 | 3.76 | 2.34 | 372 | 9887 | 869 |
Calculator | Male | 64 | 3.75 | 2.34 | 553 | 14737 | 1294 |
Explosive | Monster | 65 | 3.62 | 2.45 | 74 | 2047 | 181 |
Plague | Monster | 66 | 3.33 | 2.03 | 62 | 1863 | 126 |
Draugr | Monster | 67 | 3.32 | 1.89 | 54 | 1625 | 102 |
Juravis | Monster | 68 | 3.29 | 2.53 | 55 | 1670 | 139 |
Wild Boar | Monster | 69 | 3.1 | 2.22 | 67 | 2160 | 149 |
Treant | Monster | 70 | 3.04 | 1.98 | 50 | 1643 | 99 |
Revenant | Monster | 71 | 2.98 | 2.35 | 51 | 1709 | 120 |
Skeleton | Monster | 72 | 2.96 | 1.98 | 51 | 1721 | 101 |
Red Panther | Monster | 73 | 2.95 | 1.84 | 44 | 1490 | 81 |
Grenade | Monster | 74 | 2.94 | 2.16 | 51 | 1737 | 110 |
Bomb | Monster | 75 | 2.92 | 1.92 | 50 | 1710 | 96 |
Mime | Female | 76 | 2.9 | 2.19 | 372 | 12834 | 816 |
Porky | Monster | 77 | 2.87 | 2.33 | 60 | 2090 | 140 |
Ghost | Monster | 78 | 2.8 | 1.95 | 44 | 1571 | 86 |
Ahriman | Monster | 79 | 2.75 | 1.94 | 47 | 1712 | 91 |
Iron Hawk | Monster | 80 | 2.7 | 1.95 | 44 | 1631 | 86 |
Gobbledeguck | Monster | 81 | 2.69 | 2 | 49 | 1820 | 98 |
Great Malboro | Monster | 82 | 2.62 | 1.49 | 57 | 2175 | 85 |
Chocobo | Monster | 83 | 2.54 | 2.39 | 61 | 2402 | 146 |
Black Goblin | Monster | 84 | 2.41 | 1.79 | 43 | 1782 | 77 |
Dryad | Monster | 85 | 2.36 | 2.41 | 41 | 1739 | 99 |
Swine | Monster | 86 | 2.33 | 2.17 | 46 | 1974 | 100 |
Ghoul | Monster | 87 | 2.26 | 2.24 | 34 | 1503 | 76 |
Ochu | Monster | 88 | 2.14 | 1.9 | 40 | 1867 | 76 |
Goblin | Monster | 89 | 1.97 | 2.15 | 39 | 1981 | 84 |
Squidraken | Monster | 90 | 1.83 | 2.19 | 37 | 2023 | 81 |
Pisco Demon | Monster | 91 | 1.71 | 1.97 | 35 | 2044 | 69 |
Malboro | Monster | 92 | 1.63 | 2.46 | 28 | 1714 | 69 |
Floating Eye | Monster | 93 | 1.44 | 1.7 | 27 | 1870 | 46 |
IdioSyncr4zy the Coeurl
Xdoccz the Dancer
ShampionSelect the Revenant
Gudim2242 the Summoner
JaypegTheJackalope the Mediator
LordSDB the Dark Behemoth
[!] Chuckolator the Knight
Tailorbee the Chemist
JunHime the Oracle
DHaveWord the Ahriman
Zanbamon the Summoner
VinsonOwn the Time Mage
Victoriolue the Geomancer
Ultraballer2000 the Thief
Kitemaywider the Mediator
SMOKEBOWLINGTON the Vampire
Nhammen the Dancer
Mannequ1n the Ninja
Kelsier60 the Summoner
Kalyrael the Revenant
TheFalseTruth the Thief
VennyCA the Archer
J2DaBibbles the Mime
Noxerium the Summoner
Rufo32 the Geomancer
ColgatetheTogekiss the Ghoul
TheKingIgor the Monk
Woog7 the Archer
KillerCaterpillar the Thief
Rrazzoug the Thief
Thundafury21 the Lancer
Fujmasterflecks the Summoner
JaypegTheJackalope the Mediator
LordSDB the Dark Behemoth
[!] Chuckolator the Knight
Tailorbee the Chemist
JunHime the Oracle
DHaveWord the Ahriman
Zanbamon the Summoner
VinsonOwn the Time Mage
Nhammen the Dancer
Mannequ1n the Ninja
Kelsier60 the Summoner
Kalyrael the Revenant
KillerCaterpillar the Thief
Rrazzoug the Thief
Thundafury21 the Lancer
Fujmasterflecks the Summoner
JunHime the Oracle
DHaveWord the Ahriman
Zanbamon the Summoner
VinsonOwn the Time Mage
KillerCaterpillar the Thief
Rrazzoug the Thief
Thundafury21 the Lancer
Fujmasterflecks the Summoner
Gudim2242 the Tiamat
Dipic the King Behemoth
J2DaBibbles the Calculator
MurrjO the Wizard
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Coeurl
274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth.Coeurl
Unit Type Champ %: 4.66%, Champ Rate Ranking: 40, Total # of Champs: 84, Total # Rolled: 1804, Average Streak: 2.33C-Ev: 27% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 73% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Retreat
Movement. While in Critical, increases the unit's Move by 4.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Scratch
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(130)Cat Kick
1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.(13 - 104)Blaster
3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).(79%)Poison Nail*
2 range, 0 AoE. Hit: (MA + 58)%. Effect: Add Poison; If successful, Damage (15)%.(99%)Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Female Dancer
157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.Female Dancer
Unit Type Champ %: 4.03%, Champ Rate Ranking: 54, Total # of Champs: 746, Total # Rolled: 18498, Average Streak: 2.29Female Dancer Default HP (157) + Headgear (+44) + Silk Robe (+41)
- MP: 75Female Dancer Default MP (53) + Headgear (+3) + Silk Robe (+19)
Female Dancer Default Speed (9) + Silk Robe (+1) + Cursed Ring (+1)
- Move: 6Female Dancer Default Move (3) + Move+3 (+3)
- Jump: 4Female Dancer Default Jump (3) + Headgear (+1)
Female Dancer Default PA (8) + Headgear (+1) + Cursed Ring (+1)
- MA: 10Female Dancer Default MA (9) + Cursed Ring (+1)
C-Ev: 15% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 85% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ryozan Silk
15 WP, 2 range, 45% evade, Fabric. Effect: Chance to add Stop.Headgear
+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.Silk Robe
+41 HP, +19 MP, Robe. Effect: +1 Speed.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Dance
Skillset. Dancer job abilities.Elemental
Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.MP Restore
Reaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.Maintenance
Support. Prevents the unit's equipment from being removed.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Wiznaibus
0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave / 100)).(15)Slow Dance
0 range, 255 AoE (homing), 6 CT (recurring). Hit: (50)%. Effect: -1 Speed.Nameless Dance
0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).Hell Ivy
5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.(60)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(60)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(60)Sand Storm
5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.(60)Blizzard
5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.(60)Gusty Wind
5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.(60)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(60)Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Revenant
268 HP, 14 MP, 5 Move, 4 Jump, 11 Speed, 12 PA, 43 MA, 29% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Half Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.Revenant
Unit Type Champ %: 2.98%, Champ Rate Ranking: 71, Total # of Champs: 51, Total # Rolled: 1709, Average Streak: 2.35C-Ev: 29% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 71% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Levitate
Movement. Grants the unit permanent Float and allows it to stand on lava.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Throw Spirit
4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.(108)Drain Touch
1 range, 0 AoE. Hit: (MA + 62)%. Effect: AbsorbHP (34)%.(105%)Zombie Touch
1 range, 0 AoE. Hit: (MA + 47)%. Effect: Add Undead.(90%)Sleep Touch*
1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.(87%)Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Female Summoner
117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Female Summoner
Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62Female Summoner Default HP (117) + Triangle Hat (+49) + Robe of Lords (+98)
- MP: 196Female Summoner Default MP (119) + Triangle Hat (+17) + Robe of Lords (+60)
