Luxor's Wiznaib.us

Previous TournamentTOC 21 Teams

Quarterfinals

  • Red vs. Blue
    100) Public Cemetery

    100) Public Cemetery

    Stephenmac the Knight

    Neutral
    Neutral
    Neutral
    Bad
    Good
    Neutral
    Bad
    Worst
    Stephenmac
    Taurus
    Knight (18)
    Champ Rate: 5.91% (22)
    HP: 313 - MP: 48
    Move: 4 - Speed: 9 - Jump: 5
    PA: 12 - MA: 7
    Brave: 64 - Faith: 65
    handhandUnarmed (84)
    handStone GunStone Gun (144)
    handDiamond ShieldDiamond Shield
    headMythril HelmetMythril Helmet
    bodyBronze ArmorBronze Armor
    accessoryRed ShoesRed Shoes

    Initial Status

    Slow (Stone Gun)

    Z TK the Priest

    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Bad
    Neutral
    Good
    Z TK
    Cancer
    Priest (45)
    Champ Rate: 4.5% (45)
    HP: 354 - MP: 189
    Move: 3 - Speed: 11 - Jump: 3
    PA: 10 - MA: 9
    Brave: 62 - Faith: 78
    handhandUnarmed (90)
    headGolden HairpinGolden Hairpin
    bodyRobe of LordsRobe of Lords
    accessorySprint ShoesSprint Shoes

    Initial Status

    Protect (Robe of Lords)
    Shell (Robe of Lords)

    Victoriolue the Samurai

    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Worst
    Neutral
    Neutral
    Victoriolue
    Aries
    Samurai (38)
    Champ Rate: 4.55% (44)
    HP: 237 - MP: 81
    Move: 4 - Speed: 8 - Jump: 3
    PA: 16 - MA: 7
    Brave: 65 - Faith: 60
    handhandUnarmed (135)
    handKikuichimonjiKikuichimonji (190)
    headIron HelmetIron Helmet
    bodyLinen CuirassLinen Cuirass
    accessoryDracula MantleDracula Mantle

    Sturgeons the Squire

    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Bad
    Sturgeons
    Aquarius
    Squire (56)
    Champ Rate: 3.85% (59)
    HP: 295 - MP: 108
    Move: 5 - Speed: 11 - Jump: 4
    PA: 9 - MA: 7
    Brave: 69 - Faith: 80
    handhandUnarmed (81)
    handMythril SwordMythril Sword (63)
    handEscutcheonEscutcheon
    headGolden HairpinGolden Hairpin
    bodyClothesClothes
    accessoryFeather MantleFeather Mantle

    Just Defend the Thief

    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Neutral
    Just Defend
    Virgo
    Thief (33)
    Champ Rate: 4.7% (39)
    HP: 284 - MP: 102
    Move: 7 - Speed: 12 - Jump: 3
    PA: 11 - MA: 5
    Brave: 78 - Faith: 65
    handhandUnarmed (88)
    handAncient SwordAncient Sword (110)
    headRed HoodRed Hood
    bodyAdamant VestAdamant Vest
    accessorySprint ShoesSprint Shoes

    Rrazzoug the Ninja

    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Bad
    Worst
    Good
    Rrazzoug
    Libra
    Ninja (16)
    Champ Rate: 6.05% (21)
    HP: 236 - MP: 67
    Move: 4 - Speed: 10 - Jump: 4
    PA: 11 - MA: 9
    Brave: 59 - Faith: 43
    handhandUnarmed (66)
    handCashmereCashmere (120)
    handHoly LanceHoly Lance (143)
    headTriangle HatTriangle Hat
    bodyScholar OutfitScholar Outfit
    accessoryReflect RingReflect Ring

    Permanent Status

    Reflect (Reflect Ring)

    Initial Status

    Protect (Reflect Ring)

    HiAlai the Knight

    Neutral
    Good
    Neutral
    Bad
    Bad
    Neutral
    Neutral
    Neutral
    HiAlai
    Aquarius
    Knight (18)
    Champ Rate: 5.91% (22)
    HP: 313 - MP: 48
    Move: 4 - Speed: 9 - Jump: 3
    PA: 12 - MA: 6
    Brave: 63 - Faith: 49
    handhandUnarmed (84)
    handCoral SwordCoral Sword (108)
    handDiamond SwordDiamond Sword (132)
    headMythril HelmetMythril Helmet
    bodyBronze ArmorBronze Armor
    accessory108 Gems108 Gems

    Chairzerker the Knight

    Neutral
    Neutral
    Bad
    Neutral
    Worst
    Good
    Neutral
    Bad
    Chairzerker
    Scorpio
    Knight (18)
    Champ Rate: 5.91% (22)
    HP: 307 - MP: 58
    Move: 6 - Speed: 9 - Jump: 4
    PA: 12 - MA: 8
    Brave: 44 - Faith: 72
    handhandUnarmed (60)
    handSave the QueenSave the Queen (95)
    handGenji ShieldGenji Shield
    headLeather HelmetLeather Helmet
    bodyScholar OutfitScholar Outfit
    accessoryGerminas BootsGerminas Boots

    Permanent Status

    Protect (Save the Queen)

  • Green vs. Yellow
    118) Silas Swamp

    118) Silas Swamp

    APMLikesCats the Vampire

    Neutral
    Good
    Neutral
    Good
    Neutral
    Neutral
    Neutral
    Bad
    APMLikesCats
    Sagittarius
    Vampire (48)
    Champ Rate: 4.07% (53)
    HP: 295 - MP: 6
    Move: 4 - Speed: 10 - Jump: 4
    PA: 16 - MA: 33
    Brave: 75 - Faith: 62

    VinsonOwn the Summoner

    Good
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Worst
    Neutral
    VinsonOwn
    Leo
    Summoner (19)
    Champ Rate: 6.52% (14)
    HP: 321 - MP: 123
    Move: 3 - Speed: 8 - Jump: 3
    PA: 4 - MA: 12
    Brave: 51 - Faith: 66
    handhandUnarmed (8)
    handMusk StickMusk Stick (108)
    headBlack HoodBlack Hood
    bodyBlack CostumeBlack Costume
    accessoryFeather BootsFeather Boots

    Permanent Status

    Float (Feather Boots)

    Arch8000 the Archer

    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Bad
    Good
    Neutral
    Arch8000
    Libra
    Archer (41)
    Champ Rate: 4.56% (43)
    HP: 293 - MP: 48
    Move: 4 - Speed: 10 - Jump: 3
    PA: 10 - MA: 9
    Brave: 65 - Faith: 50
    handhandUnarmed (60)
    handRomanda GunRomanda Gun (49)
    handAegis ShieldAegis Shield
    headGreen BeretGreen Beret
    bodyJudo OutfitJudo Outfit
    accessoryRubber ShoesRubber Shoes

    Initial Status

    Shell (Rubber Shoes)

    Zelgadissan the Black Goblin

    Good
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Zelgadissan
    Leo
    Black Goblin (81)
    Champ Rate: 2.41% (84)
    HP: 271 - MP: 10
    Move: 5 - Speed: 8 - Jump: 3
    PA: 15 - MA: 36
    Brave: 65 - Faith: 70

    Bioticism the Mime

    Neutral
    Bad
    Good
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Bioticism
    Libra
    Mime (43)
    Champ Rate: 5.28% (28)
    HP: 269 - MP: 63
    Move: 3 - Speed: 11 - Jump: 4
    PA: 15 - MA: 14
    Brave: 56 - Faith: 77
    handhandUnarmed (120)
    headLeather CapLeather Cap
    bodyMystic VestMystic Vest
    accessoryGenji GauntletGenji Gauntlet

    KingMonkman the Byblos

    Bad
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Bad
    Neutral
    KingMonkman
    Capricorn
    Byblos (25)
    Champ Rate: 6.23% (18)
    HP: 382 - MP: 63
    Move: 3 - Speed: 9 - Jump: 6
    PA: 12 - MA: 20
    Brave: 44 - Faith: 80

    CloakGhost the Priest

    Good
    Neutral
    Neutral
    Neutral
    Neutral
    Worst
    Good
    Bad
    CloakGhost
    Aquarius
    Priest (20)
    Champ Rate: 5.21% (31)
    HP: 328 - MP: 128
    Move: 3 - Speed: 10 - Jump: 6
    PA: 8 - MA: 13
    Brave: 53 - Faith: 69
    handhandUnarmed (32)
    handGold StaffGold Staff (182)
    headFlash HatFlash Hat
    bodyBrigandineBrigandine
    accessoryDiamond ArmletDiamond Armlet

    Noodleman247 the Squire

    Neutral
    Good
    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Noodleman247
    Virgo
    Squire (49)
    Champ Rate: 3.78% (62)
    HP: 298 - MP: 84
    Move: 4 - Speed: 9 - Jump: 4
    PA: 8 - MA: 9
    Brave: 79 - Faith: 52
    handhandUnarmed (48)
    handOctagon RodOctagon Rod (126)
    handRound ShieldRound Shield
    headGold HelmetGold Helmet
    bodyAdamant VestAdamant Vest
    accessoryRubber ShoesRubber Shoes

    Initial Status

    Shell (Rubber Shoes)

  • White vs. Black
    123) Mako Reactor

    123) Mako Reactor

    Swish2 the Red Chocobo

    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Neutral
    Swish2
    Pisces
    Red Chocobo (8)
    Champ Rate: 9.05% (7)
    HP: 355 - MP: 17
    Move: 6 - Speed: 10 - Jump: 4
    PA: 15 - MA: 35
    Brave: 80 - Faith: 70

    Jester Knight Maurz the Lancer

    Neutral
    Neutral
    Bad
    Good
    Neutral
    Neutral
    Neutral
    Good
    Jester Knight Maurz
    Leo
    Lancer (22)
    Champ Rate: 6.1% (19)
    HP: 258 - MP: 62
    Move: 5 - Speed: 9 - Jump: 4
    PA: 13 - MA: 5
    Brave: 52 - Faith: 44
    handhandUnarmed (78)
    handPartisanPartisan (130)
    handDiamond ShieldDiamond Shield
    headLeather CapLeather Cap
    bodyClothesClothes
    accessoryRed ShoesRed Shoes

