| Class | Gender | Rank | ChampRate | AverageStreak | NumChamps | NumRolls | SumofStreaks |
|---|---|---|---|---|---|---|---|
| Dark Behemoth | Monster | 1 | 10.71 | 2.55 | 269 | 2512 | 687 |
| Ultima Demon | Monster | 2 | 10.36 | 2.8 | 358 | 3455 | 1002 |
| Tiamat | Monster | 3 | 10.29 | 2.67 | 264 | 2565 | 704 |
| Holy Dragon | Monster | 4 | 9.83 | 2.61 | 301 | 3063 | 786 |
| Steel Giant | Monster | 5 | 9.69 | 2.73 | 359 | 3706 | 981 |
| Red Dragon | Monster | 6 | 9.18 | 2.69 | 189 | 2059 | 509 |
| Red Chocobo | Monster | 7 | 9.05 | 2.62 | 310 | 3425 | 812 |
| Archaic Demon | Monster | 8 | 9.05 | 2.59 | 237 | 2620 | 615 |
| Blue Dragon | Monster | 9 | 8.47 | 2.61 | 155 | 1831 | 405 |
| King Behemoth | Monster | 10 | 7.93 | 2.36 | 173 | 2182 | 408 |
| Dragon | Monster | 11 | 7.28 | 2.56 | 140 | 1922 | 359 |
| Serpentarius | Monster | 12 | 7.06 | 2.66 | 151 | 2140 | 401 |
| Hydra | Monster | 13 | 6.55 | 2.6 | 120 | 1833 | 312 |
| Summoner | Female | 14 | 6.52 | 2.62 | 1367 | 20963 | 3586 |
| Monk | Male | 15 | 6.51 | 2.59 | 1770 | 27188 | 4580 |
| Wyvern | Monster | 16 | 6.38 | 2.07 | 122 | 1913 | 252 |
| Wizard | Female | 17 | 6.3 | 2.62 | 1645 | 26121 | 4317 |
| Byblos | Monster | 18 | 6.23 | 2.35 | 124 | 1989 | 291 |
| Lancer | Male | 19 | 6.1 | 2.67 | 1826 | 29914 | 4878 |
| Archer | Male | 20 | 6.08 | 2.56 | 1421 | 23362 | 3637 |
| Ninja | Male | 21 | 6.05 | 2.55 | 1779 | 29400 | 4539 |
| Knight | Male | 22 | 5.91 | 2.55 | 2133 | 36108 | 5442 |
| Geomancer | Male | 23 | 5.87 | 2.36 | 939 | 16007 | 2213 |
| Geomancer | Female | 24 | 5.84 | 2.71 | 1108 | 18975 | 2999 |
| Behemoth | Monster | 25 | 5.69 | 2.48 | 113 | 1986 | 280 |
| Apanda | Monster | 26 | 5.64 | 2.31 | 124 | 2198 | 287 |
| Ninja | Female | 27 | 5.36 | 2.46 | 877 | 16354 | 2157 |
| Mime | Male | 28 | 5.28 | 2.56 | 1074 | 20338 | 2750 |
| Cockatrice | Monster | 29 | 5.25 | 2.23 | 115 | 2190 | 256 |
| Samurai | Female | 30 | 5.24 | 2.39 | 962 | 18355 | 2301 |
| Priest | Female | 31 | 5.21 | 2.51 | 1141 | 21920 | 2868 |
| Mediator | Male | 32 | 5.04 | 2.5 | 662 | 13124 | 1656 |
| Time Mage | Female | 33 | 5.04 | 2.57 | 930 | 18450 | 2393 |
| Sekhret | Monster | 34 | 5 | 2.34 | 90 | 1801 | 211 |
| Minotaur | Monster | 35 | 4.92 | 1.96 | 82 | 1666 | 161 |
| Chemist | Male | 36 | 4.91 | 2.45 | 706 | 14367 | 1728 |
| Oracle | Female | 37 | 4.9 | 2.29 | 882 | 17990 | 2017 |
| Bull Demon | Monster | 38 | 4.78 | 1.88 | 88 | 1840 | 165 |
| Thief | Male | 39 | 4.7 | 2.29 | 863 | 18370 | 1974 |
| Coeurl | Monster | 40 | 4.66 | 2.33 | 84 | 1804 | 196 |
| Black Chocobo | Monster | 41 | 4.62 | 2.14 | 107 | 2318 | 229 |
| Chemist | Female | 42 | 4.57 | 2.57 | 741 | 16222 | 1904 |
| Archer | Female | 43 | 4.56 | 2.53 | 655 | 14365 | 1657 |
| Samurai | Male | 44 | 4.55 | 2.45 | 719 | 15796 | 1761 |
| Priest | Male | 45 | 4.5 | 2.63 | 484 | 10757 | 1275 |
| Mediator | Female | 46 | 4.49 | 2.6 | 592 | 13198 | 1537 |
| Thief | Female | 47 | 4.48 | 2.6 | 566 | 12627 | 1473 |
| Monk | Female | 48 | 4.34 | 2.36 | 517 | 11924 | 1218 |
| Lancer | Female | 49 | 4.22 | 2.31 | 475 | 11255 | 1096 |
| Oracle | Male | 50 | 4.19 | 2.3 | 471 | 11237 | 1083 |
| Knight | Female | 51 | 4.14 | 2.14 | 567 | 13694 | 1214 |
| Bard | Male | 52 | 4.14 | 2.4 | 756 | 18266 | 1811 |
| Vampire | Monster | 53 | 4.07 | 2.16 | 100 | 2459 | 216 |
| Dancer | Female | 54 | 4.03 | 2.29 | 746 | 18498 | 1707 |
| Mindflayer | Monster | 55 | 4.01 | 1.68 | 72 | 1796 | 121 |
| Calculator | Female | 56 | 4 | 2.24 | 839 | 20966 | 1879 |
| Wizard | Male | 57 | 3.99 | 2.41 | 452 | 11335 | 1089 |
| Taiju | Monster | 58 | 3.98 | 1.86 | 69 | 1735 | 128 |
| Squire | Male | 59 | 3.85 | 2.41 | 635 | 16474 | 1532 |
| Reaper | Monster | 60 | 3.85 | 1.84 | 67 | 1739 | 123 |
| Summoner | Male | 61 | 3.84 | 2.32 | 378 | 9833 | 876 |
| Squire | Female | 62 | 3.78 | 2.24 | 449 | 11872 | 1008 |
| Time Mage | Male | 63 | 3.76 | 2.34 | 372 | 9887 | 869 |
| Calculator | Male | 64 | 3.75 | 2.34 | 553 | 14737 | 1294 |
| Explosive | Monster | 65 | 3.62 | 2.45 | 74 | 2047 | 181 |
| Plague | Monster | 66 | 3.33 | 2.03 | 62 | 1863 | 126 |
| Draugr | Monster | 67 | 3.32 | 1.89 | 54 | 1625 | 102 |
| Juravis | Monster | 68 | 3.29 | 2.53 | 55 | 1670 | 139 |
| Wild Boar | Monster | 69 | 3.1 | 2.22 | 67 | 2160 | 149 |
| Treant | Monster | 70 | 3.04 | 1.98 | 50 | 1643 | 99 |
| Revenant | Monster | 71 | 2.98 | 2.35 | 51 | 1709 | 120 |
| Skeleton | Monster | 72 | 2.96 | 1.98 | 51 | 1721 | 101 |
| Red Panther | Monster | 73 | 2.95 | 1.84 | 44 | 1490 | 81 |
| Grenade | Monster | 74 | 2.94 | 2.16 | 51 | 1737 | 110 |
| Bomb | Monster | 75 | 2.92 | 1.92 | 50 | 1710 | 96 |
| Mime | Female | 76 | 2.9 | 2.19 | 372 | 12834 | 816 |
| Porky | Monster | 77 | 2.87 | 2.33 | 60 | 2090 | 140 |
| Ghost | Monster | 78 | 2.8 | 1.95 | 44 | 1571 | 86 |
| Ahriman | Monster | 79 | 2.75 | 1.94 | 47 | 1712 | 91 |
| Iron Hawk | Monster | 80 | 2.7 | 1.95 | 44 | 1631 | 86 |
| Gobbledeguck | Monster | 81 | 2.69 | 2 | 49 | 1820 | 98 |
| Great Malboro | Monster | 82 | 2.62 | 1.49 | 57 | 2175 | 85 |
| Chocobo | Monster | 83 | 2.54 | 2.39 | 61 | 2402 | 146 |
| Black Goblin | Monster | 84 | 2.41 | 1.79 | 43 | 1782 | 77 |
| Dryad | Monster | 85 | 2.36 | 2.41 | 41 | 1739 | 99 |
| Swine | Monster | 86 | 2.33 | 2.17 | 46 | 1974 | 100 |
| Ghoul | Monster | 87 | 2.26 | 2.24 | 34 | 1503 | 76 |
| Ochu | Monster | 88 | 2.14 | 1.9 | 40 | 1867 | 76 |
| Goblin | Monster | 89 | 1.97 | 2.15 | 39 | 1981 | 84 |
| Squidraken | Monster | 90 | 1.83 | 2.19 | 37 | 2023 | 81 |
| Pisco Demon | Monster | 91 | 1.71 | 1.97 | 35 | 2044 | 69 |
| Malboro | Monster | 92 | 1.63 | 2.46 | 28 | 1714 | 69 |
| Floating Eye | Monster | 93 | 1.44 | 1.7 | 27 | 1870 | 46 |