Female Summoner Default Jump (3) + Ignore Height (+50)
Female Summoner Default PA (4) + Robe of Lords (+1)
- MA: 17Female Summoner Default MA (12) + Triangle Hat (+2) + Magic Gauntlet (+3)
C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Rod
4 WP, 1 range, 24% evade, Rod. Effect: Absorb Lightning.Triangle Hat
+49 HP, +17 MP, Hat. Effect: +2 MA.Robe of Lords
+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.Magic Gauntlet
Accessory. Effect: +3 MA.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Summon Magic
Skillset. Summoner job abilities.Talk Skill
Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.Caution
Reaction. After the unit was targeted by a counterable physical attack, add Defending.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Target Unit Faith: 60
Titan
4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).(132)Golem
0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.(116%)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(45%)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(146)Praise
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.(98%)Threaten
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.(106%)Preach
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.(98%)Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(51%)Mimic Daravon
3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.(60%)Rehabilitate
4 range, 0 AoE. Effect: HealMP (MA * 3).(51)Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Male Mediator
160 HP, 48 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 8 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.Male Mediator
Unit Type Champ %: 5.04%, Champ Rate Ranking: 32, Total # of Champs: 662, Total # Rolled: 13124, Average Streak: 2.5Male Mediator Default HP (160) + Barette (+29) + Chameleon Robe (+57)
- MP: 101Male Mediator Default MP (48) + Barette (+25) + Chameleon Robe (+28)
Male Mediator Default Speed (9) + Cursed Ring (+1)
- Move: 3 - Jump: 3Male Mediator Default PA (8) + Barette (+1) + Cursed Ring (+1)
- MA: 9Male Mediator Default MA (8) + Cursed Ring (+1)
C-Ev: 10% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 90% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Papyrus Codex
10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).Barette
+29 HP, +25 MP, Hat. Effect: +1 PA; Immune Undead, Petrify, Confusion, Blood Suck, Berserk, Slow, Sleep, Don't Move, Death Sentence.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Talk Skill
Skillset. Mediator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Magic Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(43%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(84%)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)X-Potion
1 range, 0 AoE. Effect: Heal (150).(Heal 150)Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Holy Water
1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Dark Behemoth
491 HP, 36 MP, 4 Move, 3 Jump, 9 Speed, 23 PA, 40 MA, 18% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Dark; Weak Holy; Immune Float.Dark Behemoth
Unit Type Champ %: 10.71%, Champ Rate Ranking: 1, Total # of Champs: 269, Total # Rolled: 2512, Average Streak: 2.55C-Ev: 18% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 82% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Stab Up
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(230)Frozen Cry
1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.(276)Ulmaguest*
4 range, 2 AoE. Effect: Damage (MaxHP - CurrentHP).Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Circlet (+100) + Chain Mail (+58)
- MP: 42Male Knight Default Jump (3) + Chain Mail (+1)
C-Ev: 14% Class Evasion
S-Ev: Phys: 50% Magic: 1% Shield Evasion
A-Ev: Phys: 20% Magic: 20% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 34.4% - S: 40% - B: 80%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 79.2%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Save the Queen
19 WP, 1 range, 23% evade, Knight Sword. Effect: Permanent Protect.Genji Shield
50% physical evade, 1% magic evade, Shield.Circlet
+100 HP, +0 MP, Helmet. Effect: Half Holy, Dark.Chain Mail
+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.Small Mantle
20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Talk Skill
Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.PA Save
Reaction. After the unit was damaged by an attack, it gains +1 PA.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Head Break
weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.(71%)Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(79%)Shield Break
weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.(87%)Weapon Break
weapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.(63%)Magic Break
weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.(62%)Mind Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.(64%)Invitation
4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).(43%)Threaten
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.(95%)Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(40%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(81%)Rehabilitate
4 range, 0 AoE. Effect: HealMP (MA * 3).(18)Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Female Chemist
154 HP, 49 MP, 3 Move, 3 Jump, 8 Speed, 6 PA, 8 MA, 12% C-EV. Innate: Item, Throw Item. Equipment: Bags, Knives, Guns, Hats, Clothing, rarely Swords.Female Chemist
Unit Type Champ %: 4.57%, Champ Rate Ranking: 42, Total # of Champs: 741, Total # Rolled: 16222, Average Streak: 2.57Female Chemist Default HP (154) + Red Hood (+34) + Secret Clothes (+45)
- MP: 103Female Chemist Default MP (49) + Red Hood (+50) + Secret Clothes (+4)
Female Chemist Default Speed (8) + Secret Clothes (+2) + Spike Shoes (+1)
- Move: 5Female Chemist Default Move (3) + Move+2 (+2)
- Jump: 4Female Chemist Default Jump (3) + Spike Shoes (+1)
Female Chemist Default PA (6) + Dragon Rod (+1)
- MA: 8C-Ev: 12% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 88% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Dragon Rod
6 WP, 1 range, 12% evade, Rod. Effect: +1 PA; Initial Reraise; Immune Frog.Red Hood
+34 HP, +50 MP, Hat.Secret Clothes
+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.Spike Shoes
Accessory. Effect: +1 Speed, +1 Jump.Reraise
At the start of the unit's next turn with Death, it automatically resurrects with 10% HP.Transparent
Until the unit acts or is damaged, attacks used by it cannot be evaded.Item
Skillset. Chemist job abilities.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.Sunken State
Reaction. After the unit was targeted by a counterable physical attack, add Transparent.Equip Knife
Support. Allows the unit to equip Rods, Knives, and Ninja Blades.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)X-Potion
1 range, 0 AoE. Effect: Heal (150).(Heal 150)Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Holy Water
1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.Murasame
0 range, 2 AoE. Effect: Heal (MA * 9).(72)Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Female Oracle
139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.Female Oracle
Unit Type Champ %: 4.9%, Champ Rate Ranking: 37, Total # of Champs: 882, Total # Rolled: 17990, Average Streak: 2.29Female Oracle Default HP (139) + Black Hood (+103) + Wizard Robe (+48)