    DarkDart313 the Bard

    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    DarkDart313
    Taurus
    Bard (39)
    Champ Rate: 4.14% (52)
    HP: 258 - MP: 74
    Move: 3 - Speed: 12 - Jump: 3
    PA: 11 - MA: 10
    Brave: 45 - Faith: 59
    handhandUnarmed (44)
    handPanther BagPanther Bag (12 - 132)
    headTwist HeadbandTwist Headband
    bodySecret ClothesSecret Clothes
    accessoryCursed RingCursed Ring

    Permanent Status

    Regen (Panther Bag)
    Undead (Cursed Ring)

    Initial Status

    Transparent (Secret Clothes)

    Stone Achromous the Ninja

    Neutral
    Good
    Neutral
    Neutral
    Bad
    Best
    Good
    Neutral
    Stone Achromous
    Aries
    Ninja (37)
    Champ Rate: 5.36% (27)
    HP: 246 - MP: 50
    Move: 5 - Speed: 11 - Jump: 4
    PA: 11 - MA: 6
    Brave: 56 - Faith: 80
    handhandUnarmed (66)
    handAcademic TomeAcademic Tome (48)
    handPapyrus CodexPapyrus Codex (80)
    headGreen BeretGreen Beret
    bodyJudo OutfitJudo Outfit
    accessoryPower WristPower Wrist

    TheBlobZ the Mediator

    Neutral
    Bad
    Neutral
    Bad
    Good
    Neutral
    Neutral
    Bad
    TheBlobZ
    Cancer
    Mediator (54)
    Champ Rate: 4.49% (46)
    HP: 271 - MP: 101
    Move: 3 - Speed: 9 - Jump: 3
    PA: 9 - MA: 10
    Brave: 63 - Faith: 72
    handhandUnarmed (45)
    handBlast GunBlast Gun
    70% (89) - 20% (112) - 10% (157)
    headRed HoodRed Hood
    bodyPower SleevePower Sleeve
    accessoryFeather BootsFeather Boots

    Permanent Status

    Float (Feather Boots)

    Nevyrknowsbest the Archer

    Bad
    Neutral
    Neutral
    Best
    Neutral
    Neutral
    Neutral
    Best
    Nevyrknowsbest
    Libra
    Archer (17)
    Champ Rate: 6.08% (20)
    HP: 275 - MP: 54
    Move: 3 - Speed: 11 - Jump: 4
    PA: 12 - MA: 8
    Brave: 79 - Faith: 73
    handhandUnarmed (108)
    handJavelinJavelin (60)
    handEscutcheonEscutcheon
    headLeather HelmetLeather Helmet
    bodyScholar OutfitScholar Outfit
    accessoryPower WristPower Wrist

    TheBrothersCup the Black Goblin

    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Bad
    Good
    TheBrothersCup
    Leo
    Black Goblin (81)
    Champ Rate: 2.41% (84)
    HP: 271 - MP: 10
    Move: 5 - Speed: 8 - Jump: 3
    PA: 15 - MA: 36
    Brave: 47 - Faith: 54

    Pantti the Summoner

    Bad
    Best
    Good
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Pantti
    Aries
    Summoner (19)
    Champ Rate: 6.52% (14)
    HP: 187 - MP: 181
    Move: 4 - Speed: 10 - Jump: 3
    PA: 4 - MA: 12
    Brave: 71 - Faith: 49
    handhandUnarmed (8)
    handWhite StaffWhite Staff (60)
    headRed HoodRed Hood
    bodyLeather OutfitLeather Outfit
    accessoryBattle BootsBattle Boots

  • Purple vs. Brown
    75) Bervenia Volcano

    75) Bervenia Volcano

    Papyrusharp the Dryad

    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Papyrusharp
    Virgo
    Dryad (78)
    Champ Rate: 2.36% (85)
    HP: 465 - MP: 35
    Move: 3 - Speed: 7 - Jump: 3
    PA: 11 - MA: 41
    Brave: 43 - Faith: 45

    SmogChamp the Porky

    Neutral
    Neutral
    Bad
    Neutral
    Good
    Neutral
    Bad
    Neutral
    SmogChamp
    Cancer
    Porky (86)
    Champ Rate: 2.87% (77)
    HP: 289 - MP: 12
    Move: 3 - Speed: 10 - Jump: 4
    PA: 9 - MA: 44
    Brave: 65 - Faith: 52

    Randyt420 the Geomancer

    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Worst
    Neutral
    Randyt420
    Libra
    Geomancer (23)
    Champ Rate: 5.87% (23)
    HP: 320 - MP: 113
    Move: 4 - Speed: 8 - Jump: 53
    PA: 12 - MA: 8
    Brave: 55 - Faith: 55
    handhandUnarmed (72)
    handGiant AxeGiant Axe (15 - 180)
    handPlatinum ShieldPlatinum Shield
    headHoly MiterHoly Miter
    bodyEarth ClothesEarth Clothes
    accessoryReflect RingReflect Ring

    Permanent Status

    Reflect (Reflect Ring)

    Initial Status

    Regen (Holy Miter)
    Protect (Reflect Ring)

    MURRjo the Squire

    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Good
    Bad
    MURRjo
    Sagittarius
    Squire (56)
    Champ Rate: 3.85% (59)
    HP: 294 - MP: 75
    Move: 5 - Speed: 9 - Jump: 3
    PA: 9 - MA: 7
    Brave: 54 - Faith: 48
    handhandUnarmed (36)
    handGokuu PoleGokuu Pole (77)
    handGenji ShieldGenji Shield
    headGold HelmetGold Helmet
    bodyLinen CuirassLinen Cuirass
    accessoryAngel RingAngel Ring

    Initial Status

    Reraise (Angel Ring)

    Sect Bb the Thief

    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Sect Bb
    Scorpio
    Thief (33)
    Champ Rate: 4.7% (39)
    HP: 282 - MP: 51
    Move: 4 - Speed: 11 - Jump: 4
    PA: 12 - MA: 7
    Brave: 76 - Faith: 72
    handhandUnarmed (108)
    handAssassin DaggerAssassin Dagger (88)
    headFeather HatFeather Hat
    bodyMirage VestMirage Vest
    accessoryGenji GauntletGenji Gauntlet

    Escalus420 the Archer

    Bad
    Neutral
    Good
    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Escalus420
    Leo
    Archer (17)
    Champ Rate: 6.08% (20)
    HP: 287 - MP: 50
    Move: 3 - Speed: 11 - Jump: 3
    PA: 13 - MA: 8
    Brave: 44 - Faith: 65
    handhandUnarmed (65)
    handArbalestArbalest (143)
    handAegis ShieldAegis Shield
    headLeather HelmetLeather Helmet
    bodyJudo OutfitJudo Outfit
    accessoryCursed RingCursed Ring

    Permanent Status

    Undead (Cursed Ring)

    Actual JP the Lancer

    Neutral
    Good
    Neutral
    Neutral
    Neutral
    Bad
    Worst
    Good
    Actual JP
    Aries
    Lancer (22)
    Champ Rate: 6.1% (19)
    HP: 331 - MP: 36
    Move: 3 - Speed: 9 - Jump: 4
    PA: 14 - MA: 5
    Brave: 71 - Faith: 60
    handhandUnarmed (117)
    handRomanda GunRomanda Gun (49)
    handBucklerBuckler
    headCross HelmetCross Helmet
    bodyMythril ArmorMythril Armor
    accessoryFeather MantleFeather Mantle

    Buntaoo the Priest

    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Bad
    Buntaoo
    Virgo
    Priest (20)
    Champ Rate: 5.21% (31)
    HP: 334 - MP: 103
    Move: 4 - Speed: 11 - Jump: 54
    PA: 7 - MA: 11
    Brave: 70 - Faith: 80
    handhandUnarmed (28)
    handFlame WhipFlame Whip (14 - 98)
    headThief CapThief Cap
    bodyBlack CostumeBlack Costume
    accessoryGerminas BootsGerminas Boots

Semifinals

  • Blue vs. Yellow
    121) Prison

    121) Prison

    Just Defend the Thief

    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Just Defend
    Virgo
    Thief (33)
    Champ Rate: 4.7% (39)
    HP: 284 - MP: 102
    Move: 7 - Speed: 12 - Jump: 3
    PA: 11 - MA: 5
    Brave: 78 - Faith: 65
    handhandUnarmed (88)
    handAncient SwordAncient Sword (110)
    headRed HoodRed Hood
    bodyAdamant VestAdamant Vest
    accessorySprint ShoesSprint Shoes

    Rrazzoug the Ninja

    Neutral
    Neutral
    Good
    Neutral
    Neutral
    Bad
    Good
    Neutral
    Rrazzoug
    Libra
    Ninja (16)
    Champ Rate: 6.05% (21)
    HP: 236 - MP: 67
    Move: 4 - Speed: 10 - Jump: 4
    PA: 11 - MA: 9
    Brave: 59 - Faith: 43
    handhandUnarmed (66)
    handCashmereCashmere (120)
    handHoly LanceHoly Lance (143)
    headTriangle HatTriangle Hat
    bodyScholar OutfitScholar Outfit
    accessoryReflect RingReflect Ring

    Permanent Status

    Reflect (Reflect Ring)

    Initial Status

    Protect (Reflect Ring)

    HiAlai the Knight

    Neutral
    Good
    Neutral
    Bad
    Good
    Neutral
    Neutral
    Neutral
    HiAlai
    Aquarius
    Knight (18)
    Champ Rate: 5.91% (22)
    HP: 313 - MP: 48
    Move: 4 - Speed: 9 - Jump: 3
    PA: 12 - MA: 6
    Brave: 63 - Faith: 49
    handhandUnarmed (84)
    handCoral SwordCoral Sword (108)
    handDiamond SwordDiamond Sword (132)
    headMythril HelmetMythril Helmet
    bodyBronze ArmorBronze Armor
    accessory108 Gems108 Gems

    Chairzerker the Knight

    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Chairzerker
    Scorpio
    Knight (18)
    Champ Rate: 5.91% (22)
    HP: 307 - MP: 58
    Move: 6 - Speed: 9 - Jump: 4
    PA: 12 - MA: 8
    Brave: 44 - Faith: 72
    handhandUnarmed (60)
    handSave the QueenSave the Queen (95)
    handGenji ShieldGenji Shield
    headLeather HelmetLeather Helmet
    bodyScholar OutfitScholar Outfit
    accessoryGerminas BootsGerminas Boots

    Permanent Status

    Protect (Save the Queen)