Stephenmac the Knight









Z TK the Priest









Victoriolue the Samurai









Sturgeons the Squire









Just Defend the Thief









Rrazzoug the Ninja









HiAlai the Knight









Chairzerker the Knight













APMLikesCats the Vampire









VinsonOwn the Summoner









Arch8000 the Archer









Zelgadissan the Black Goblin









Bioticism the Mime









KingMonkman the Byblos









CloakGhost the Priest









Noodleman247 the Squire













Swish2 the Red Chocobo









Jester Knight Maurz the Lancer









DarkDart313 the Bard









Stone Achromous the Ninja









TheBlobZ the Mediator









Nevyrknowsbest the Archer









TheBrothersCup the Black Goblin









Pantti the Summoner













Papyrusharp the Dryad









SmogChamp the Porky









Randyt420 the Geomancer









MURRjo the Squire









Sect Bb the Thief









Escalus420 the Archer









Actual JP the Lancer









Buntaoo the Priest













Just Defend the Thief









Rrazzoug the Ninja









HiAlai the Knight









Chairzerker the Knight









Bioticism the Mime









KingMonkman the Byblos









CloakGhost the Priest









Noodleman247 the Squire





















VinsonOwn the Squire









Stone Achromous the Ninja









Sairentozon7 the Ninja









CloakGhost the Priest










Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Mythril Helmet (+59) + Bronze Armor (+52)
- MP: 48Male Knight Default MP (42) + Mythril Helmet (+2) + Bronze Armor (+4)
Male Knight Default Speed (8) + Mythril Helmet (+1)
- Move: 4Male Knight Default Move (3) + Red Shoes (+1)
- Jump: 5Male Knight Default Jump (3) + Jump+2 (+2)
Male Knight Default MA (6) + Red Shoes (+1)
C-Ev: 14% Class Evasion
S-Ev: Phys: 33% Magic: 11% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 57.62% - S: 67% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 89%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Stone Gun
12 WP, 6 range, 8% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.Diamond Shield
33% physical evade, 11% magic evade, Shield.Mythril Helmet
+59 HP, +2 MP, Helmet. Effect: +1 Speed.Bronze Armor
+52 HP, +4 MP, Armor.Red Shoes
Accessory. Effect: +1 MA, +1 Move.Slow
Halves the unit's Speed. It has a duration of 28 clock ticks.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Time Magic
Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.Counter Magic
Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.Equip Gun
Support. Allows the unit to equip Guns, Books, and Harps.Jump+2
Movement. Increases the unit's Jump by 2.Target Unit Faith: 60
Shield Break
weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.(80%)Magic Break
weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.(62%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(66%)Mind Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.(64%)Night Sword
2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).(AbsorbHP: 144)Haste
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.(74%)Haste 2
4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.(96%)Slow
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.(74%)Slow 2
4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.(98%)Quick
6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).(65%)Demi
5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.(82%)Demi 2
5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.(67%)Mute
5 range, 1 AoE, 3 CT, 9 MP. Hit: Faith(MA + 210)%. Effect: DamageMP (33)%.(84%)Stabilize Time
4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.(78%)Meteor
5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).(163)
Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Male Priest
177 HP, 94 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 9 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Male Priest
Unit Type Champ %: 4.5%, Champ Rate Ranking: 45, Total # of Champs: 484, Total # Rolled: 10757, Average Streak: 2.63Male Priest Default HP (177) + Golden Hairpin (+79) + Robe of Lords (+98)
- MP: 189Male Priest Default MP (94) + Golden Hairpin (+35) + Robe of Lords (+60)
Male Priest Default Speed (9) + Sprint Shoes (+2)
- Move: 3 - Jump: 3Male Priest Default PA (9) + Robe of Lords (+1)
- MA: 9C-Ev: 5% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 95% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Golden Hairpin
+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.Robe of Lords
+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.Sprint Shoes
Accessory. Effect: +2 Speed.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.White Magic
Skillset. Priest job abilities.Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Caution
Reaction. After the unit was targeted by a counterable physical attack, add Defending.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Cure 2
5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).(84)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(93%)Reraise
4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.(76%)Regen
4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.(86%)Protect 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.(118%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(118%)Wall
4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).(72%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(100%)Level Jump6
6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(60)Vertical Jump2
2 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(60)
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Samurai
144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.Male Samurai
Unit Type Champ %: 4.55%, Champ Rate Ranking: 44, Total # of Champs: 719, Total # Rolled: 15796, Average Streak: 2.45Male Samurai Default HP (144) + Iron Helmet (+47) + Linen Cuirass (+46)
- MP: 81Male Samurai Default MP (62) + Iron Helmet (+8) + Linen Cuirass (+11)
Male Samurai Default Move (3) + Linen Cuirass (+1)
- Jump: 3Male Samurai Default PA (14) + Kikuichimonji (+1) + Iron Helmet (+1)
- MA: 7C-Ev: 27% Class Evasion
A-Ev: Phys: 15% Magic: 30% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 62.05% - S: 85% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 70%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Kikuichimonji
19 WP, 1 range, 16% evade, Katana. Effect: +1 PA.Iron Helmet
+47 HP, +8 MP, Helmet. Effect: +1 PA.Linen Cuirass
+46 HP, +11 MP, Armor. Effect: +1 Move.Dracula Mantle
15% physical evade, 30% magic evade, Accessory.Draw Out
Skillset. Samurai job abilities.Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Absorb Used MP
Reaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.Magic Attack Up
Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.Swim
Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.Target Unit Faith: 60
Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(56)Heaven's Cloud
0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.(77)Muramasa
0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).(98)Kikuichimonji
6 range, 6 AoE (linear). Effect: Damage (MA * 12).(84)Level Jump7
7 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(304)Vertical Jump4
4 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(304)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Golden Hairpin (+79) + Clothes (+33)
- MP: 108Male Squire Default MP (55) + Golden Hairpin (+35) + Clothes (+18)
Male Squire Default Speed (9) + Mythril Sword (+1) + Escutcheon (+1)
- Move: 5Male Squire Default Move (4) + Clothes (+1)
- Jump: 4Male Squire Default Jump (3) + Escutcheon (+1)
C-Ev: 8% Class Evasion