- MP: 118Female Oracle Default MP (92) + Black Hood (+2) + Wizard Robe (+24)
Female Oracle Default Jump (3) + Teleport (+50)
Female Oracle Default PA (5) + Battle Folio (+1)
- MA: 14Female Oracle Default MA (12) + Wizard Robe (+2)
C-Ev: 22% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 78% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Battle Folio
7 WP, 3 range, 25% evade, Book. Effect: +1 PA.Black Hood
+103 HP, +2 MP, Hat.Wizard Robe
+48 HP, +24 MP, Robe. Effect: +2 MA.Feather Boots
Accessory. Effect: Strengthen Wind; Permanent Float.Float
Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.Yin Yang Magic
Skillset. Oracle job abilities.White Magic
Priest abilities: Cure, Cure 2, Cure 3, Cure 4, Raise, Raise 2, Reraise, Regen, Protect, Protect 2, Shell, Shell 2, Wall, Esuna, Holy, Magic Barrier.Critical Quick
Reaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Pray Faith
5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.(75%)Enrage
5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.(66%)Confuse
5 range, 1 AoE, 4 CT, 20 MP. Hit: Faith(MA + 160)%. Effect: Add Confusion.(77%)Dispel Magic
5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.(97%)Cure
5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).(93)Cure 2
5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).(124)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(90%)Protect
4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.(95%)Wall
4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).(70%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(97%)Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Ahriman
281 HP, 50 MP, 5 Move, 6 Jump, 8 Speed, 16 PA, 39 MA, 23% C-EV. Innate: Counter, Wild Beast, Magic Defense Up, Fly, Landlocked. Effect: Half Earth, Water, Holy, Dark; Weak Lightning.Ahriman
Unit Type Champ %: 2.75%, Champ Rate Ranking: 79, Total # of Champs: 47, Total # Rolled: 1712, Average Streak: 1.94C-Ev: 23% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 77% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Magic Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Wing Attack
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.(128)Look of Devil
3 range, 0 AoE. Hit: (MA + 42)%. Effect: Add Petrify, Darkness, Silence, Don't Move, Don't Act (Random).(81%)Look of Fright
3 range, 0 AoE. Hit: (MA + 57)%. Effect: -25 Brave.(73%)Doom*
3 range, 0 AoE. Hit: (MA + 45)%. Effect: Add Death Sentence.(84%)Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Female Summoner
117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Female Summoner
Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62Female Summoner Default HP (117) + Green Beret (+54) + Power Sleeve (+87)
- MP: 120Female Summoner Default MP (119) + Green Beret (+1)
Female Summoner Default Speed (8) + Green Beret (+1)
- Move: 4Female Summoner Default Move (3) + Green Beret (+1)
- Jump: 6Female Summoner Default Jump (3) + Jump+3 (+3)
Female Summoner Default PA (4) + Power Sleeve (+2)
- MA: 12C-Ev: 7% Class Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 69.75% - S: 75% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 75%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ice Rod
3 WP, 1 range, 20% evade, Rod. Element: Ice. Effect: Strengthen Ice; Chance to cast Ice.Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Power Sleeve
+87 HP, +0 MP, Clothing. Effect: +2 PA.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Summon Magic
Skillset. Summoner job abilities.Throw
Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.Abandon
Reaction. Doubles the unit's evasion.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Jump+3
Movement. Increases the unit's Jump by 3.Target Unit Faith: 60
Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(117)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(117)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(64%)Salamander
4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.(163)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(153)Lich
4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.(73%)Bomb
move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).(72)Stick
move range, 0 AoE. Effect: Throw Pole (Ivory Cane); Damage (Speed * ThrownWP).(108)Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Female Time Mage
132 HP, 110 MP, 3 Move, 3 Jump, 9 Speed, 6 PA, 13 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.Female Time Mage
Unit Type Champ %: 5.04%, Champ Rate Ranking: 33, Total # of Champs: 930, Total # Rolled: 18450, Average Streak: 2.57Female Time Mage Default HP (132) + Thief Cap (+67) + Linen Robe (+35)
- MP: 125Female Time Mage Default MP (110) + Linen Robe (+15)
Female Time Mage Default Speed (9) + Thief Cap (+2)
- Move: 7Female Time Mage Default Move (3) + Linen Robe (+1) + Move+3 (+3)
- Jump: 3Female Time Mage Default MA (13) + Linen Robe (+1) + Wizard Mantle (+1)
C-Ev: 17% Class Evasion
A-Ev: Phys: 15% Magic: 15% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70.55% - S: 85% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 85%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Thief Cap
+67 HP, +0 MP, Hat. Effect: +2 Speed.Linen Robe
+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.Wizard Mantle
15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.Time Magic
Skillset. Time Mage job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.PA Save
Reaction. After the unit was damaged by an attack, it gains +1 PA.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Haste
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.(85%)Reflect
5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.(83%)Quick
6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).(74%)Demi
5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.(93%)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.(120)Koutetsu
0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).(150)Heaven's Cloud
0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.(165)Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Male Geomancer
155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.Male Geomancer
Unit Type Champ %: 5.87%, Champ Rate Ranking: 23, Total # of Champs: 939, Total # Rolled: 16007, Average Streak: 2.36Male Geomancer Default HP (155) + Black Hood (+103) + Clothes (+33)
- MP: 98Male Geomancer Default MP (78) + Black Hood (+2) + Clothes (+18)
Male Geomancer Default Move (4) + Clothes (+1)
- Jump: 6Male Geomancer Default Jump (3) + Jump+3 (+3)
C-Ev: 11% Class Evasion
S-Ev: Phys: 19% Magic: 8% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 72.09% - S: 81% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 92%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Slasher
18 WP, 1 range, 4% evade, Axe. Effect: Chance to add Slow.Bronze Shield
19% physical evade, 8% magic evade, Shield.Black Hood
+103 HP, +2 MP, Hat.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.Rubber Shoes
Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Elemental
Skillset. Geomancer job abilities.White Magic
Priest abilities: Cure, Cure 2, Cure 3, Cure 4, Raise, Raise 2, Reraise, Regen, Protect, Protect 2, Shell, Shell 2, Wall, Esuna, Holy, Magic Barrier.Abandon