    Bioticism the Mime

    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Good
    Neutral
    Bioticism
    Libra
    Mime (43)
    Champ Rate: 5.28% (28)
    HP: 269 - MP: 63
    Move: 3 - Speed: 11 - Jump: 4
    PA: 15 - MA: 14
    Brave: 56 - Faith: 77
    handhandUnarmed (120)
    headLeather CapLeather Cap
    bodyMystic VestMystic Vest
    accessoryGenji GauntletGenji Gauntlet

    KingMonkman the Byblos

    Neutral
    Neutral
    Bad
    Neutral
    Good
    Bad
    Neutral
    Neutral
    KingMonkman
    Capricorn
    Byblos (25)
    Champ Rate: 6.23% (18)
    HP: 382 - MP: 63
    Move: 3 - Speed: 9 - Jump: 6
    PA: 12 - MA: 20
    Brave: 44 - Faith: 80

    CloakGhost the Priest

    Neutral
    Worst
    Good
    Bad
    Neutral
    Good
    Neutral
    Bad
    CloakGhost
    Aquarius
    Priest (20)
    Champ Rate: 5.21% (31)
    HP: 328 - MP: 128
    Move: 3 - Speed: 10 - Jump: 6
    PA: 8 - MA: 13
    Brave: 53 - Faith: 69
    handhandUnarmed (32)
    handGold StaffGold Staff (182)
    headFlash HatFlash Hat
    bodyBrigandineBrigandine
    accessoryDiamond ArmletDiamond Armlet

    Noodleman247 the Squire

    Bad
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Neutral
    Noodleman247
    Virgo
    Squire (49)
    Champ Rate: 3.78% (62)
    HP: 298 - MP: 84
    Move: 4 - Speed: 9 - Jump: 4
    PA: 8 - MA: 9
    Brave: 79 - Faith: 52
    handhandUnarmed (48)
    handOctagon RodOctagon Rod (126)
    handRound ShieldRound Shield
    headGold HelmetGold Helmet
    bodyAdamant VestAdamant Vest
    accessoryRubber ShoesRubber Shoes

    Initial Status

    Shell (Rubber Shoes)

  • vs.
    95) Church

    95) Church

Finals

  • vs.
    119) Tchechene Bridge

    119) Tchechene Bridge

Champ Match

  • vs. Champions
    3) Hall of St. Murond Temple

    3) Hall of St. Murond Temple

    VinsonOwn the Squire

    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Bad
    VinsonOwn
    Pisces
    Squire (56)
    Champ Rate: 3.85% (59)
    HP: 304 - MP: 73
    Move: 4 - Speed: 12 - Jump: 4
    PA: 11 - MA: 7
    Brave: 44 - Faith: 49
    handhandUnarmed (40)
    handIron SwordIron Sword (110)
    headMythril HelmetMythril Helmet
    bodyAdamant VestAdamant Vest
    accessorySprint ShoesSprint Shoes

    Stone Achromous the Ninja

    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Stone Achromous
    Libra
    Ninja (16)
    Champ Rate: 6.05% (21)
    HP: 227 - MP: 112
    Move: 5 - Speed: 13 - Jump: 5
    PA: 11 - MA: 5
    Brave: 55 - Faith: 51
    handhandUnarmed (66)
    handMythril KnifeMythril Knife (60)
    handMythril KnifeMythril Knife (60)
    headRed HoodRed Hood
    bodyBrigandineBrigandine
    accessorySpike ShoesSpike Shoes

    Sairentozon7 the Ninja

    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Sairentozon7
    Capricorn
    Ninja (37)
    Champ Rate: 5.36% (27)
    HP: 283 - MP: 55
    Move: 4 - Speed: 11 - Jump: 4
    PA: 9 - MA: 8
    Brave: 62 - Faith: 79
    handhandUnarmed (45)
    handBlind KnifeBlind Knife (80)
    handMorning StarMorning Star (16 - 144)
    headBlack HoodBlack Hood
    bodyScholar OutfitScholar Outfit
    accessoryLeather MantleLeather Mantle

    CloakGhost the Priest

    Bad
    Neutral
    Neutral
    Neutral
    Bad
    Neutral
    Neutral
    Neutral
    CloakGhost
    Sagittarius
    Priest (20)
    Champ Rate: 5.21% (31)
    HP: 352 - MP: 166
    Move: 3 - Speed: 11 - Jump: 3
    PA: 8 - MA: 12
    Brave: 72 - Faith: 56
    handhandUnarmed (40)
    handWhite StaffWhite Staff (60)
    headFlash HatFlash Hat
    bodyRobe of LordsRobe of Lords
    accessoryLeather MantleLeather Mantle

    Initial Status

    Protect (Robe of Lords)
    Shell (Robe of Lords)

Red Team

Stephenmac
Taurus

Taurus

Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.
Knight

Male Knight

202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Champ Rate: 5.91% (22)

Male Knight

Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55
HP: 313

Male Knight Default HP (202) + Mythril Helmet (+59) + Bronze Armor (+52)

- MP: 48

Male Knight Default MP (42) + Mythril Helmet (+2) + Bronze Armor (+4)

Speed: 9

Male Knight Default Speed (8) + Mythril Helmet (+1)

- Move: 4

Male Knight Default Move (3) + Red Shoes (+1)

- Jump: 5

Male Knight Default Jump (3) + Jump+2 (+2)

PA: 12 - MA: 7

Male Knight Default MA (6) + Red Shoes (+1)

Brave: 64 - Faith: 65

C-Ev: 14%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 33% Magic: 11%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 57.62% - S: 67% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 89%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (84)

Stone Gun

12 WP, 6 range, 8% evade, Gun. Effect: Initial Slow; Immune Petrify, Float.
handStone GunStone Gun (144)

Diamond Shield

33% physical evade, 11% magic evade, Shield.
handDiamond ShieldDiamond Shield

Mythril Helmet

+59 HP, +2 MP, Helmet. Effect: +1 Speed.
headMythril HelmetMythril Helmet

Bronze Armor

+52 HP, +4 MP, Armor.
bodyBronze ArmorBronze Armor

Red Shoes

Accessory. Effect: +1 MA, +1 Move.
accessoryRed ShoesRed Shoes

Initial Status

Slow (Stone Gun)

Slow

Halves the unit's Speed. It has a duration of 28 clock ticks.

Battle Skill

Skillset. Knight job abilities.
activeBattle Skill

Equip Shield

Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
supportEquip Shield

Time Magic

Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.
activeTime Magic

Counter Magic

Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
reactionCounter Magic

Equip Gun

Support. Allows the unit to equip Guns, Books, and Harps.
supportEquip Gun

Jump+2

Movement. Increases the unit's Jump by 2.
movementJump+2

Target Unit Faith: 60

Shield Break

Shield Break

weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
(80%)
Magic Break

Magic Break

weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
(62%)
Speed Break

Speed Break

weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
(66%)
Mind Break

Mind Break

weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
(64%)
Night Sword

Night Sword

2 range, 0 AoE, 3 CT, 23 MP. Effect: AbsorbHP (PA * WP).
(AbsorbHP: 144)
Haste

Haste

4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.
(74%)
Haste 2

Haste 2

4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
(96%)
Slow

Slow

4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
(74%)
Slow 2

Slow 2

4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
(98%)
Quick

Quick

6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
(65%)
Demi

Demi

5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.
(82%)
Demi 2

Demi 2

5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.
(67%)
Mute

Mute

5 range, 1 AoE, 3 CT, 9 MP. Hit: Faith(MA + 210)%. Effect: DamageMP (33)%.
(84%)
Stabilize Time

Stabilize Time

4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
(78%)
Meteor

Meteor

5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).
(163)
Z TK
Cancer

Cancer

Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.
Priest

Male Priest

177 HP, 94 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 9 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Champ Rate: 4.5% (45)

Male Priest

Unit Type Champ %: 4.5%, Champ Rate Ranking: 45, Total # of Champs: 484, Total # Rolled: 10757, Average Streak: 2.63
HP: 354

Male Priest Default HP (177) + Golden Hairpin (+79) + Robe of Lords (+98)

- MP: 189

Male Priest Default MP (94) + Golden Hairpin (+35) + Robe of Lords (+60)

Speed: 11

Male Priest Default Speed (9) + Sprint Shoes (+2)

- Move: 3 - Jump: 3
PA: 10

Male Priest Default PA (9) + Robe of Lords (+1)

- MA: 9
Brave: 62 - Faith: 78

C-Ev: 5%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 95% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (90)

Golden Hairpin

+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
headGolden HairpinGolden Hairpin

Robe of Lords

+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.
bodyRobe of LordsRobe of Lords

Sprint Shoes

Accessory. Effect: +2 Speed.
accessorySprint ShoesSprint Shoes

Initial Status

Protect (Robe of Lords)

Protect

Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.
Shell (Robe of Lords)

Shell

Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.

White Magic

Skillset. Priest job abilities.
activeWhite Magic

Jump

Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.
activeJump

Caution

Reaction. After the unit was targeted by a counterable physical attack, add Defending.
reactionCaution

Martial Arts

Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
supportMartial Arts

Waterwalking

Movement. Allows the unit to move and stand on the surface of water.
movementWaterwalking

Target Unit Faith: 60

Cure 2

Cure 2

5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
(84)
Raise

Raise

5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
(93%)
Reraise

Reraise

4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.
(76%)
Regen

Regen

4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
(86%)
Protect 2

Protect 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
(118%)
Shell 2

Shell 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
(118%)
Wall

Wall

4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
(72%)
Esuna

Esuna

5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
(100%)
Level Jump6

Level Jump6

6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(60)
Vertical Jump2

Vertical Jump2

2 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(60)
Victoriolue
Aries

Aries

Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.
Samurai

Male Samurai

144 HP, 62 MP, 3 Move, 3 Jump, 8 Speed, 14 PA, 7 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.
Champ Rate: 4.55% (44)

Male Samurai

Unit Type Champ %: 4.55%, Champ Rate Ranking: 44, Total # of Champs: 719, Total # Rolled: 15796, Average Streak: 2.45
HP: 237

Male Samurai Default HP (144) + Iron Helmet (+47) + Linen Cuirass (+46)

- MP: 81

Male Samurai Default MP (62) + Iron Helmet (+8) + Linen Cuirass (+11)

Speed: 8 - Move: 4

Male Samurai Default Move (3) + Linen Cuirass (+1)

- Jump: 3
PA: 16

Male Samurai Default PA (14) + Kikuichimonji (+1) + Iron Helmet (+1)

- MA: 7
Brave: 65 - Faith: 60

C-Ev: 27%

Class Evasion

This evasion is only effective against physical attacks from the front.