S-Ev: Phys: 8% Magic: 9% Shield Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 63.48% - S: 69% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 68.25%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Mythril Sword
7 WP, 1 range, 8% evade, Sword. Effect: +1 Speed.Escutcheon
8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.Golden Hairpin
+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Basic Skill
Skillset. Squire job abilities.Talk Skill
Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Dash
1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.(9 - 36)Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Yell
3 range, 0 AoE. Effect: +1 Speed.Fury
0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.(94%)Scream
0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.Invitation
4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).(44%)Persuade
4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).(66%)Preach
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.(88%)Mimic Daravon
3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.(50%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(82%)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Red Hood (+34) + Adamant Vest (+62)
- MP: 102Male Thief Default MP (36) + Red Hood (+50) + Adamant Vest (+16)
Male Thief Default Speed (10) + Sprint Shoes (+2)
- Move: 7Male Thief Default Move (4) + Move+3 (+3)
- Jump: 3Male Thief Default PA (10) + Adamant Vest (+1)
- MA: 5C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ancient Sword
10 WP, 1 range, 5% evade, Sword. Effect: Chance to add Don't Move.Red Hood
+34 HP, +50 MP, Hat.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Sprint Shoes
Accessory. Effect: +2 Speed.Steal
Skillset. Thief job abilities.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Catch
Reaction. When the unit is targeted by a Throw ability, it negates that ability.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Gil Taking
2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).(75%)Steal Heart
3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.(50%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(67%)Steal Shield
2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.(62%)X-Potion
1 range, 0 AoE. Effect: Heal (150).(Heal 150)Hi-Ether
1 range, 0 AoE. Effect: HealMP (50).Antidote
1 range, 0 AoE. Effect: Cancel Poison.Holy Water
1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Triangle Hat (+49) + Scholar Outfit (+68)
- MP: 67Male Ninja Default MP (40) + Triangle Hat (+17) + Scholar Outfit (+10)
Male Ninja Default MA (5) + Triangle Hat (+2) + Scholar Outfit (+2)
C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Cashmere
12 WP, 2 range, 65% evade, Fabric. Effect: Chance to cast Witch Hunt.Holy Lance
13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.Triangle Hat
+49 HP, +17 MP, Hat. Effect: +2 MA.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Reflect Ring
Accessory. Effect: Permanent Reflect; Initial Protect.Reflect
Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.PA Save
Reaction. After the unit was damaged by an attack, it gains +1 PA.Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(90)Head Break
weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.(63%)Stasis Sword
1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.(154)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Mythril Helmet (+59) + Bronze Armor (+52)
- MP: 48Male Knight Default MP (42) + Mythril Helmet (+2) + Bronze Armor (+4)
Male Knight Default Speed (8) + Mythril Helmet (+1)
- Move: 4Male Knight Default Move (3) + Coral Sword (+1)
- Jump: 3C-Ev: 14% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 86% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Coral Sword
9 WP, 1 range, 10% evade, Sword. Element: Lightning. Effect: +1 Move.Diamond Sword
11 WP, 1 range, 26% evade, Sword.Mythril Helmet
+59 HP, +2 MP, Helmet. Effect: +1 Speed.Bronze Armor
+52 HP, +4 MP, Armor.108 Gems
Accessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Jump
Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(69%)Shield Break
weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.(77%)Power Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.(64%)Stasis Sword
1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.(132)Dark Sword
2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).(AbsorbMP: 108)Level Jump2
2 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(108)Vertical Jump5
5 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(108)
Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Leather Helmet (+37) + Scholar Outfit (+68)
- MP: 58Male Knight Default MP (42) + Leather Helmet (+6) + Scholar Outfit (+10)
Male Knight Default Speed (8) + Leather Helmet (+1)
- Move: 6Male Knight Default Move (3) + Germinas Boots (+1) + Move+2 (+2)
- Jump: 4Male Knight Default Jump (3) + Germinas Boots (+1)
Male Knight Default MA (6) + Scholar Outfit (+2)
C-Ev: 14% Class Evasion
S-Ev: Phys: 50% Magic: 1% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 43% - S: 50% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 99%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Save the Queen
19 WP, 1 range, 23% evade, Knight Sword. Effect: Permanent Protect.Genji Shield
50% physical evade, 1% magic evade, Shield.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Germinas Boots
Accessory. Effect: +1 Move, +1 Jump.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Throw
Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Equip Armor
Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Weapon Break
weapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.(63%)Magic Break
weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.(62%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(66%)Stasis Sword
1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.(252)Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(81)Bomb
move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).(72)
Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Vampire
295 HP, 6 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 25% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep.Vampire
Unit Type Champ %: 4.07%, Champ Rate Ranking: 53, Total # of Champs: 100, Total # Rolled: 2459, Average Streak: 2.16C-Ev: 25% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 75% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Retreat
Movement. While in Critical, increases the unit's Move by 4.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Scratch
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(192)Blaster
3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).(71%)Blood Suck
1 range, 0 AoE. Effect: AbsorbHP (25)%; Chance to add Blood Suck.Cat Kick*
1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.(16 - 128)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Female Summoner
117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Female Summoner
Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62Female Summoner Default HP (117) + Black Hood (+103) + Black Costume (+101)
- MP: 123Female Summoner Default MP (119) + Black Hood (+2) + Black Costume (+2)
C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Musk Stick
9 WP, 2 range, 20% evade, Pole. Effect: Chance to -2 MA.Black Hood
+103 HP, +2 MP, Hat.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Feather Boots
Accessory. Effect: Strengthen Wind; Permanent Float.Float
Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.Summon Magic
Skillset. Summoner job abilities.Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Swim
Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(66%)Ramuh
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).(109)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(109)Golem
0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.(156%)Salamander