Reaction. Doubles the unit's evasion.Secret Hunt
Support. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.Jump+3
Movement. Increases the unit's Jump by 3.Target Unit Faith: 60
Pitfall
5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.(56)Hell Ivy
5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.(56)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(56)Quicksand
5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.(56)Blizzard
5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.(56)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(81%)Reraise
4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.(67%)Protect 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.(104%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(88%)Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Female Thief
176 HP, 39 MP, 4 Move, 3 Jump, 10 Speed, 8 PA, 7 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Female Thief
Unit Type Champ %: 4.48%, Champ Rate Ranking: 47, Total # of Champs: 566, Total # Rolled: 12627, Average Streak: 2.6Female Thief Default HP (176) + Leather Cap (+31) + Scholar Outfit (+68)
- MP: 59Female Thief Default MP (39) + Leather Cap (+10) + Scholar Outfit (+10)
Female Thief Default Speed (10) + Leather Cap (+1)
- Move: 6Female Thief Default Move (4) + Move+2 (+2)
- Jump: 3Female Thief Default PA (8) + Genji Gauntlet (+2)
- MA: 11Female Thief Default MA (7) + Scholar Outfit (+2) + Genji Gauntlet (+2)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Leather Cap
+31 HP, +10 MP, Hat. Effect: +1 Speed.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Genji Gauntlet
Accessory. Effect: +2 PA, +2 MA.Steal
Skillset. Thief job abilities.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.HP Restore
Reaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(66%)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Female Mediator
150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.Female Mediator
Unit Type Champ %: 4.49%, Champ Rate Ranking: 46, Total # of Champs: 592, Total # Rolled: 13198, Average Streak: 2.6Female Mediator Default HP (150) + Flash Hat (+88) + Black Costume (+101)
- MP: 58Female Mediator Default MP (51) + Flash Hat (+5) + Black Costume (+2)
Female Mediator Default Speed (9) + Flash Hat (+1)
- Move: 5Female Mediator Default Move (3) + Move+2 (+2)
- Jump: 3Female Mediator Default MA (10) + Bestiary (+1) + Flash Hat (+1)
C-Ev: 10% Class Evasion
A-Ev: Phys: 15% Magic: 30% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76.5% - S: 85% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 70%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Bestiary
8 WP, 3 range, 19% evade, Book. Effect: +1 MA.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Dracula Mantle
15% physical evade, 30% magic evade, Accessory.Talk Skill
Skillset. Mediator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Basic Skill
Squire abilities: Dash, Throw Stone, Accumulate, Heal, Tickle, Yell, Cheer Up, Fury, Wish, Scream, Ultima.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Persuade
4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).(71%)Threaten
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.(101%)Preach
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.(93%)Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(46%)Insult
4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk.(51%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(87%)Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Cheer Up
3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).(99%)Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Vampire
295 HP, 6 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 25% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep.Vampire
Unit Type Champ %: 4.07%, Champ Rate Ranking: 53, Total # of Champs: 100, Total # Rolled: 2459, Average Streak: 2.16C-Ev: 25% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 75% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Retreat
Movement. While in Critical, increases the unit's Move by 4.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Scratch
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(112)Blaster
3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).(71%)Blood Suck
1 range, 0 AoE. Effect: AbsorbHP (25)%; Chance to add Blood Suck.Cat Kick*
1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.(16 - 128)Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Female Dancer
157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.Female Dancer
Unit Type Champ %: 4.03%, Champ Rate Ranking: 54, Total # of Champs: 746, Total # Rolled: 18498, Average Streak: 2.29Female Dancer Default HP (157) + Golden Hairpin (+79) + Chameleon Robe (+57)
- MP: 116Female Dancer Default MP (53) + Golden Hairpin (+35) + Chameleon Robe (+28)
Female Dancer Default Jump (3) + Jump+1 (+1)
Female Dancer Default PA (8) + Bracer (+3)
- MA: 9C-Ev: 15% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 85% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Cashmere
12 WP, 2 range, 65% evade, Fabric. Effect: Chance to cast Witch Hunt.Golden Hairpin
+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Bracer
Accessory. Effect: +3 PA.Dance
Skillset. Dancer job abilities.Talk Skill
Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.Counter Flood
Reaction. After the unit was targeted by certain attacks, it retaliates with Elemental.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Jump+1
Movement. Increases the unit's Jump by 1.Target Unit Faith: 60
Wiznaibus
0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave / 100)).(17)Slow Dance
0 range, 255 AoE (homing), 6 CT (recurring). Hit: (50)%. Effect: -1 Speed.Nameless Dance
0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).Last Dance
0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 0 (0 CT).Obsidian Blade
4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).(31)Persuade
4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).(68%)Praise
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.(90%)Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(43%)Insult
4 range, 0 AoE. Hit: Human; (MA + 39)%. Effect: Add Berserk.(48%)Negotiate
4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).(50%)Mimic Daravon
3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.(52%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(84%)Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Feather Hat (+38) + Adamant Vest (+62)
- MP: 63Male Ninja Default MP (40) + Feather Hat (+7) + Adamant Vest (+16)
Male Ninja Default Jump (4) + Feather Hat (+1)
Male Ninja Default PA (11) + Adamant Vest (+1)
- MA: 5C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Diamond Sword
11 WP, 1 range, 26% evade, Sword.Defender
17 WP, 1 range, 60% evade, Knight Sword.Feather Hat
+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Rubber Shoes
Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Yin Yang Magic
Oracle abilities: Blind, Poison, Life Drain, Spell Absorb, Pray Faith, Doubt Faith, Zombie, Silence, Enrage, Foxbird, Confuse, Paralyze, Sleep, Petrify, Dispel Magic, Dark Holy.Damage Split
Reaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.Equip Sword
Support. Allows the unit to equip Swords, Knight Swords, and Katanas.Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(90)Bomb
move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).(80)Axe
move range, 0 AoE. Effect: Throw Axe (Giant Axe); Damage (Speed * ThrownWP).(150)Blind
5 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 200)%. Effect: Add Darkness.(50%)Poison
5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.(49%)Life Drain
5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.(46%)Pray Faith
5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Faith.(39%)Doubt Faith
5 range, 0 AoE, 4 CT, 7 MP. Hit: Faith(MA + 155)%. Effect: Add Innocent.(39%)Enrage
5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.(34%)Dark Holy
5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).(50)Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Summoner
125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Male Summoner
Unit Type Champ %: 3.84%, Champ Rate Ranking: 61, Total # of Champs: 378, Total # Rolled: 9833, Average Streak: 2.32Male Summoner Default HP (125) + Holy Miter (+72) + White Robe (+75)
- MP: 166Male Summoner Default MP (112) + Holy Miter (+21) + White Robe (+33)
Male Summoner Default Jump (3) + Teleport (+50)
C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Rod
4 WP, 1 range, 24% evade, Rod. Effect: Absorb Lightning.Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.White Robe
+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.Feather Boots
Accessory. Effect: Strengthen Wind; Permanent Float.Float
Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Summon Magic
Skillset. Summoner job abilities.Charge
Archer abilities: Charge+1, Charge+2, Charge+3, Charge+4, Charge+5, Charge+7, Charge+10, Charge+20.Arrow Guard
Reaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(72%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(91)Ramuh
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).(91)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(91)Golem
0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.(173%)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(66%)Bahamut
4 range, 3 AoE (homing), 11 CT, 62 MP. Element: Dark. Effect: Damage Faith(MA * 44).(175)Salamander
4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.(127)Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(24)Charge+4
weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.(36)Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Revenant
268 HP, 14 MP, 5 Move, 4 Jump, 11 Speed, 12 PA, 43 MA, 29% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Half Earth; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.Revenant
Unit Type Champ %: 2.98%, Champ Rate Ranking: 71, Total # of Champs: 51, Total # Rolled: 1709, Average Streak: 2.35C-Ev: 29% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 71% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Levitate
Movement. Grants the unit permanent Float and allows it to stand on lava.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Throw Spirit
4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.(60)Drain Touch
1 range, 0 AoE. Hit: (MA + 62)%. Effect: AbsorbHP (34)%.(105%)Zombie Touch
1 range, 0 AoE. Hit: (MA + 47)%. Effect: Add Undead.(90%)Sleep Touch*
1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.(87%)Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Green Beret (+54) + Earth Clothes (+93)
- MP: 51Male Thief Default MP (36) + Green Beret (+1) + Earth Clothes (+14)
Male Thief Default Speed (10) + Short Blade (+1) + Green Beret (+1)
- Move: 6Male Thief Default Move (4) + Green Beret (+1) + Germinas Boots (+1)
- Jump: 5Male Thief Default Jump (3) + Germinas Boots (+1) + Jump+1 (+1)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Short Blade
6 WP, 1 range, 6% evade, Ninja Blade. Effect: +1 Speed.Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Germinas Boots
Accessory. Effect: +1 Move, +1 Jump.Steal
Skillset. Thief job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.HP Restore
Reaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Jump+1
Movement. Increases the unit's Jump by 1.Target Unit Faith: 60
Gil Taking
2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).(75%)Steal Helmet
2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.(72%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(67%)Steal Shield
2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.(62%)Arm Aim
weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.(54%)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Float, Berserk, Regen, Protect, Shell, Haste, Slow.(40)Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Male Archer
170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Male Archer
Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56Male Archer Default HP (170) + Crystal Helmet (+110) + Clothes (+33)
- MP: 59Male Archer Default MP (38) + Crystal Helmet (+3) + Clothes (+18)
Male Archer Default Speed (9) + Mythril Shield (+1)
- Move: 4Male Archer Default Move (3) + Clothes (+1)
- Jump: 5Male Archer Default Jump (3) + Jump+2 (+2)
Male Archer Default PA (11) + Power Wrist (+1)
- MA: 6C-Ev: 16% Class Evasion
S-Ev: Phys: 22% Magic: 6% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 65.52% - S: 78% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 94%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Javelin
5 WP, 2 range, 7% evade, Spear. Effect: Chance to cast Spin Fist.Mythril Shield
22% physical evade, 6% magic evade, Shield. Effect: +1 Speed.Crystal Helmet
+110 HP, +3 MP, Helmet.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.Power Wrist
Accessory. Effect: +1 PA; Half Fire; Strengthen Fire.Charge
Skillset. Archer job abilities.Time Magic
Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Jump+2
Movement. Increases the unit's Jump by 2.Target Unit Faith: 60
Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(65)Charge+3
weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.(75)Charge+5
weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.(85)Charge+10
weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.(110)Slow
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.(61%)Slow 2
4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.(81%)Immobilize
5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.(63%)Float
5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.(57%)Reflect
5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.(60%)Demi
5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.(68%)Mute
5 range, 1 AoE, 3 CT, 9 MP. Hit: Faith(MA + 210)%. Effect: DamageMP (33)%.(69%)Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Mime
198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].Male Mime
Unit Type Champ %: 5.28%, Champ Rate Ranking: 28, Total # of Champs: 1074, Total # Rolled: 20338, Average Streak: 2.56Male Mime Default HP (198) + Triangle Hat (+49) + Adamant Vest (+62)
- MP: 66Male Mime Default MP (33) + Triangle Hat (+17) + Adamant Vest (+16)
Male Mime Default PA (13) + Adamant Vest (+1) + Iron Armlet (+1)
- MA: 13Male Mime Default MA (11) + Triangle Hat (+2)