A-Ev: Phys: 15% Magic: 30%

Accessory Evasion

This evasion is effective against attacks from all directions.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 62.05% - S: 85% - B: 85%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 70%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (135)

Kikuichimonji

19 WP, 1 range, 16% evade, Katana. Effect: +1 PA.
handKikuichimonjiKikuichimonji (190)

Iron Helmet

+47 HP, +8 MP, Helmet. Effect: +1 PA.
headIron HelmetIron Helmet

Linen Cuirass

+46 HP, +11 MP, Armor. Effect: +1 Move.
bodyLinen CuirassLinen Cuirass

Dracula Mantle

15% physical evade, 30% magic evade, Accessory.
accessoryDracula MantleDracula Mantle

Draw Out

Skillset. Samurai job abilities.
activeDraw Out

Jump

Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.
activeJump

Absorb Used MP

Reaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
reactionAbsorb Used MP

Magic Attack Up

Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.
supportMagic Attack Up

Swim

Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.
movementSwim

Target Unit Faith: 60

Asura

Asura

0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.
(56)
Heaven's Cloud

Heaven's Cloud

0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
(77)
Muramasa

Muramasa

0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
(98)
Kikuichimonji

Kikuichimonji

6 range, 6 AoE (linear). Effect: Damage (MA * 12).
(84)
Level Jump7

Level Jump7

7 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(304)
Vertical Jump4

Vertical Jump4

4 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(304)
Sturgeons
Aquarius

Aquarius

Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.
Squire

Male Squire

183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Champ Rate: 3.85% (59)

Male Squire

Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41
HP: 295

Male Squire Default HP (183) + Golden Hairpin (+79) + Clothes (+33)

- MP: 108

Male Squire Default MP (55) + Golden Hairpin (+35) + Clothes (+18)

Speed: 11

Male Squire Default Speed (9) + Mythril Sword (+1) + Escutcheon (+1)

- Move: 5

Male Squire Default Move (4) + Clothes (+1)

- Jump: 4

Male Squire Default Jump (3) + Escutcheon (+1)

PA: 9 - MA: 7
Brave: 69 - Faith: 80

C-Ev: 8%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 8% Magic: 9%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

A-Ev: Phys: 25% Magic: 25%

Accessory Evasion

This evasion is effective against attacks from all directions.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 63.48% - S: 69% - B: 75%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 68.25%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (81)

Mythril Sword

7 WP, 1 range, 8% evade, Sword. Effect: +1 Speed.
handMythril SwordMythril Sword (63)

Escutcheon

8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
handEscutcheonEscutcheon

Golden Hairpin

+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.
headGolden HairpinGolden Hairpin

Clothes

+33 HP, +18 MP, Clothing. Effect: +1 Move.
bodyClothesClothes

Feather Mantle

25% physical evade, 25% magic evade, Accessory.
accessoryFeather MantleFeather Mantle

Basic Skill

Skillset. Squire job abilities.
activeBasic Skill

Talk Skill

Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.
activeTalk Skill

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactionCounter

Martial Arts

Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.
supportMartial Arts

Lava Walking

Movement. Allows the unit to move and stand on lava.
movementLava Walking

Target Unit Faith: 60

Dash

Dash

1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
(9 - 36)
Heal

Heal

1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
Yell

Yell

3 range, 0 AoE. Effect: +1 Speed.
Fury

Fury

0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.
(94%)
Scream

Scream

0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
Invitation

Invitation

4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
(44%)
Persuade

Persuade

4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).
(66%)
Preach

Preach

4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
(88%)
Mimic Daravon

Mimic Daravon

3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
(50%)
Refute

Refute

4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
(82%)

Blue Team

Just Defend
Virgo

Virgo

Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.
Thief

Male Thief

188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Champ Rate: 4.7% (39)

Male Thief

Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29
HP: 284

Male Thief Default HP (188) + Red Hood (+34) + Adamant Vest (+62)

- MP: 102

Male Thief Default MP (36) + Red Hood (+50) + Adamant Vest (+16)

Speed: 12

Male Thief Default Speed (10) + Sprint Shoes (+2)

- Move: 7

Male Thief Default Move (4) + Move+3 (+3)

- Jump: 3
PA: 11

Male Thief Default PA (10) + Adamant Vest (+1)

- MA: 5
Brave: 78 - Faith: 65

C-Ev: 30%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 70% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (88)

Ancient Sword

10 WP, 1 range, 5% evade, Sword. Effect: Chance to add Don't Move.
handAncient SwordAncient Sword (110)

Red Hood

+34 HP, +50 MP, Hat.
headRed HoodRed Hood

Adamant Vest

+62 HP, +16 MP, Clothing. Effect: +1 PA.
bodyAdamant VestAdamant Vest

Sprint Shoes

Accessory. Effect: +2 Speed.
accessorySprint ShoesSprint Shoes

Steal

Skillset. Thief job abilities.
activeSteal

Item

Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.
activeItem

Catch

Reaction. When the unit is targeted by a Throw ability, it negates that ability.
reactionCatch

Throw Item

Support. Increases the range of the unit's Item abilities to 4.
supportThrow Item

Move+3

Movement. Increases the unit's Move by 3.
movementMove+3

Target Unit Faith: 60

Gil Taking

Gil Taking

2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
(75%)
Steal Heart

Steal Heart

3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
(50%)
Steal Armor

Steal Armor

2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
(67%)
Steal Shield

Steal Shield

2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
(62%)
X-Potion

X-Potion

1 range, 0 AoE. Effect: Heal (150).
(Heal 150)
Hi-Ether

Hi-Ether

1 range, 0 AoE. Effect: HealMP (50).
Antidote

Antidote

1 range, 0 AoE. Effect: Cancel Poison.
Holy Water

Holy Water

1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.
Phoenix Down

Phoenix Down

1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Rrazzoug
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Ninja

Male Ninja

119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Champ Rate: 6.05% (21)

Male Ninja

Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55
HP: 236

Male Ninja Default HP (119) + Triangle Hat (+49) + Scholar Outfit (+68)

- MP: 67

Male Ninja Default MP (40) + Triangle Hat (+17) + Scholar Outfit (+10)

Speed: 10 - Move: 4 - Jump: 4
PA: 11 - MA: 9

Male Ninja Default MA (5) + Triangle Hat (+2) + Scholar Outfit (+2)

Brave: 59 - Faith: 43

C-Ev: 20%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 80% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (66)

Cashmere

12 WP, 2 range, 65% evade, Fabric. Effect: Chance to cast Witch Hunt.
handCashmereCashmere (120)

Holy Lance

13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.
handHoly LanceHoly Lance (143)

Triangle Hat

+49 HP, +17 MP, Hat. Effect: +2 MA.
headTriangle HatTriangle Hat

Scholar Outfit

+68 HP, +10 MP, Clothing. Effect: +2 MA.
bodyScholar OutfitScholar Outfit

Reflect Ring

Accessory. Effect: Permanent Reflect; Initial Protect.
accessoryReflect RingReflect Ring

Permanent Status

Reflect (Reflect Ring)

Reflect

Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.

Initial Status

Protect (Reflect Ring)

Protect

Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.

Throw

Skillset. Ninja job abilities.
activeThrow

Dual Wield

Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
supportDual Wield

Battle Skill

Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.
activeBattle Skill

PA Save

Reaction. After the unit was damaged by an attack, it gains +1 PA.
reactionPA Save

Equip Polearm

Support. Allows the unit to equip Spears, Poles, and Fabrics.
supportEquip Polearm

Pilgrimage

Movement. After moving, the unit gains +1 Brave and +1 Faith.
movementPilgrimage

Target Unit Faith: 60

Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(90)
Head Break

Head Break

weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.
(63%)
Stasis Sword

Stasis Sword

1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
(154)
HiAlai
Aquarius

Aquarius

Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.
Knight

Male Knight

202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Champ Rate: 5.91% (22)

Male Knight

Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55
HP: 313

Male Knight Default HP (202) + Mythril Helmet (+59) + Bronze Armor (+52)

- MP: 48

Male Knight Default MP (42) + Mythril Helmet (+2) + Bronze Armor (+4)

Speed: 9

Male Knight Default Speed (8) + Mythril Helmet (+1)

- Move: 4

Male Knight Default Move (3) + Coral Sword (+1)

- Jump: 3
PA: 12 - MA: 6
Brave: 63 - Faith: 49

C-Ev: 14%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 86% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (84)

Coral Sword

9 WP, 1 range, 10% evade, Sword. Element: Lightning. Effect: +1 Move.
handCoral SwordCoral Sword (108)

Diamond Sword

11 WP, 1 range, 26% evade, Sword.
handDiamond SwordDiamond Sword (132)

Mythril Helmet

+59 HP, +2 MP, Helmet. Effect: +1 Speed.
headMythril HelmetMythril Helmet

Bronze Armor

+52 HP, +4 MP, Armor.
bodyBronze ArmorBronze Armor

108 Gems

Accessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.
accessory108 Gems108 Gems

Battle Skill

Skillset. Knight job abilities.
activeBattle Skill

Equip Shield

Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
supportEquip Shield

Jump

Lancer abilities: Level Jump7, Level Jump6, Level Jump5, Level Jump4, Level Jump3, Level Jump2, Vertical Jump7, Vertical Jump6, Vertical Jump5, Vertical Jump4, Vertical Jump3, Vertical Jump2.
activeJump

Speed Save

Reaction. After the unit was damaged by an attack, it gains +1 Speed.
reactionSpeed Save

Dual Wield

Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
supportDual Wield

Pilgrimage

Movement. After moving, the unit gains +1 Brave and +1 Faith.
movementPilgrimage

Target Unit Faith: 60

Armor Break

Armor Break

weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
(69%)
Shield Break

Shield Break

weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.
(77%)
Power Break

Power Break

weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
(64%)
Stasis Sword

Stasis Sword

1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
(132)
Dark Sword

Dark Sword

2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).
(AbsorbMP: 108)
Level Jump2

Level Jump2

2 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(108)
Vertical Jump5

Vertical Jump5

5 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(108)
Chairzerker
Scorpio

Scorpio

Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.
Knight

Male Knight

202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.
Champ Rate: 5.91% (22)

Male Knight

Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55
HP: 307

Male Knight Default HP (202) + Leather Helmet (+37) + Scholar Outfit (+68)

- MP: 58

Male Knight Default MP (42) + Leather Helmet (+6) + Scholar Outfit (+10)

Speed: 9

Male Knight Default Speed (8) + Leather Helmet (+1)

- Move: 6

Male Knight Default Move (3) + Germinas Boots (+1) + Move+2 (+2)

- Jump: 4

Male Knight Default Jump (3) + Germinas Boots (+1)

PA: 12 - MA: 8

Male Knight Default MA (6) + Scholar Outfit (+2)

Brave: 44 - Faith: 72

C-Ev: 14%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 50% Magic: 1%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 43% - S: 50% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 99%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (60)

Save the Queen

19 WP, 1 range, 23% evade, Knight Sword. Effect: Permanent Protect.
handSave the QueenSave the Queen (95)

Genji Shield

50% physical evade, 1% magic evade, Shield.
handGenji ShieldGenji Shield

Leather Helmet

+37 HP, +6 MP, Helmet. Effect: +1 Speed.
headLeather HelmetLeather Helmet

Scholar Outfit

+68 HP, +10 MP, Clothing. Effect: +2 MA.
bodyScholar OutfitScholar Outfit

Germinas Boots

Accessory. Effect: +1 Move, +1 Jump.
accessoryGerminas BootsGerminas Boots

Permanent Status

Protect (Save the Queen)

Protect

Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.