4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.(152)Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(61%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(58%)Power Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.(56%)Mind Break
weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.(56%)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Female Archer
159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Female Archer
Unit Type Champ %: 4.56%, Champ Rate Ranking: 43, Total # of Champs: 655, Total # Rolled: 14365, Average Streak: 2.53Female Archer Default HP (159) + Green Beret (+54) + Judo Outfit (+80)
- MP: 48Female Archer Default MP (41) + Green Beret (+1) + Judo Outfit (+6)
Female Archer Default Speed (9) + Green Beret (+1)
- Move: 4Female Archer Default Move (3) + Green Beret (+1)
- Jump: 3Female Archer Default PA (9) + Judo Outfit (+1)
- MA: 9Female Archer Default MA (8) + Aegis Shield (+1)
C-Ev: 16% Class Evasion
S-Ev: Phys: 5% Magic: 33% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 79.8% - S: 95% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 67%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Romanda Gun
7 WP, 8 range, 6% evade, Gun.Aegis Shield
5% physical evade, 33% magic evade, Shield. Effect: +1 MA.Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Judo Outfit
+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.Rubber Shoes
Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Charge
Skillset. Archer job abilities.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.PA Save
Reaction. After the unit was damaged by an attack, it gains +1 PA.Maintenance
Support. Prevents the unit's equipment from being removed.Lifefont
Movement. After moving, the unit heals its HP by 10%.Target Unit Faith: 60
Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(56)Charge+3
weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.(70)Charge+7
weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.(98)Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Black Goblin
271 HP, 10 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness.Black Goblin
Unit Type Champ %: 2.41%, Champ Rate Ranking: 84, Total # of Champs: 43, Total # Rolled: 1782, Average Streak: 1.79C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Target Unit Faith: 60
Tackle
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).(135)Turn Punch
0 range, 1 AoE. Effect: Damage (PA * ((PA + 3) / 2)).(135)Goblin Punch
1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).(82%)Mutilate*
1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.(71%)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Mime
198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].Male Mime
Unit Type Champ %: 5.28%, Champ Rate Ranking: 28, Total # of Champs: 1074, Total # Rolled: 20338, Average Streak: 2.56Male Mime Default HP (198) + Leather Cap (+31) + Mystic Vest (+40)
- MP: 63Male Mime Default MP (33) + Leather Cap (+10) + Mystic Vest (+20)
Male Mime Default Speed (10) + Leather Cap (+1)
- Move: 3 - Jump: 4Male Mime Default PA (13) + Genji Gauntlet (+2)
- MA: 14Male Mime Default MA (11) + Mystic Vest (+1) + Genji Gauntlet (+2)
C-Ev: 6% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 94% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Leather Cap
+31 HP, +10 MP, Hat. Effect: +1 Speed.Mystic Vest
+40 HP, +20 MP, Clothing. Effect: +1 MA.Genji Gauntlet
Accessory. Effect: +2 PA, +2 MA.Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.Concentrate
Support. Prevents physical attacks used by the unit from being evaded.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Throw Item
Support. Increases the range of the unit's Item abilities to 4.No MP
Support. Eliminates the MP cost of abilities used by the unit.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Maintenance
Support. Prevents the unit's equipment from being removed.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Byblos
382 HP, 63 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Lifefont, Landlocked. Effect: Half Earth, Holy; Weak Fire.Byblos
Unit Type Champ %: 6.23%, Champ Rate Ranking: 18, Total # of Champs: 124, Total # Rolled: 1989, Average Streak: 2.35C-Ev: 33% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 67% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Lifefont
Movement. After moving, the unit heals its HP by 10%.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Energize
4 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 152 - Hurt: 76)Parasite
4 range, 0 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Innocent (Separate).Vengeance
5 range, 0 AoE. Effect: Damage (MaxHP - CurrentHP).Manaburn
5 range, 0 AoE. Effect: Damage (TargetCurrentMP).Chicken
5 range, 1 AoE, 5 CT, 19 MP. Hit: Faith(MA + 199)%. Effect: -40 Brave.(105%)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Female Priest
166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Female Priest
Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51Female Priest Default HP (166) + Flash Hat (+88) + Brigandine (+74)
- MP: 128Female Priest Default MP (101) + Flash Hat (+5) + Brigandine (+22)
Female Priest Default Speed (9) + Flash Hat (+1)
- Move: 3 - Jump: 6Female Priest Default Jump (3) + Jump+3 (+3)
Female Priest Default PA (7) + Diamond Armlet (+1)
- MA: 13Female Priest Default MA (11) + Flash Hat (+1) + Diamond Armlet (+1)
C-Ev: 5% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 95% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Gold Staff
7 WP, 1 range, 23% evade, Staff. Effect: Chance to cast Spell Absorb.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Brigandine
+74 HP, +22 MP, Clothing.Diamond Armlet
Accessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.White Magic
Skillset. Priest job abilities.Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Abandon
Reaction. Doubles the unit's evasion.Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Jump+3
Movement. Increases the unit's Jump by 3.Target Unit Faith: 60
Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(84%)Raise 2
5 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.(73%)Shell
4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.(88%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(106%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(90%)Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(69%)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(123)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Female Squire
171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Female Squire
Unit Type Champ %: 3.78%, Champ Rate Ranking: 62, Total # of Champs: 449, Total # Rolled: 11872, Average Streak: 2.24Female Squire Default HP (171) + Gold Helmet (+65) + Adamant Vest (+62)
- MP: 84Female Squire Default MP (59) + Gold Helmet (+9) + Adamant Vest (+16)
Female Squire Default Jump (3) + Jump+1 (+1)
Female Squire Default PA (7) + Adamant Vest (+1)
- MA: 9C-Ev: 8% Class Evasion
S-Ev: Phys: 12% Magic: 17% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80.96% - S: 88% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 83%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Octagon Rod
14 WP, 2 range, 18% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.Round Shield
12% physical evade, 17% magic evade, Shield.Gold Helmet
+65 HP, +9 MP, Helmet.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Rubber Shoes
Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Basic Skill
Skillset. Squire job abilities.Elemental
Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.Distribute
Reaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Jump+1
Movement. Increases the unit's Jump by 1.Target Unit Faith: 60
Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Tickle
1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.(76%)Yell
3 range, 0 AoE. Effect: +1 Speed.Wish
1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 68 Self Hurt: 34)Water Ball
5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.(45)Hell Ivy
5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.(45)Hallowed Ground
5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).(45)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(45)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(45)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(45)Sand Storm
5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.(45)Blizzard
5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.(45)Gusty Wind
5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.(45)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(45)
Pisces
Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.Red Chocobo
355 HP, 17 MP, 6 Move, 4 Jump, 10 Speed, 15 PA, 35 MA, 12% C-EV. Innate: Counter, Wild Beast, Swim, Ignore Height. Effect: Weak Wind.Red Chocobo
Unit Type Champ %: 9.05%, Champ Rate Ranking: 7, Total # of Champs: 310, Total # Rolled: 3425, Average Streak: 2.62C-Ev: 12% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 88% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Swim
Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Target Unit Faith: 60
Choco Attack
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.(180)Choco Meteor
5 range, 0 AoE. Effect: Damage (MA * 4).(140)Choco Ball
4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).(105)Choco Cure*
0 range, 1 AoE. Effect: Heal (MA * 3).(105)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Male Lancer
194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.Male Lancer
Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67Male Lancer Default HP (194) + Leather Cap (+31) + Clothes (+33)
- MP: 62Male Lancer Default MP (34) + Leather Cap (+10) + Clothes (+18)
Male Lancer Default Speed (8) + Leather Cap (+1)
- Move: 5Male Lancer Default Move (3) + Clothes (+1) + Red Shoes (+1)
- Jump: 4Male Lancer Default MA (4) + Red Shoes (+1)
C-Ev: 18% Class Evasion
S-Ev: Phys: 33% Magic: 11% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 54.94% - S: 67% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 89%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Partisan
10 WP, 2 range, 16% evade, Spear.Diamond Shield
33% physical evade, 11% magic evade, Shield.Leather Cap
+31 HP, +10 MP, Hat. Effect: +1 Speed.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.Red Shoes
Accessory. Effect: +1 MA, +1 Move.Talk Skill
Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Equip Armor
Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.Ignore Terrain
Movement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.Target Unit Faith: 60
Level Jump6
6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(195)Vertical Jump5
5 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(195)Threaten
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.(94%)Solution
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.(94%)Negotiate
4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).(46%)Mimic Daravon
3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.(48%)Rehabilitate
4 range, 0 AoE. Effect: HealMP (MA * 3).(15)
Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Male Bard
153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.Male Bard
Unit Type Champ %: 4.14%, Champ Rate Ranking: 52, Total # of Champs: 756, Total # Rolled: 18266, Average Streak: 2.4Male Bard Default HP (153) + Twist Headband (+60) + Secret Clothes (+45)
- MP: 74Male Bard Default MP (57) + Twist Headband (+13) + Secret Clothes (+4)
Male Bard Default Speed (9) + Secret Clothes (+2) + Cursed Ring (+1)
- Move: 3 - Jump: 3Male Bard Default PA (8) + Twist Headband (+2) + Cursed Ring (+1)
- MA: 10Male Bard Default MA (9) + Cursed Ring (+1)
C-Ev: 15% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 85% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Panther Bag
12 WP, 1 range, 4% evade, Bag. Effect: Strengthen Earth; Permanent Regen; Immune Death Sentence.Twist Headband
+60 HP, +13 MP, Hat. Effect: +2 PA.Secret Clothes
+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Transparent
Until the unit acts or is damaged, attacks used by it cannot be evaded.Sing
Skillset. Bard job abilities.Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Retreat
Movement. While in Critical, increases the unit's Move by 4.Target Unit Faith: 60
Battle Song
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.Golem
0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.(138%)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(53%)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(106)Fairy
4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).(84)
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Female Ninja
112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Female Ninja
Unit Type Champ %: 5.36%, Champ Rate Ranking: 27, Total # of Champs: 877, Total # Rolled: 16354, Average Streak: 2.46Female Ninja Default HP (112) + Green Beret (+54) + Judo Outfit (+80)
- MP: 50Female Ninja Default MP (43) + Green Beret (+1) + Judo Outfit (+6)
Female Ninja Default Speed (10) + Green Beret (+1)
- Move: 5Female Ninja Default Move (4) + Green Beret (+1)
- Jump: 4Female Ninja Default PA (9) + Judo Outfit (+1) + Power Wrist (+1)
- MA: 6C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Academic Tome
6 WP, 3 range, 30% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.Papyrus Codex
10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Judo Outfit
+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.Power Wrist
Accessory. Effect: +1 PA; Half Fire; Strengthen Fire.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Steal
Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.Faith Save
Reaction. After the unit was targeted by an ability using MP, it gains +3 Faith.Equip Gun
Support. Allows the unit to equip Guns, Books, and Harps.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(99)Steal Helmet
2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.(71%)Steal Weapon
2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.(76%)Arm Aim
weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.(53%)
Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Female Mediator
150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.Female Mediator
Unit Type Champ %: 4.49%, Champ Rate Ranking: 46, Total # of Champs: 592, Total # Rolled: 13198, Average Streak: 2.6Female Mediator Default HP (150) + Red Hood (+34) + Power Sleeve (+87)
- MP: 101Female Mediator Default MP (51) + Red Hood (+50)
Female Mediator Default PA (7) + Power Sleeve (+2)
- MA: 10C-Ev: 10% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 90% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Blast Gun
13 WP, 7 range, 5% evade, Gun. Element: Lightning.Red Hood
+34 HP, +50 MP, Hat.Power Sleeve
+87 HP, +0 MP, Clothing. Effect: +2 PA.Feather Boots
Accessory. Effect: Strengthen Wind; Permanent Float.Float
Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.Talk Skill
Skillset. Mediator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Throw
Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Invitation
4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).(47%)Praise
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.(91%)Threaten
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.(99%)Preach
4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.(91%)Solution
4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.(99%)Negotiate
4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).(51%)Mimic Daravon