C-Ev: 6% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 94% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Triangle Hat
+49 HP, +17 MP, Hat. Effect: +2 MA.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Iron Armlet
Accessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.Concentrate
Support. Prevents physical attacks used by the unit from being evaded.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Throw Item
Support. Increases the range of the unit's Item abilities to 4.No MP
Support. Eliminates the MP cost of abilities used by the unit.MA Save
Reaction. After the unit was damaged by an attack, it gains +1 MA.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Summoner
125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Male Summoner
Unit Type Champ %: 3.84%, Champ Rate Ranking: 61, Total # of Champs: 378, Total # Rolled: 9833, Average Streak: 2.32Male Summoner Default HP (125) + Holy Miter (+72) + White Robe (+75)
- MP: 166Male Summoner Default MP (112) + Holy Miter (+21) + White Robe (+33)
Male Summoner Default Move (3) + Move+2 (+2)
- Jump: 3Male Summoner Default MA (9) + Wizard Rod (+2)
C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Wizard Rod
5 WP, 1 range, 20% evade, Rod. Effect: +2 MA.Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.White Robe
+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.Rubber Shoes
Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Summon Magic
Skillset. Summoner job abilities.Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.MP Restore
Reaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(53%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(81)Golem
0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.(127%)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(48%)Leviathan
4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).(128)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(106)Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(58%)Mind Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.(57%)Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Female Geomancer
145 HP, 83 MP, 4 Move, 3 Jump, 8 Speed, 9 PA, 10 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.Female Geomancer
Unit Type Champ %: 5.84%, Champ Rate Ranking: 24, Total # of Champs: 1108, Total # Rolled: 18975, Average Streak: 2.71Female Geomancer Default HP (145) + Golden Hairpin (+79) + Judo Outfit (+80)
- MP: 124Female Geomancer Default MP (83) + Golden Hairpin (+35) + Judo Outfit (+6)
Female Geomancer Default Speed (8) + Escutcheon (+1)
- Move: 4 - Jump: 54Female Geomancer Default Jump (3) + Escutcheon (+1) + Teleport (+50)
Female Geomancer Default PA (9) + Judo Outfit (+1)
- MA: 12Female Geomancer Default MA (10) + Asura Knife (+2)
C-Ev: 11% Class Evasion
S-Ev: Phys: 8% Magic: 9% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 81.88% - S: 92% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 91%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Asura Knife
11 WP, 1 range, 15% evade, Katana. Effect: +2 MA; Chance to add Berserk.Escutcheon
8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.Golden Hairpin
+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.Judo Outfit
+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.108 Gems
Accessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.Elemental
Skillset. Geomancer job abilities.Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Caution
Reaction. After the unit was targeted by a counterable physical attack, add Defending.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Pitfall
5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.(72)Water Ball
5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.(72)Hell Ivy
5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.(72)Hallowed Ground
5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).(72)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(72)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(72)Sand Storm
5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.(72)Blizzard
5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.(72)Level Jump2
2 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(110)Vertical Jump6
6 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(110)Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Ghoul
254 HP, 23 MP, 6 Move, 4 Jump, 10 Speed, 13 PA, 42 MA, 35% C-EV. Innate: Counter, Wild Beast, Levitate, Teleport. Effect: Absorb Dark; Weak Fire, Holy; Permanent Undead; Immune Reraise, Poison, Regen, Death Sentence.Ghoul
Unit Type Champ %: 2.26%, Champ Rate Ranking: 87, Total # of Champs: 34, Total # Rolled: 1503, Average Streak: 2.24C-Ev: 35% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 65% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Levitate
Movement. Grants the unit permanent Float and allows it to stand on lava.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Throw Spirit
4 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Death Sentence.(65)Sleep Touch
1 range, 0 AoE. Hit: (MA + 44)%. Effect: Add Sleep.(86%)Knife Hand
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Undead.(65)Grease Touch*
1 range, 0 AoE. Hit: (MA + 52)%. Effect: Add Oil, Slow (All).(94%)Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Female Monk
193 HP, 56 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 9 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.Female Monk
Unit Type Champ %: 4.34%, Champ Rate Ranking: 48, Total # of Champs: 517, Total # Rolled: 11924, Average Streak: 2.36Female Monk Default HP (193) + Headgear (+44) + Earth Clothes (+93)
- MP: 73Female Monk Default MP (56) + Headgear (+3) + Earth Clothes (+14)
Female Monk Default Jump (4) + Headgear (+1)
Female Monk Default PA (10) + Headgear (+1)
- MA: 9C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Headgear
+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Jade Armlet
Accessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.Punch Art
Skillset. Monk job abilities.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Meatbone Slash
Reaction. After the unit was damaged to Critical by an attack from a unit within weapon range, it retaliates with an attack that deals damage equal to its MaxHP.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Wave Fist
3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).(66)Secret Fist
1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.(59%)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(88%)Revive
1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.(80%)Seal Evil
weapon range, 0 AoE. Hit: Undead; (Speed + 58)%. Effect: Add Petrify.(66%)Level Jump7
7 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(55)Vertical Jump5
5 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(55)Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Archer
170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Male Archer
Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56Male Archer Default HP (170) + Holy Miter (+72) + Brigandine (+74)
- MP: 81Male Archer Default MP (38) + Holy Miter (+21) + Brigandine (+22)
Male Archer Default Move (3) + Move+1 (+1)
- Jump: 3Male Archer Default MA (6) + Aegis Shield (+1)
C-Ev: 16% Class Evasion