Battle Skill

Skillset. Knight job abilities.
activeBattle Skill

Equip Shield

Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).
supportEquip Shield

Throw

Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.
activeThrow

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactionCounter

Equip Armor

Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
supportEquip Armor

Move+2

Movement. Increases the unit's Move by 2.
movementMove+2

Target Unit Faith: 60

Weapon Break

Weapon Break

weapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.
(63%)
Magic Break

Magic Break

weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.
(62%)
Speed Break

Speed Break

weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
(66%)
Stasis Sword

Stasis Sword

1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.
(252)
Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(81)
Bomb

Bomb

move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
(72)

Green Team

APMLikesCats
Sagittarius

Sagittarius

Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.
Vampire

Vampire

295 HP, 6 MP, 4 Move, 4 Jump, 10 Speed, 16 PA, 33 MA, 25% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Null Dark; Weak Earth, Holy; Immune Sleep.
Champ Rate: 4.07% (53)

Vampire

Unit Type Champ %: 4.07%, Champ Rate Ranking: 53, Total # of Champs: 100, Total # Rolled: 2459, Average Streak: 2.16
HP: 295 - MP: 6
Speed: 10 - Move: 4 - Jump: 4
PA: 16 - MA: 33
Brave: 75 - Faith: 62

C-Ev: 25%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 75% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (192)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Ignore Height

Movement. Allows the unit to jump vertically to tiles of any height.
moveIgnore Height

Retreat

Movement. While in Critical, increases the unit's Move by 4.
moveRetreat

Landlocked

Movement. Prevents the unit from entering water of any depth (but not shallow water).
moveLandlocked

Target Unit Faith: 60

Scratch

Scratch

1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).
(192)
Blaster

Blaster

3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).
(71%)
Blood Suck

Blood Suck

1 range, 0 AoE. Effect: AbsorbHP (25)%; Chance to add Blood Suck.
Cat Kick*

Cat Kick*

1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.
(16 - 128)
VinsonOwn
Leo

Leo

Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.
Summoner

Female Summoner

117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Champ Rate: 6.52% (14)

Female Summoner

Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62
HP: 321

Female Summoner Default HP (117) + Black Hood (+103) + Black Costume (+101)

- MP: 123

Female Summoner Default MP (119) + Black Hood (+2) + Black Costume (+2)

Speed: 8 - Move: 3 - Jump: 3
PA: 4 - MA: 12
Brave: 51 - Faith: 66

C-Ev: 7%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 93% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (8)

Musk Stick

9 WP, 2 range, 20% evade, Pole. Effect: Chance to -2 MA.
handMusk StickMusk Stick (108)

Black Hood

+103 HP, +2 MP, Hat.
headBlack HoodBlack Hood

Black Costume

+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.
bodyBlack CostumeBlack Costume

Feather Boots

Accessory. Effect: Strengthen Wind; Permanent Float.
accessoryFeather BootsFeather Boots

Permanent Status

Float (Feather Boots)

Float

Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.

Summon Magic

Skillset. Summoner job abilities.
activeSummon Magic

Battle Skill

Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.
activeBattle Skill

Mana Shield

Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
reactionMana Shield

Equip Polearm

Support. Allows the unit to equip Spears, Poles, and Fabrics.
supportEquip Polearm

Swim

Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.
movementSwim

Target Unit Faith: 60

Moogle

Moogle

4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
(66%)
Ramuh

Ramuh

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).
(109)
Ifrit

Ifrit

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
(109)
Golem

Golem

0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.
(156%)
Salamander

Salamander

4 range, 2 AoE (homing), 8 CT, 46 MP. Element: Fire. Effect: Damage Faith(MA * 32); Chance to add Oil.
(152)
Armor Break

Armor Break

weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.
(61%)
Speed Break

Speed Break

weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.
(58%)
Power Break

Power Break

weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 PA.
(56%)
Mind Break

Mind Break

weapon range, 0 AoE. Hit: (PA + 52)%. Effect: -3 MA.
(56%)
Arch8000
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Archer

Female Archer

159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Champ Rate: 4.56% (43)

Female Archer

Unit Type Champ %: 4.56%, Champ Rate Ranking: 43, Total # of Champs: 655, Total # Rolled: 14365, Average Streak: 2.53
HP: 293

Female Archer Default HP (159) + Green Beret (+54) + Judo Outfit (+80)

- MP: 48

Female Archer Default MP (41) + Green Beret (+1) + Judo Outfit (+6)

Speed: 10

Female Archer Default Speed (9) + Green Beret (+1)

- Move: 4

Female Archer Default Move (3) + Green Beret (+1)

- Jump: 3
PA: 10

Female Archer Default PA (9) + Judo Outfit (+1)

- MA: 9

Female Archer Default MA (8) + Aegis Shield (+1)

Brave: 65 - Faith: 50

C-Ev: 16%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 5% Magic: 33%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 79.8% - S: 95% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 67%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (60)

Romanda Gun

7 WP, 8 range, 6% evade, Gun.
handRomanda GunRomanda Gun (49)

Aegis Shield

5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
handAegis ShieldAegis Shield

Green Beret

+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
headGreen BeretGreen Beret

Judo Outfit

+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
bodyJudo OutfitJudo Outfit

Rubber Shoes

Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
accessoryRubber ShoesRubber Shoes

Initial Status

Shell (Rubber Shoes)

Shell

Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.

Charge

Skillset. Archer job abilities.
activeCharge

Item

Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.
activeItem

PA Save

Reaction. After the unit was damaged by an attack, it gains +1 PA.
reactionPA Save

Maintenance

Support. Prevents the unit's equipment from being removed.
supportMaintenance

Lifefont

Movement. After moving, the unit heals its HP by 10%.
movementLifefont

Target Unit Faith: 60

Charge+1

Charge+1

weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
(56)
Charge+3

Charge+3

weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
(70)
Charge+7

Charge+7

weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
(98)
Echo Grass

Echo Grass

1 range, 0 AoE. Effect: Cancel Silence.
Soft

Soft

1 range, 0 AoE. Effect: Cancel Petrify.
Remedy

Remedy

1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
Phoenix Down

Phoenix Down

1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Zelgadissan
Leo

Leo

Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.
Black Goblin

Black Goblin

271 HP, 10 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness.
Champ Rate: 2.41% (84)

Black Goblin

Unit Type Champ %: 2.41%, Champ Rate Ranking: 84, Total # of Champs: 43, Total # Rolled: 1782, Average Streak: 1.79
HP: 271 - MP: 10
Speed: 8 - Move: 5 - Jump: 3
PA: 15 - MA: 36
Brave: 65 - Faith: 70

C-Ev: 24%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 76% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (135)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Beastmaster

Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.
supportBeastmaster

Target Unit Faith: 60

Tackle

Tackle

1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).
(135)
Turn Punch

Turn Punch

0 range, 1 AoE. Effect: Damage (PA * ((PA + 3) / 2)).
(135)
Goblin Punch

Goblin Punch

1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).
(82%)
Mutilate*

Mutilate*

1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.
(71%)

Yellow Team

Bioticism
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Mime

Male Mime

198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].
Champ Rate: 5.28% (28)

Male Mime

Unit Type Champ %: 5.28%, Champ Rate Ranking: 28, Total # of Champs: 1074, Total # Rolled: 20338, Average Streak: 2.56
HP: 269

Male Mime Default HP (198) + Leather Cap (+31) + Mystic Vest (+40)

- MP: 63

Male Mime Default MP (33) + Leather Cap (+10) + Mystic Vest (+20)

Speed: 11

Male Mime Default Speed (10) + Leather Cap (+1)

- Move: 3 - Jump: 4
PA: 15

Male Mime Default PA (13) + Genji Gauntlet (+2)

- MA: 14

Male Mime Default MA (11) + Mystic Vest (+1) + Genji Gauntlet (+2)

Brave: 56 - Faith: 77

C-Ev: 6%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 94% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (120)

Leather Cap

+31 HP, +10 MP, Hat. Effect: +1 Speed.
headLeather CapLeather Cap

Mystic Vest

+40 HP, +20 MP, Clothing. Effect: +1 MA.
bodyMystic VestMystic Vest

Genji Gauntlet

Accessory. Effect: +2 PA, +2 MA.
accessoryGenji GauntletGenji Gauntlet

Mimic

Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
activeMimic

Concentrate

Support. Prevents physical attacks used by the unit from being evaded.
supportConcentrate

Beastmaster

Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.
supportBeastmaster

Throw Item

Support. Increases the range of the unit's Item abilities to 4.
supportThrow Item

No MP

Support. Eliminates the MP cost of abilities used by the unit.
supportNo MP

Mana Shield

Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
reactionMana Shield

Maintenance

Support. Prevents the unit's equipment from being removed.
supportMaintenance

Fly

Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.
movementFly

Target Unit Faith: 60

Mimic

Mimic

Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
KingMonkman
Capricorn

Capricorn

Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.
Byblos

Byblos

382 HP, 63 MP, 3 Move, 6 Jump, 9 Speed, 12 PA, 20 MA, 33% C-EV. Innate: Counter, Ignore Height, Lifefont, Landlocked. Effect: Half Earth, Holy; Weak Fire.
Champ Rate: 6.23% (18)