3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.(53%)Refute
4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.(85%)Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(81)Bomb
move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).(72)Knife
move range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).(90)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Archer
170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Male Archer
Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56Male Archer Default HP (170) + Leather Helmet (+37) + Scholar Outfit (+68)
- MP: 54Male Archer Default MP (38) + Leather Helmet (+6) + Scholar Outfit (+10)
Male Archer Default Speed (9) + Escutcheon (+1) + Leather Helmet (+1)
- Move: 3 - Jump: 4Male Archer Default Jump (3) + Escutcheon (+1)
Male Archer Default PA (11) + Power Wrist (+1)
- MA: 8Male Archer Default MA (6) + Scholar Outfit (+2)
C-Ev: 16% Class Evasion
S-Ev: Phys: 8% Magic: 9% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 77.28% - S: 92% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 91%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Javelin
5 WP, 2 range, 7% evade, Spear. Effect: Chance to cast Spin Fist.Escutcheon
8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Power Wrist
Accessory. Effect: +1 PA; Half Fire; Strengthen Fire.Charge
Skillset. Archer job abilities.Throw
Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.Counter Magic
Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(65)Charge+2
weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.(70)Charge+4
weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.(80)Charge+5
weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.(85)Charge+7
weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.(95)Charge+20
weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.(160)Stick
move range, 0 AoE. Effect: Throw Pole (Ivory Cane); Damage (Speed * ThrownWP).(132)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Black Goblin
271 HP, 10 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness.Black Goblin
Unit Type Champ %: 2.41%, Champ Rate Ranking: 84, Total # of Champs: 43, Total # Rolled: 1782, Average Streak: 1.79C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Target Unit Faith: 60
Tackle
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).(105)Turn Punch
0 range, 1 AoE. Effect: Damage (PA * ((PA + 3) / 2)).(135)Goblin Punch
1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).(82%)Mutilate*
1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.(71%)
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Female Summoner
117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Female Summoner
Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62Female Summoner Default HP (117) + Red Hood (+34) + Leather Outfit (+36)
- MP: 181Female Summoner Default MP (119) + Red Hood (+50) + Leather Outfit (+12)
Female Summoner Default Speed (8) + Leather Outfit (+1) + Battle Boots (+1)
- Move: 4Female Summoner Default Move (3) + Battle Boots (+1)
- Jump: 3C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))White Staff
5 WP, 1 range, 16% evade, Staff. Effect: Chance to cast Steal Status.Red Hood
+34 HP, +50 MP, Hat.Leather Outfit
+36 HP, +12 MP, Clothing. Effect: +1 Speed.Battle Boots
Accessory. Effect: +1 Speed, +1 Move.Summon Magic
Skillset. Summoner job abilities.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Counter Flood
Reaction. After the unit was targeted by certain attacks, it retaliates with Elemental.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(49%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(81)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(81)Titan
4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).(95)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(44%)Odin
4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).(137)Leviathan
4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).(127)Lich
4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.(50%)Fire
5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).(56)Fire 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).(70)Bolt
5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).(56)Bolt 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).(98)Death
5 range, 0 AoE, 10 CT, 28 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.(36%)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Dryad
465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 4% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float.Dryad
Unit Type Champ %: 2.36%, Champ Rate Ranking: 85, Total # of Champs: 41, Total # Rolled: 1739, Average Streak: 2.41C-Ev: 4% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 96% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Leaf Dance
0 range, 1 AoE. Effect: Damage (MA * 5).(205)Calm Spirit
0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).(101%)Protect Spirit
0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).(101%)Spirit of Life*
0 range, 2 AoE. Effect: Heal (MA * 4).(164)
Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Porky
289 HP, 12 MP, 3 Move, 4 Jump, 10 Speed, 9 PA, 44 MA, 32% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Ice, Wind, Holy; Weak Dark.Porky
Unit Type Champ %: 2.87%, Champ Rate Ranking: 77, Total # of Champs: 60, Total # Rolled: 2090, Average Streak: 2.33C-Ev: 32% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 68% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Straight Dash
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).(45)Toot
2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).(92%)Bequeath Bacon
2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 115 - Hurt: 57)Snort*
2 range, 0 AoE. Hit: (MA + 40)%. Effect: Add Charm.(84%)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Geomancer
155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.Male Geomancer
Unit Type Champ %: 5.87%, Champ Rate Ranking: 23, Total # of Champs: 939, Total # Rolled: 16007, Average Streak: 2.36Male Geomancer Default HP (155) + Holy Miter (+72) + Earth Clothes (+93)
- MP: 113Male Geomancer Default MP (78) + Holy Miter (+21) + Earth Clothes (+14)
Male Geomancer Default Jump (3) + Ignore Height (+50)
C-Ev: 11% Class Evasion
W-Ev: Phys: 6%, 0% Weapon Evasion
S-Ev: Phys: 37% Magic: 5% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 52.7058% - S: 59.22% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 95%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Giant Axe
15 WP, 1 range, 6% evade, Axe. Effect: Chance to -2 PA.Platinum Shield
37% physical evade, 5% magic evade, Shield.Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Reflect Ring
Accessory. Effect: Permanent Reflect; Initial Protect.Reflect
Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Elemental
Skillset. Geomancer job abilities.Steal
Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.Parry
Reaction. Enables the evasion of the unit's equipped weapons.Maintenance
Support. Prevents the unit's equipment from being removed.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Target Unit Faith: 60
Pitfall
5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.(56)Water Ball
5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.(56)Hallowed Ground
5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).(56)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(56)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(56)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(56)Gusty Wind
5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.(56)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(56)Steal Helmet
2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.(68%)Steal Shield