S-Ev: Phys: 5% Magic: 33% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 79.8% - S: 95% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 67%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Venom Bow
9 WP, 4 range, 7% evade, Crossbow. Effect: Chance to add Poison.Aegis Shield
5% physical evade, 33% magic evade, Shield. Effect: +1 MA.Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.Brigandine
+74 HP, +22 MP, Clothing.Reflect Ring
Accessory. Effect: Permanent Reflect; Initial Protect.Reflect
Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Charge
Skillset. Archer job abilities.Punch Art
Monk abilities: Spin Fist, Pummel, Wave Fist, Earth Slash, Secret Fist, Purification, Chakra, Revive, Seal Evil.Faith Save
Reaction. After the unit was targeted by an ability using MP, it gains +3 Faith.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Move+1
Movement. Increases the unit's Move by 1.Target Unit Faith: 60
Charge+7
weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.(162)Earth Slash
8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).(60)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(88%)Revive
1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.(80%)Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Flash Hat (+88) + Maximillian (+160)
- MP: 41Male Thief Default MP (36) + Flash Hat (+5)
Male Thief Default Speed (10) + Flash Hat (+1)
- Move: 5Male Thief Default Move (4) + Maximillian (+1)
- Jump: 5Male Thief Default Jump (3) + Jump+2 (+2)
Male Thief Default MA (5) + Flash Hat (+1)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Cultist Dagger
9 WP, 1 range, 13% evade, Knife. Effect: Chance to add Undead.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Maximillian
+160 HP, +0 MP, Armor. Effect: +1 Move; Immune Oil.Reflect Ring
Accessory. Effect: Permanent Reflect; Initial Protect.Reflect
Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Steal
Skillset. Thief job abilities.Sing
Bard abilities: Angel Song, Life Song, Cheer Song, Battle Song, Magic Song, Nameless Song, Last Song, Space Storage, Diamond Blade, Sky Demon, Hydra Pit. Only compatible with males.PA Save
Reaction. After the unit was damaged by an attack, it gains +1 PA.Equip Armor
Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.Jump+2
Movement. Increases the unit's Jump by 2.Target Unit Faith: 60
Steal Status
2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.(60%)Life Song
0 range, 255 AoE (homing), 5 CT (recurring). Effect: Heal (MA + 20).(HP Restore: 26)Battle Song
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.Last Song
0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 100 (Quick).Space Storage
4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Holy. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 15) / 2)); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random).(39)Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Leather Cap (+31) + Secret Clothes (+45)
- MP: 50Male Thief Default MP (36) + Leather Cap (+10) + Secret Clothes (+4)
Male Thief Default Speed (10) + Leather Cap (+1) + Secret Clothes (+2)
- Move: 6Male Thief Default Move (4) + Coral Sword (+1) + Germinas Boots (+1)
- Jump: 4Male Thief Default Jump (3) + Germinas Boots (+1)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Coral Sword
9 WP, 1 range, 10% evade, Sword. Element: Lightning. Effect: +1 Move.Mage Masher
6 WP, 1 range, 10% evade, Knife. Effect: Chance to add Silence.Leather Cap
+31 HP, +10 MP, Hat. Effect: +1 Speed.Secret Clothes
+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.Germinas Boots
Accessory. Effect: +1 Move, +1 Jump.Transparent
Until the unit acts or is damaged, attacks used by it cannot be evaded.Steal
Skillset. Thief job abilities.Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Sunken State
Reaction. After the unit was targeted by a counterable physical attack, add Transparent.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Gil Taking
2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).(76%)Steal Helmet
2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.(73%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(68%)Steal Weapon
2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.(78%)Arm Aim
weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.(55%)Level Jump2
2 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(90)Vertical Jump7
7 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(90)Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Male Lancer
194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.Male Lancer
Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67Male Lancer Default HP (194) + Iron Helmet (+47) + Light Robe (+84)
- MP: 87Male Lancer Default MP (34) + Iron Helmet (+8) + Light Robe (+45)
Male Lancer Default Speed (8) + Leather Mantle (+1)
- Move: 6Male Lancer Default Move (3) + Move+3 (+3)
- Jump: 4Male Lancer Default PA (13) + Iron Helmet (+1)
- MA: 6Male Lancer Default MA (4) + Obelisk (+1) + Light Robe (+1)
C-Ev: 18% Class Evasion
S-Ev: Phys: 31% Magic: 2% Shield Evasion
A-Ev: Phys: 10% Magic: 10% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 50.922% - S: 62.1% - B: 90%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 88.2%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Obelisk
11 WP, 2 range, 9% evade, Spear. Element: Water. Effect: +1 MA.Flame Shield
31% physical evade, 2% magic evade, Shield. Effect: Absorb Fire; Half Ice.Iron Helmet
+47 HP, +8 MP, Helmet. Effect: +1 PA.Light Robe
+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.Leather Mantle
10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.Brave Save
Reaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.Secret Hunt
Support. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Level Jump3
3 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(231)Vertical Jump3
3 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(231)Head Break
weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.(65%)Power Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.(66%)Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Summoner
125 HP, 112 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 9 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Male Summoner
Unit Type Champ %: 3.84%, Champ Rate Ranking: 61, Total # of Champs: 378, Total # Rolled: 9833, Average Streak: 2.32Male Summoner Default HP (125) + Flash Hat (+88) + Adamant Vest (+62)
- MP: 133Male Summoner Default MP (112) + Flash Hat (+5) + Adamant Vest (+16)
Male Summoner Default Speed (8) + Mythril Gun (+1) + Flash Hat (+1)
- Move: 6Male Summoner Default Move (3) + Move+3 (+3)
- Jump: 3Male Summoner Default PA (5) + Adamant Vest (+1)
- MA: 10Male Summoner Default MA (9) + Flash Hat (+1)
C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Mythril Gun
9 WP, 7 range, 4% evade, Gun. Effect: +1 Speed.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Defense Ring
Accessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.Summon Magic
Skillset. Summoner job abilities.Punch Art
Monk abilities: Spin Fist, Pummel, Wave Fist, Earth Slash, Secret Fist, Purification, Chakra, Revive, Seal Evil.Regenerator
Reaction. After the unit was damaged by an attack, add Regen.Equip Gun