Byblos

Unit Type Champ %: 6.23%, Champ Rate Ranking: 18, Total # of Champs: 124, Total # Rolled: 1989, Average Streak: 2.35
HP: 382 - MP: 63
Speed: 9 - Move: 3 - Jump: 6
PA: 12 - MA: 20
Brave: 44 - Faith: 80

C-Ev: 33%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 67% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (60)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Ignore Height

Movement. Allows the unit to jump vertically to tiles of any height.
moveIgnore Height

Lifefont

Movement. After moving, the unit heals its HP by 10%.
moveLifefont

Landlocked

Movement. Prevents the unit from entering water of any depth (but not shallow water).
moveLandlocked

Target Unit Faith: 60

Energize

Energize

4 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
(Heal: 152 - Hurt: 76)
Parasite

Parasite

4 range, 0 AoE. Effect: Add Petrify, Darkness, Confusion, Silence, Oil, Frog, Poison, Sleep, Innocent (Separate).
Vengeance

Vengeance

5 range, 0 AoE. Effect: Damage (MaxHP - CurrentHP).
Manaburn

Manaburn

5 range, 0 AoE. Effect: Damage (TargetCurrentMP).
Chicken

Chicken

5 range, 1 AoE, 5 CT, 19 MP. Hit: Faith(MA + 199)%. Effect: -40 Brave.
(105%)
CloakGhost
Aquarius

Aquarius

Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.
Priest

Female Priest

166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Champ Rate: 5.21% (31)

Female Priest

Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51
HP: 328

Female Priest Default HP (166) + Flash Hat (+88) + Brigandine (+74)

- MP: 128

Female Priest Default MP (101) + Flash Hat (+5) + Brigandine (+22)

Speed: 10

Female Priest Default Speed (9) + Flash Hat (+1)

- Move: 3 - Jump: 6

Female Priest Default Jump (3) + Jump+3 (+3)

PA: 8

Female Priest Default PA (7) + Diamond Armlet (+1)

- MA: 13

Female Priest Default MA (11) + Flash Hat (+1) + Diamond Armlet (+1)

Brave: 53 - Faith: 69

C-Ev: 5%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 95% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (32)

Gold Staff

7 WP, 1 range, 23% evade, Staff. Effect: Chance to cast Spell Absorb.
handGold StaffGold Staff (182)

Flash Hat

+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
headFlash HatFlash Hat

Brigandine

+74 HP, +22 MP, Clothing.
bodyBrigandineBrigandine

Diamond Armlet

Accessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.
accessoryDiamond ArmletDiamond Armlet

White Magic

Skillset. Priest job abilities.
activeWhite Magic

Summon Magic

Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.
activeSummon Magic

Abandon

Reaction. Doubles the unit's evasion.
reactionAbandon

Doublehand

Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
supportDoublehand

Jump+3

Movement. Increases the unit's Jump by 3.
movementJump+3

Target Unit Faith: 60

Raise

Raise

5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
(84%)
Raise 2

Raise 2

5 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.
(73%)
Shell

Shell

4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Shell.
(88%)
Shell 2

Shell 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
(106%)
Esuna

Esuna

5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
(90%)
Moogle

Moogle

4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
(69%)
Ifrit

Ifrit

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
(123)
Noodleman247
Virgo

Virgo

Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.
Squire

Female Squire

171 HP, 59 MP, 4 Move, 3 Jump, 9 Speed, 7 PA, 9 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Champ Rate: 3.78% (62)

Female Squire

Unit Type Champ %: 3.78%, Champ Rate Ranking: 62, Total # of Champs: 449, Total # Rolled: 11872, Average Streak: 2.24
HP: 298

Female Squire Default HP (171) + Gold Helmet (+65) + Adamant Vest (+62)

- MP: 84

Female Squire Default MP (59) + Gold Helmet (+9) + Adamant Vest (+16)

Speed: 9 - Move: 4 - Jump: 4

Female Squire Default Jump (3) + Jump+1 (+1)

PA: 8

Female Squire Default PA (7) + Adamant Vest (+1)

- MA: 9
Brave: 79 - Faith: 52

C-Ev: 8%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 12% Magic: 17%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 80.96% - S: 88% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 83%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (48)

Octagon Rod

14 WP, 2 range, 18% evade, Pole. Effect: Chance to cancel Float, Reraise, Regen, Protect, Shell, Haste, Faith, Reflect.
handOctagon RodOctagon Rod (126)

Round Shield

12% physical evade, 17% magic evade, Shield.
handRound ShieldRound Shield

Gold Helmet

+65 HP, +9 MP, Helmet.
headGold HelmetGold Helmet

Adamant Vest

+62 HP, +16 MP, Clothing. Effect: +1 PA.
bodyAdamant VestAdamant Vest

Rubber Shoes

Accessory. Effect: Half Lightning; Strengthen Lightning; Initial Shell.
accessoryRubber ShoesRubber Shoes

Initial Status

Shell (Rubber Shoes)

Shell

Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.

Basic Skill

Skillset. Squire job abilities.
activeBasic Skill

Elemental

Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.
activeElemental

Distribute

Reaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).
reactionDistribute

Equip Polearm

Support. Allows the unit to equip Spears, Poles, and Fabrics.
supportEquip Polearm

Jump+1

Movement. Increases the unit's Jump by 1.
movementJump+1

Target Unit Faith: 60

Heal

Heal

1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
Tickle

Tickle

1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
(76%)
Yell

Yell

3 range, 0 AoE. Effect: +1 Speed.
Wish

Wish

1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
(Heal: 68 Self Hurt: 34)
Water Ball

Water Ball

5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
(45)
Hell Ivy

Hell Ivy

5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.
(45)
Hallowed Ground

Hallowed Ground

5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
(45)
Local Quake

Local Quake

5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
(45)
Static Shock

Static Shock

5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
(45)
Will-O-Wisp

Will-O-Wisp

5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
(45)
Sand Storm

Sand Storm

5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.
(45)
Blizzard

Blizzard

5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.
(45)
Gusty Wind

Gusty Wind

5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
(45)
Lava Ball

Lava Ball

5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
(45)

White Team

Swish2
Pisces

Pisces

Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.
Red Chocobo

Red Chocobo

355 HP, 17 MP, 6 Move, 4 Jump, 10 Speed, 15 PA, 35 MA, 12% C-EV. Innate: Counter, Wild Beast, Swim, Ignore Height. Effect: Weak Wind.
Champ Rate: 9.05% (7)

Red Chocobo

Unit Type Champ %: 9.05%, Champ Rate Ranking: 7, Total # of Champs: 310, Total # Rolled: 3425, Average Streak: 2.62
HP: 355 - MP: 17
Speed: 10 - Move: 6 - Jump: 4
PA: 15 - MA: 35
Brave: 80 - Faith: 70

C-Ev: 12%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 88% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (180)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Swim

Movement. Prevents the unit from becoming submerged in water of any depth and eliminates its movement penalty for moving through water.
moveSwim

Ignore Height

Movement. Allows the unit to jump vertically to tiles of any height.
moveIgnore Height

Target Unit Faith: 60

Choco Attack

Choco Attack

1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to cancel Charging, Performing.
(180)
Choco Meteor

Choco Meteor

5 range, 0 AoE. Effect: Damage (MA * 4).
(140)
Choco Ball

Choco Ball

4 range, 0 AoE. Element: Water. Effect: Damage (PA * ((PA + 1) / 2)).
(105)
Choco Cure*

Choco Cure*

0 range, 1 AoE. Effect: Heal (MA * 3).
(105)
Jester Knight Maurz
Leo

Leo

Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.
Lancer

Male Lancer

194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Champ Rate: 6.1% (19)

Male Lancer

Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67
HP: 258

Male Lancer Default HP (194) + Leather Cap (+31) + Clothes (+33)

- MP: 62

Male Lancer Default MP (34) + Leather Cap (+10) + Clothes (+18)

Speed: 9

Male Lancer Default Speed (8) + Leather Cap (+1)

- Move: 5

Male Lancer Default Move (3) + Clothes (+1) + Red Shoes (+1)

- Jump: 4
PA: 13 - MA: 5

Male Lancer Default MA (4) + Red Shoes (+1)

Brave: 52 - Faith: 44

C-Ev: 18%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 33% Magic: 11%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 54.94% - S: 67% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 89%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (78)

Partisan

10 WP, 2 range, 16% evade, Spear.
handPartisanPartisan (130)

Diamond Shield

33% physical evade, 11% magic evade, Shield.
handDiamond ShieldDiamond Shield

Leather Cap

+31 HP, +10 MP, Hat. Effect: +1 Speed.
headLeather CapLeather Cap

Clothes

+33 HP, +18 MP, Clothing. Effect: +1 Move.
bodyClothesClothes

Red Shoes

Accessory. Effect: +1 MA, +1 Move.
accessoryRed ShoesRed Shoes

Talk Skill

Mediator abilities: Invitation, Persuade, Praise, Threaten, Preach, Solution, Death Sentence, Insult, Negotiate, Mimic Daravon, Refute, Rehabilitate.
activeTalk Skill

Mana Shield

Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
reactionMana Shield

Equip Armor

Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.
supportEquip Armor

Ignore Terrain

Movement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.
movementIgnore Terrain

Target Unit Faith: 60

Level Jump6

Level Jump6

6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(195)
Vertical Jump5

Vertical Jump5

5 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(195)
Threaten

Threaten

4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
(94%)
Solution

Solution

4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
(94%)
Negotiate

Negotiate

4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
(46%)
Mimic Daravon

Mimic Daravon

3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
(48%)
Rehabilitate

Rehabilitate

4 range, 0 AoE. Effect: HealMP (MA * 3).
(15)
DarkDart313
Taurus

Taurus

Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.
Bard

Male Bard

153 HP, 57 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Sing. Equipment: Harps, Bows, Hats, Clothing, Armor.
Champ Rate: 4.14% (52)

Male Bard

Unit Type Champ %: 4.14%, Champ Rate Ranking: 52, Total # of Champs: 756, Total # Rolled: 18266, Average Streak: 2.4
HP: 258

Male Bard Default HP (153) + Twist Headband (+60) + Secret Clothes (+45)

- MP: 74

Male Bard Default MP (57) + Twist Headband (+13) + Secret Clothes (+4)

Speed: 12

Male Bard Default Speed (9) + Secret Clothes (+2) + Cursed Ring (+1)

- Move: 3 - Jump: 3
PA: 11

Male Bard Default PA (8) + Twist Headband (+2) + Cursed Ring (+1)

- MA: 10

Male Bard Default MA (9) + Cursed Ring (+1)

Brave: 45 - Faith: 59

C-Ev: 15%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 85% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (44)

Panther Bag

12 WP, 1 range, 4% evade, Bag. Effect: Strengthen Earth; Permanent Regen; Immune Death Sentence.
handPanther BagPanther Bag (12 - 132)

Twist Headband

+60 HP, +13 MP, Hat. Effect: +2 PA.
headTwist HeadbandTwist Headband

Secret Clothes

+45 HP, +4 MP, Clothing. Effect: +2 Speed; Initial Transparent.
bodySecret ClothesSecret Clothes

Cursed Ring

Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
accessoryCursed RingCursed Ring

Permanent Status

Regen (Panther Bag)

Regen

Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.
Undead (Cursed Ring)

Undead

Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.