2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.(58%)Arm Aim
weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.(50%)
Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Gold Helmet (+65) + Linen Cuirass (+46)
- MP: 75Male Squire Default MP (55) + Gold Helmet (+9) + Linen Cuirass (+11)
Male Squire Default Move (4) + Linen Cuirass (+1)
- Jump: 3C-Ev: 8% Class Evasion
S-Ev: Phys: 50% Magic: 1% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 46% - S: 50% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 99%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Gokuu Pole
11 WP, 2 range, 22% evade, Pole. Effect: Chance to add Innocent.Genji Shield
50% physical evade, 1% magic evade, Shield.Gold Helmet
+65 HP, +9 MP, Helmet.Linen Cuirass
+46 HP, +11 MP, Armor. Effect: +1 Move.Angel Ring
Accessory. Effect: Immune Undead, Darkness; Initial Reraise.Reraise
At the start of the unit's next turn with Death, it automatically resurrects with 10% HP.Basic Skill
Skillset. Squire job abilities.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Absorb Used MP
Reaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.Equip Polearm
Support. Allows the unit to equip Spears, Poles, and Fabrics.Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Dash
1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.(9 - 36)Throw Stone
4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.(9 - 18)Accumulate
0 range, 0 AoE. Effect: +1 PA, +1 MA.Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Tickle
1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.(74%)Yell
3 range, 0 AoE. Effect: +1 Speed.Wish
1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 73 Self Hurt: 36)Fire 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).(70)Ice 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).(56)Frog
4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.(38%)Flare
6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).(96)
Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Feather Hat (+38) + Mirage Vest (+56)
- MP: 51Male Thief Default MP (36) + Feather Hat (+7) + Mirage Vest (+8)
Male Thief Default Speed (10) + Mirage Vest (+1)
- Move: 4 - Jump: 4Male Thief Default Jump (3) + Feather Hat (+1)
Male Thief Default PA (10) + Genji Gauntlet (+2)
- MA: 7Male Thief Default MA (5) + Genji Gauntlet (+2)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Assassin Dagger
8 WP, 1 range, 15% evade, Knife. Effect: Chance to add Death Sentence.Feather Hat
+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.Mirage Vest
+56 HP, +8 MP, Clothing. Effect: +1 Speed.Genji Gauntlet
Accessory. Effect: +2 PA, +2 MA.Steal
Skillset. Thief job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.MA Save
Reaction. After the unit was damaged by an attack, it gains +1 MA.Concentrate
Support. Prevents physical attacks used by the unit from being evaded.Levitate
Movement. Grants the unit permanent Float and allows it to stand on lava.Target Unit Faith: 60
Steal Heart
3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.(52%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(66%)Steal Accessory
2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.(81%)Steal Status
2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.(77%)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(56)Koutetsu
0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).(70)Bizen Boat
0 range, 2 AoE. Effect: DamageMP (MA * 5).(MP Damage: 35)Kiyomori
0 range, 2 AoE. Effect: Add Protect, Shell (Random).Muramasa
0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).(98)Kikuichimonji
6 range, 6 AoE (linear). Effect: Damage (MA * 12).(84)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Male Archer
170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Male Archer
Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56Male Archer Default HP (170) + Leather Helmet (+37) + Judo Outfit (+80)
- MP: 50Male Archer Default MP (38) + Leather Helmet (+6) + Judo Outfit (+6)
Male Archer Default Speed (9) + Leather Helmet (+1) + Cursed Ring (+1)
- Move: 3 - Jump: 3Male Archer Default PA (11) + Judo Outfit (+1) + Cursed Ring (+1)
- MA: 8Male Archer Default MA (6) + Aegis Shield (+1) + Cursed Ring (+1)
C-Ev: 16% Class Evasion
S-Ev: Phys: 5% Magic: 33% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 79.8% - S: 95% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 67%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Arbalest
11 WP, 5 range, 10% evade, Crossbow.Aegis Shield
5% physical evade, 33% magic evade, Shield. Effect: +1 MA.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Judo Outfit
+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Charge
Skillset. Archer job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.Brave Save
Reaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.Manafont
Movement. After moving, the unit heals its MP by 10%.Target Unit Faith: 60
Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(154)Charge+3
weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.(176)Charge+7
weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.(220)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(64)Murasame
0 range, 2 AoE. Effect: Heal (MA * 9).(72)
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Lancer
194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.Male Lancer
Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67Male Lancer Default HP (194) + Cross Helmet (+73) + Mythril Armor (+64)
- MP: 36Male Lancer Default MP (34) + Mythril Armor (+2)
Male Lancer Default Speed (8) + Mythril Armor (+1)
- Move: 3 - Jump: 4Male Lancer Default PA (13) + Buckler (+1)
- MA: 5Male Lancer Default MA (4) + Cross Helmet (+1)
C-Ev: 18% Class Evasion
S-Ev: Phys: 17% Magic: 3% Shield Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 51.045% - S: 62.25% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 72.75%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Romanda Gun
7 WP, 8 range, 6% evade, Gun.Buckler
17% physical evade, 3% magic evade, Shield. Effect: +1 PA.Cross Helmet
+73 HP, +0 MP, Helmet. Effect: +1 MA.Mythril Armor
+64 HP, +2 MP, Armor. Effect: +1 Speed.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Steal
Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Equip Gun
Support. Allows the unit to equip Guns, Books, and Harps.Sonic Step
Movement. After moving, the unit gains +5 CT.Target Unit Faith: 60
Level Jump6
6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(98)Vertical Jump7
7 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(98)Gil Taking
2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).(72%)Steal Heart
3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.(50%)Steal Helmet
2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.(69%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(64%)Steal Shield
2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.(59%)Steal Weapon
2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.(74%)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Female Priest
166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Female Priest
Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51Female Priest Default HP (166) + Thief Cap (+67) + Black Costume (+101)
- MP: 103Female Priest Default MP (101) + Black Costume (+2)
Female Priest Default Speed (9) + Thief Cap (+2)
- Move: 4Female Priest Default Move (3) + Germinas Boots (+1)
- Jump: 54Female Priest Default Jump (3) + Germinas Boots (+1) + Teleport (+50)
C-Ev: 5% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 95% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Flame Whip
14 WP, 1 range, 3% evade, Flail. Element: Fire. Effect: Chance to cast Fire 2.Thief Cap
+67 HP, +0 MP, Hat. Effect: +2 Speed.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Germinas Boots