Support. Allows the unit to equip Guns, Books, and Harps.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(70%)Titan
4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).(115)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(63%)Salamander
4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.(136)Fairy
4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).(102)Lich
4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.(72%)Cyclops
4 range, 2 AoE (homing), 11 CT, 66 MP. Effect: Damage Faith(MA * 50).(213)Wave Fist
3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).(24)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(83%)Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Tiamat
483 HP, 28 MP, 4 Move, 4 Jump, 9 Speed, 19 PA, 17 MA, 3% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Lightning; Weak Ice, Wind; Immune Float.Tiamat
Unit Type Champ %: 10.29%, Champ Rate Ranking: 3, Total # of Champs: 264, Total # Rolled: 2565, Average Streak: 2.67C-Ev: 3% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 97% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Triple Attack
1 range, 1 AoE (trilinear). Effect: Damage (PA * (PA * Brave / 100)).(247)Triple Thunder
4 range, 1 AoE (multihit). Element: Lightning. Hit: 3 times. Effect: Damage (MA * ((MA + 12) / 2)).(238)Triple Breath
2 range, 2 AoE (trilinear). Hit: (MA + 84)%. Effect: Damage (45)%.(101%)Dark Whisper*
4 range, 1 AoE (multihit). Element: Dark. Hit: 6 times. Effect: Damage (MA * ((MA + 4) / 2)); Chance to add Death, Sleep, Evil (Separate).(170)Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.King Behemoth
505 HP, 30 MP, 4 Move, 4 Jump, 9 Speed, 20 PA, 39 MA, 15% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Landlocked. Effect: Half Wind, Holy; Weak Dark; Immune Float.King Behemoth
Unit Type Champ %: 7.93%, Champ Rate Ranking: 10, Total # of Champs: 173, Total # Rolled: 2182, Average Streak: 2.36C-Ev: 15% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 85% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Stab Up
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(300)Frozen Cry
1 range, 0 AoE. Element: Ice. Effect: Damage (PA * ((PA + 2) / 2)); Chance to add Death.(220)Hurricane*
4 range, 2 AoE. Element: Wind. Hit: (MA + 56)%. Effect: Damage (35)%.(95%)Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Female Calculator
123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].Female Calculator
Unit Type Champ %: 4.0%, Champ Rate Ranking: 56, Total # of Champs: 839, Total # Rolled: 20966, Average Streak: 2.24Female Calculator Default HP (123) + Thief Cap (+67) + Judo Outfit (+80)
- MP: 81Female Calculator Default MP (75) + Judo Outfit (+6)
Female Calculator Default Speed (7) + Thief Cap (+2)
- Move: 6Female Calculator Default Move (3) + Move+3 (+3)
- Jump: 3Female Calculator Default PA (5) + Judo Outfit (+1)
- MA: 9Female Calculator Default MA (8) + Wizard Mantle (+1)
C-Ev: 9% Class Evasion
A-Ev: Phys: 15% Magic: 15% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 77.35% - S: 85% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 85%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Glacier Gun
13 WP, 7 range, 5% evade, Gun. Element: Ice.Thief Cap
+67 HP, +0 MP, Hat. Effect: +2 Speed.Judo Outfit
+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.Wizard Mantle
15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.Math Skill
Skillset. Calculator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.White Magic
Priest abilities: Cure, Cure 2, Cure 3, Cure 4, Raise, Raise 2, Reraise, Regen, Protect, Protect 2, Shell, Shell 2, Wall, Esuna, Holy, Magic Barrier.Earplug
Reaction. When the unit is targeted by a Talk Skill ability, it negates that ability.Equip Gun
Support. Allows the unit to equip Guns, Books, and Harps.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
CT
Algorithm for targeting units based on their CT.Height
Algorithm for targeting units based on the height they are standing on.Prime Number
Parameter for targeting units whose algorithmic attribute is a prime number (a number divisible by only 1 and itself).5
Parameter for targeting units whose algorithmic attribute is a multiple of 5.3
Parameter for targeting units whose algorithmic attribute is a multiple of 3.Cure 3
5 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).(77)Cure 4
5 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).(103)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(57%)Protect 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.(73%)Shell
4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.(60%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(61%)Magic Barrier
3 range, 0 AoE, 9 CT, 35 MP. Hit: Faith(MA + 202)%. Effect: Add Reraise, Regen, Protect, Shell, Haste (All).(60%)Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Female Wizard
128 HP, 115 MP, 3 Move, 3 Jump, 8 Speed, 5 PA, 14 MA, 13% C-EV. Innate: Black Magic. Equipment: Rods, Knives, Hats, Clothing, Robes.Female Wizard
Unit Type Champ %: 6.3%, Champ Rate Ranking: 17, Total # of Champs: 1645, Total # Rolled: 26121, Average Streak: 2.62Female Wizard Default HP (128) + Black Hood (+103) + Light Robe (+84)
- MP: 162Female Wizard Default MP (115) + Black Hood (+2) + Light Robe (+45)
Female Wizard Default Move (3) + Move+3 (+3)
- Jump: 3Female Wizard Default MA (14) + Wizard Rod (+2) + Light Robe (+1)
C-Ev: 13% Class Evasion
S-Ev: Phys: 33% Magic: 11% Shield Evasion
A-Ev: Phys: 15% Magic: 30% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 49.5465% - S: 56.95% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 62.3%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Wizard Rod
5 WP, 1 range, 20% evade, Rod. Effect: +2 MA.Diamond Shield
33% physical evade, 11% magic evade, Shield.Black Hood
+103 HP, +2 MP, Hat.Light Robe
+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.Dracula Mantle
15% physical evade, 30% magic evade, Accessory.Black Magic
Skillset. Wizard job abilities.White Magic
Priest abilities: Cure, Cure 2, Cure 3, Cure 4, Raise, Raise 2, Reraise, Regen, Protect, Protect 2, Shell, Shell 2, Wall, Esuna, Holy, Magic Barrier.Distribute
Reaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Fire
5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).(125)Fire 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).(219)Bolt 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).(157)Bolt 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).(219)Bolt 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Lightning. Effect: Damage Faith(MA * 35).(274)Ice 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).(157)Ice 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).(219)Ice 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).(274)Empower
4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.(116%)Cure
5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).(117)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(95%)Regen
4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.(88%)Protect 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.(121%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(121%)Wall
4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).(74%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(102%)