Initial Status

Transparent (Secret Clothes)

Transparent

Until the unit acts or is damaged, attacks used by it cannot be evaded.

Sing

Skillset. Bard job abilities.
activeSing

Summon Magic

Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.
activeSummon Magic

Speed Save

Reaction. After the unit was damaged by an attack, it gains +1 Speed.
reactionSpeed Save

Short Charge

Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
supportShort Charge

Retreat

Movement. While in Critical, increases the unit's Move by 4.
movementRetreat

Target Unit Faith: 60

Battle Song

Battle Song

0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 PA.
Golem

Golem

0 range, 0 AoE (global), 4 CT, 38 MP. Hit: ((MA + 225) * (Faith / 100))%. Effect: Set target team's Golem to MaxHP; Until depleted, any damage from a basic Attack or Throw ability is dealt to the Golem instead.
(138%)
Carbunkle

Carbunkle

4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
(53%)
Sylph

Sylph

4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.
(106)
Fairy

Fairy

4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
(84)
Stone Achromous
Aries

Aries

Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.
Ninja

Female Ninja

112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Champ Rate: 5.36% (27)

Female Ninja

Unit Type Champ %: 5.36%, Champ Rate Ranking: 27, Total # of Champs: 877, Total # Rolled: 16354, Average Streak: 2.46
HP: 246

Female Ninja Default HP (112) + Green Beret (+54) + Judo Outfit (+80)

- MP: 50

Female Ninja Default MP (43) + Green Beret (+1) + Judo Outfit (+6)

Speed: 11

Female Ninja Default Speed (10) + Green Beret (+1)

- Move: 5

Female Ninja Default Move (4) + Green Beret (+1)

- Jump: 4
PA: 11

Female Ninja Default PA (9) + Judo Outfit (+1) + Power Wrist (+1)

- MA: 6
Brave: 56 - Faith: 80

C-Ev: 20%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 80% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (66)

Academic Tome

6 WP, 3 range, 30% evade, Book. Effect: Half Wind, Earth, Water; Chance to cast Persuade.
handAcademic TomeAcademic Tome (48)

Papyrus Codex

10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).
handPapyrus CodexPapyrus Codex (80)

Green Beret

+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.
headGreen BeretGreen Beret

Judo Outfit

+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
bodyJudo OutfitJudo Outfit

Power Wrist

Accessory. Effect: +1 PA; Half Fire; Strengthen Fire.
accessoryPower WristPower Wrist

Throw

Skillset. Ninja job abilities.
activeThrow

Dual Wield

Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
supportDual Wield

Steal

Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.
activeSteal

Faith Save

Reaction. After the unit was targeted by an ability using MP, it gains +3 Faith.
reactionFaith Save

Equip Gun

Support. Allows the unit to equip Guns, Books, and Harps.
supportEquip Gun

Fly

Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.
movementFly

Target Unit Faith: 60

Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(99)
Steal Helmet

Steal Helmet

2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
(71%)
Steal Weapon

Steal Weapon

2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
(76%)
Arm Aim

Arm Aim

weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
(53%)

Black Team

TheBlobZ
Cancer

Cancer

Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.
Mediator

Female Mediator

150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.
Champ Rate: 4.49% (46)

Female Mediator

Unit Type Champ %: 4.49%, Champ Rate Ranking: 46, Total # of Champs: 592, Total # Rolled: 13198, Average Streak: 2.6
HP: 271

Female Mediator Default HP (150) + Red Hood (+34) + Power Sleeve (+87)

- MP: 101

Female Mediator Default MP (51) + Red Hood (+50)

Speed: 9 - Move: 3 - Jump: 3
PA: 9

Female Mediator Default PA (7) + Power Sleeve (+2)

- MA: 10
Brave: 63 - Faith: 72

C-Ev: 10%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 90% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (45)

Blast Gun

13 WP, 7 range, 5% evade, Gun. Element: Lightning.
handBlast GunBlast Gun
70% (89) - 20% (112) - 10% (157)

Red Hood

+34 HP, +50 MP, Hat.
headRed HoodRed Hood

Power Sleeve

+87 HP, +0 MP, Clothing. Effect: +2 PA.
bodyPower SleevePower Sleeve

Feather Boots

Accessory. Effect: Strengthen Wind; Permanent Float.
accessoryFeather BootsFeather Boots

Permanent Status

Float (Feather Boots)

Float

Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.

Talk Skill

Skillset. Mediator job abilities.
activeTalk Skill

Monster Talk

Support. Enables the unit's Talk Skill abilities to hit monsters.
supportMonster Talk

Throw

Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.
activeThrow

Mana Shield

Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
reactionMana Shield

Short Charge

Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
supportShort Charge

Pilgrimage

Movement. After moving, the unit gains +1 Brave and +1 Faith.
movementPilgrimage

Target Unit Faith: 60

Invitation

Invitation

4 range, 0 AoE. Hit: Human; (MA + 37)%. Effect: Add Confusion, Charm (Random).
(47%)
Praise

Praise

4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Brave.
(91%)
Threaten

Threaten

4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Brave.
(99%)
Preach

Preach

4 range, 0 AoE. Hit: Human; (MA + 81)%. Effect: +5 Faith.
(91%)
Solution

Solution

4 range, 0 AoE. Hit: Human; (MA + 89)%. Effect: -20 Faith.
(99%)
Negotiate

Negotiate

4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).
(51%)
Mimic Daravon

Mimic Daravon

3 range, 1 AoE. Hit: Human; (MA + 43)%. Effect: Add Sleep.
(53%)
Refute

Refute

4 range, 0 AoE. Hit: Human; (MA + 75)%. Effect: Cancel Undead, Confusion, Blood Suck, Reraise, Berserk, Faith, Innocent, Charm, Death Sentence.
(85%)
Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(81)
Bomb

Bomb

move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
(72)
Knife

Knife

move range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).
(90)
Nevyrknowsbest
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Archer

Male Archer

170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Champ Rate: 6.08% (20)

Male Archer

Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56
HP: 275

Male Archer Default HP (170) + Leather Helmet (+37) + Scholar Outfit (+68)

- MP: 54

Male Archer Default MP (38) + Leather Helmet (+6) + Scholar Outfit (+10)

Speed: 11

Male Archer Default Speed (9) + Escutcheon (+1) + Leather Helmet (+1)

- Move: 3 - Jump: 4

Male Archer Default Jump (3) + Escutcheon (+1)

PA: 12

Male Archer Default PA (11) + Power Wrist (+1)

- MA: 8

Male Archer Default MA (6) + Scholar Outfit (+2)

Brave: 79 - Faith: 73

C-Ev: 16%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 8% Magic: 9%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 77.28% - S: 92% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 91%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (108)

Javelin

5 WP, 2 range, 7% evade, Spear. Effect: Chance to cast Spin Fist.
handJavelinJavelin (60)

Escutcheon

8% physical evade, 9% magic evade, Shield. Effect: +1 Speed, +1 Jump.
handEscutcheonEscutcheon

Leather Helmet

+37 HP, +6 MP, Helmet. Effect: +1 Speed.
headLeather HelmetLeather Helmet

Scholar Outfit

+68 HP, +10 MP, Clothing. Effect: +2 MA.
bodyScholar OutfitScholar Outfit

Power Wrist

Accessory. Effect: +1 PA; Half Fire; Strengthen Fire.
accessoryPower WristPower Wrist

Charge

Skillset. Archer job abilities.
activeCharge

Throw

Ninja abilities: Shuriken, Bomb, Knife, Sword, Hammer, Staff, Ninja Sword, Axe, Spear, Stick, Wand, Dictionary.
activeThrow

Counter Magic

Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
reactionCounter Magic

Equip Polearm

Support. Allows the unit to equip Spears, Poles, and Fabrics.
supportEquip Polearm

Fly

Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.
movementFly

Target Unit Faith: 60

Charge+1

Charge+1

weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
(65)
Charge+2

Charge+2

weapon range, 0 AoE, 4 CT (aiming). Effect: Basic Attack with +2 added to the primary stat.
(70)
Charge+4

Charge+4

weapon range, 0 AoE, 6 CT (aiming). Effect: Basic Attack with +4 added to the primary stat.
(80)
Charge+5

Charge+5

weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.
(85)
Charge+7

Charge+7

weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
(95)
Charge+20

Charge+20

weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.
(160)
Stick

Stick

move range, 0 AoE. Effect: Throw Pole (Ivory Cane); Damage (Speed * ThrownWP).
(132)
TheBrothersCup
Leo

Leo

Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.
Black Goblin

Black Goblin

271 HP, 10 MP, 5 Move, 3 Jump, 8 Speed, 15 PA, 36 MA, 24% C-EV. Innate: Counter, Wild Beast, Beastmaster. Effect: Half Lightning, Dark; Weak Ice; Immune Darkness.
Champ Rate: 2.41% (84)

Black Goblin

Unit Type Champ %: 2.41%, Champ Rate Ranking: 84, Total # of Champs: 43, Total # Rolled: 1782, Average Streak: 1.79
HP: 271 - MP: 10
Speed: 8 - Move: 5 - Jump: 3
PA: 15 - MA: 36
Brave: 47 - Faith: 54