Accessory. Effect: +1 Move, +1 Jump.White Magic
Skillset. Priest job abilities.Punch Art
Monk abilities: Spin Fist, Pummel, Wave Fist, Earth Slash, Secret Fist, Purification, Chakra, Revive, Seal Evil.Counter Magic
Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(96%)Regen
4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.(89%)Protect
4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.(101%)Protect 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.(122%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(122%)Wall
4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).(74%)Pummel
1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).(10 - 94)Wave Fist
3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).(28)Earth Slash
8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).(24)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(84%)
Pisces
Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Mythril Helmet (+59) + Adamant Vest (+62)
- MP: 73Male Squire Default MP (55) + Mythril Helmet (+2) + Adamant Vest (+16)
Male Squire Default Speed (9) + Mythril Helmet (+1) + Sprint Shoes (+2)
- Move: 4 - Jump: 4Male Squire Default Jump (3) + Iron Sword (+1)
Male Squire Default PA (9) + Iron Sword (+1) + Adamant Vest (+1)
- MA: 7C-Ev: 8% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 92% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Iron Sword
5 WP, 1 range, 14% evade, Sword. Effect: +1 PA, +1 Jump.Mythril Helmet
+59 HP, +2 MP, Helmet. Effect: +1 Speed.Adamant Vest
+62 HP, +16 MP, Clothing. Effect: +1 PA.Sprint Shoes
Accessory. Effect: +2 Speed.Basic Skill
Skillset. Squire job abilities.Time Magic
Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.Auto Potion
Reaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Target Unit Faith: 60
Dash
1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.(11 - 44)Throw Stone
4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.(11 - 22)Accumulate
0 range, 0 AoE. Effect: +1 PA, +1 MA.Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Yell
3 range, 0 AoE. Effect: +1 Speed.Wish
1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 73 Self Hurt: 36)Haste 2
4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.(72%)Slow
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.(56%)Slow 2
4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.(74%)Stop
4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.(43%)Immobilize
5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.(57%)Reflect
5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.(54%)Quick
6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).(49%)Demi 2
5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.(50%)Stabilize Time
4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.(59%)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Red Hood (+34) + Brigandine (+74)
- MP: 112Male Ninja Default MP (40) + Red Hood (+50) + Brigandine (+22)
Male Ninja Default Speed (10) + Mythril Knife (+1) + Mythril Knife (+1) + Spike Shoes (+1)
- Move: 5Male Ninja Default Move (4) + Move+1 (+1)
- Jump: 5Male Ninja Default Jump (4) + Spike Shoes (+1)
C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Mythril Knife
5 WP, 1 range, 9% evade, Knife. Effect: +1 Speed.Mythril Knife
5 WP, 1 range, 9% evade, Knife. Effect: +1 Speed.Red Hood
+34 HP, +50 MP, Hat.Brigandine
+74 HP, +22 MP, Clothing.Spike Shoes
Accessory. Effect: +1 Speed, +1 Jump.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Sing
Bard abilities: Angel Song, Life Song, Cheer Song, Battle Song, Magic Song, Nameless Song, Last Song, Space Storage, Diamond Blade, Sky Demon, Hydra Pit. Only compatible with males.Arrow Guard
Reaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Move+1
Movement. Increases the unit's Move by 1.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(117)Dictionary
move range, 0 AoE. Effect: Throw Book (Papyrus Codex); Damage (Speed * ThrownWP).(130)Magic Song
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 MA.Diamond Blade
4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).(30)Hydra Pit
4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).(30)
Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Female Ninja
112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Female Ninja
Unit Type Champ %: 5.36%, Champ Rate Ranking: 27, Total # of Champs: 877, Total # Rolled: 16354, Average Streak: 2.46Female Ninja Default HP (112) + Black Hood (+103) + Scholar Outfit (+68)
- MP: 55Female Ninja Default MP (43) + Black Hood (+2) + Scholar Outfit (+10)
Female Ninja Default Speed (10) + Leather Mantle (+1)
- Move: 4 - Jump: 4Female Ninja Default MA (6) + Scholar Outfit (+2)
C-Ev: 20% Class Evasion
A-Ev: Phys: 10% Magic: 10% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 72% - S: 90% - B: 90%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 90%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Blind Knife
8 WP, 1 range, 8% evade, Ninja Blade. Effect: Chance to add Darkness.Morning Star
16 WP, 1 range, 5% evade, Flail. Effect: Chance to add Oil.Black Hood
+103 HP, +2 MP, Hat.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Leather Mantle
10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Caution
Reaction. After the unit was targeted by a counterable physical attack, add Defending.Concentrate
Support. Prevents physical attacks used by the unit from being evaded.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(99)Bomb
move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).(88)Staff
move range, 0 AoE. Effect: Throw Staff (Gold Staff); Damage (Speed * ThrownWP).(66)Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(77%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(87)Fairy
4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).(91)
Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Female Priest
166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Female Priest
Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51Female Priest Default HP (166) + Flash Hat (+88) + Robe of Lords (+98)
- MP: 166Female Priest Default MP (101) + Flash Hat (+5) + Robe of Lords (+60)
Female Priest Default Speed (9) + Flash Hat (+1) + Leather Mantle (+1)
- Move: 3 - Jump: 3Female Priest Default PA (7) + Robe of Lords (+1)
- MA: 12Female Priest Default MA (11) + Flash Hat (+1)
C-Ev: 5% Class Evasion
A-Ev: Phys: 10% Magic: 10% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 85.5% - S: 90% - B: 90%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 90%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))White Staff
5 WP, 1 range, 16% evade, Staff. Effect: Chance to cast Steal Status.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Robe of Lords
+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.Leather Mantle
10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.Protect
Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.White Magic
Skillset. Priest job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.Auto Potion
Reaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).Magic Attack Up
Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.Sonic Step
Movement. After moving, the unit gains +5 CT.Target Unit Faith: 60
Cure
5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).(60)Cure 2
5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).(80)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(67%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(86%)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(96)Koutetsu
0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).(120)Bizen Boat
0 range, 2 AoE. Effect: DamageMP (MA * 5).(MP Damage: 60)Heaven's Cloud
0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.(132)