C-Ev: 24%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 76% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (105)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Beastmaster

Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.
supportBeastmaster

Target Unit Faith: 60

Tackle

Tackle

1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Don't Move, Don't Act (Random).
(105)
Turn Punch

Turn Punch

0 range, 1 AoE. Effect: Damage (PA * ((PA + 3) / 2)).
(135)
Goblin Punch

Goblin Punch

1 range, 0 AoE. Hit: (MA + 46)%. Effect: Damage ((MaxHP - CurrentHP) * 5 / 4).
(82%)
Mutilate*

Mutilate*

1 range, 0 AoE. Hit: (MA + 35)%. Effect: AbsorbHP (66)%.
(71%)
Pantti
Aries

Aries

Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.
Summoner

Female Summoner

117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.
Champ Rate: 6.52% (14)

Female Summoner

Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62
HP: 187

Female Summoner Default HP (117) + Red Hood (+34) + Leather Outfit (+36)

- MP: 181

Female Summoner Default MP (119) + Red Hood (+50) + Leather Outfit (+12)

Speed: 10

Female Summoner Default Speed (8) + Leather Outfit (+1) + Battle Boots (+1)

- Move: 4

Female Summoner Default Move (3) + Battle Boots (+1)

- Jump: 3
PA: 4 - MA: 12
Brave: 71 - Faith: 49

C-Ev: 7%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 93% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (8)

White Staff

5 WP, 1 range, 16% evade, Staff. Effect: Chance to cast Steal Status.
handWhite StaffWhite Staff (60)

Red Hood

+34 HP, +50 MP, Hat.
headRed HoodRed Hood

Leather Outfit

+36 HP, +12 MP, Clothing. Effect: +1 Speed.
bodyLeather OutfitLeather Outfit

Battle Boots

Accessory. Effect: +1 Speed, +1 Move.
accessoryBattle BootsBattle Boots

Summon Magic

Skillset. Summoner job abilities.
activeSummon Magic

Black Magic

Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.
activeBlack Magic

Counter Flood

Reaction. After the unit was targeted by certain attacks, it retaliates with Elemental.
reactionCounter Flood

Short Charge

Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
supportShort Charge

Fly

Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.
movementFly

Target Unit Faith: 60

Moogle

Moogle

4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
(49%)
Shiva

Shiva

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
(81)
Ifrit

Ifrit

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).
(81)
Titan

Titan

4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).
(95)
Carbunkle

Carbunkle

4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.
(44%)
Odin

Odin

4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).
(137)
Leviathan

Leviathan

4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).
(127)
Lich

Lich

4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.
(50%)
Fire

Fire

5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).
(56)
Fire 2

Fire 2

5 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).
(70)
Bolt

Bolt

5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).
(56)
Bolt 3

Bolt 3

5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).
(98)
Death

Death

5 range, 0 AoE, 10 CT, 28 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.
(36%)

Purple Team

Papyrusharp
Virgo

Virgo

Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.
Dryad

Dryad

465 HP, 35 MP, 3 Move, 3 Jump, 7 Speed, 11 PA, 41 MA, 4% C-EV. Innate: Counter, Wild Beast, Defense Up, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float.
Champ Rate: 2.36% (85)

Dryad

Unit Type Champ %: 2.36%, Champ Rate Ranking: 85, Total # of Champs: 41, Total # Rolled: 1739, Average Streak: 2.41
HP: 465 - MP: 35
Speed: 7 - Move: 3 - Jump: 3
PA: 11 - MA: 41
Brave: 43 - Faith: 45

C-Ev: 4%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 96% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (44)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Defense Up

Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
supportDefense Up

Landlocked

Movement. Prevents the unit from entering water of any depth (but not shallow water).
moveLandlocked

Target Unit Faith: 60

Leaf Dance

Leaf Dance

0 range, 1 AoE. Effect: Damage (MA * 5).
(205)
Calm Spirit

Calm Spirit

0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Shell (All).
(101%)
Protect Spirit

Protect Spirit

0 range, 2 AoE. Hit: (MA + 60)%. Effect: Add Defending, Protect (All).
(101%)
Spirit of Life*

Spirit of Life*

0 range, 2 AoE. Effect: Heal (MA * 4).
(164)
SmogChamp
Cancer

Cancer

Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.
Porky

Porky

289 HP, 12 MP, 3 Move, 4 Jump, 10 Speed, 9 PA, 44 MA, 32% C-EV. Innate: Counter, Wild Beast, Landlocked. Effect: Half Fire, Ice, Wind, Holy; Weak Dark.
Champ Rate: 2.87% (77)

Porky

Unit Type Champ %: 2.87%, Champ Rate Ranking: 77, Total # of Champs: 60, Total # Rolled: 2090, Average Streak: 2.33
HP: 289 - MP: 12
Speed: 10 - Move: 3 - Jump: 4
PA: 9 - MA: 44
Brave: 65 - Faith: 52

C-Ev: 32%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 68% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (45)

Counter

Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.
reactCounter

Wild Beast

Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.
supportWild Beast

Landlocked

Movement. Prevents the unit from entering water of any depth (but not shallow water).
moveLandlocked

Target Unit Faith: 60

Straight Dash

Straight Dash

1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)); Chance to add Silence, Berserk (Random).
(45)
Toot

Toot

2 range, 0 AoE. Hit: (MA + 48)%. Effect: Add Confusion, Sleep (Random).
(92%)
Bequeath Bacon

Bequeath Bacon

2 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
(Heal: 115 - Hurt: 57)
Snort*

Snort*

2 range, 0 AoE. Hit: (MA + 40)%. Effect: Add Charm.
(84%)
Randyt420
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Geomancer

Male Geomancer

155 HP, 78 MP, 4 Move, 3 Jump, 8 Speed, 12 PA, 8 MA, 11% C-EV. Innate: Elemental. Equipment: Axes, Swords, Katanas, Shields, Hats, Clothing, Robes.
Champ Rate: 5.87% (23)

Male Geomancer

Unit Type Champ %: 5.87%, Champ Rate Ranking: 23, Total # of Champs: 939, Total # Rolled: 16007, Average Streak: 2.36
HP: 320

Male Geomancer Default HP (155) + Holy Miter (+72) + Earth Clothes (+93)

- MP: 113

Male Geomancer Default MP (78) + Holy Miter (+21) + Earth Clothes (+14)

Speed: 8 - Move: 4 - Jump: 53

Male Geomancer Default Jump (3) + Ignore Height (+50)

PA: 12 - MA: 8
Brave: 55 - Faith: 55

C-Ev: 11%

Class Evasion

This evasion is only effective against physical attacks from the front.

W-Ev: Phys: 6%, 0%

Weapon Evasion

This evasion is only effective against physical attacks from the front and sides.

S-Ev: Phys: 37% Magic: 5%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 52.7058% - S: 59.22% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 95%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (72)

Giant Axe

15 WP, 1 range, 6% evade, Axe. Effect: Chance to -2 PA.
handGiant AxeGiant Axe (15 - 180)

Platinum Shield

37% physical evade, 5% magic evade, Shield.
handPlatinum ShieldPlatinum Shield

Holy Miter

+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.
headHoly MiterHoly Miter

Earth Clothes

+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.
bodyEarth ClothesEarth Clothes

Reflect Ring

Accessory. Effect: Permanent Reflect; Initial Protect.
accessoryReflect RingReflect Ring

Permanent Status

Reflect (Reflect Ring)

Reflect

Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.

Initial Status

Regen (Holy Miter)

Regen

Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.
Protect (Reflect Ring)

Protect

Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.

Elemental

Skillset. Geomancer job abilities.
activeElemental

Steal

Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.
activeSteal

Parry

Reaction. Enables the evasion of the unit's equipped weapons.
reactionParry

Maintenance

Support. Prevents the unit's equipment from being removed.
supportMaintenance

Ignore Height

Movement. Allows the unit to jump vertically to tiles of any height.
movementIgnore Height

Target Unit Faith: 60

Pitfall

Pitfall

5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.
(56)
Water Ball

Water Ball

5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.
(56)
Hallowed Ground

Hallowed Ground

5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).
(56)
Local Quake

Local Quake

5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.
(56)
Static Shock

Static Shock

5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.
(56)
Will-O-Wisp

Will-O-Wisp

5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.
(56)
Gusty Wind

Gusty Wind

5 range, 1 AoE. Terrain: Roof, Chimney, Sky. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Slow.
(56)
Lava Ball

Lava Ball

5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.
(56)
Steal Helmet

Steal Helmet

2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
(68%)
Steal Shield

Steal Shield

2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
(58%)
Arm Aim

Arm Aim

weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.
(50%)
MURRjo
Sagittarius

Sagittarius

Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.
Squire

Male Squire

183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Champ Rate: 3.85% (59)

Male Squire

Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41
HP: 294

Male Squire Default HP (183) + Gold Helmet (+65) + Linen Cuirass (+46)

- MP: 75

Male Squire Default MP (55) + Gold Helmet (+9) + Linen Cuirass (+11)

Speed: 9 - Move: 5

Male Squire Default Move (4) + Linen Cuirass (+1)

- Jump: 3
PA: 9 - MA: 7
Brave: 54 - Faith: 48

C-Ev: 8%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 50% Magic: 1%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 46% - S: 50% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 99%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (36)

Gokuu Pole

11 WP, 2 range, 22% evade, Pole. Effect: Chance to add Innocent.
handGokuu PoleGokuu Pole (77)

Genji Shield

50% physical evade, 1% magic evade, Shield.
handGenji ShieldGenji Shield

Gold Helmet

+65 HP, +9 MP, Helmet.
headGold HelmetGold Helmet

Linen Cuirass

+46 HP, +11 MP, Armor. Effect: +1 Move.
bodyLinen CuirassLinen Cuirass

Angel Ring

Accessory. Effect: Immune Undead, Darkness; Initial Reraise.
accessoryAngel RingAngel Ring

Initial Status

Reraise (Angel Ring)

Reraise

At the start of the unit's next turn with Death, it automatically resurrects with 10% HP.

Basic Skill

Skillset. Squire job abilities.
activeBasic Skill

Black Magic

Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.
activeBlack Magic

Absorb Used MP

Reaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.
reactionAbsorb Used MP

Equip Polearm

Support. Allows the unit to equip Spears, Poles, and Fabrics.
supportEquip Polearm

Lava Walking

Movement. Allows the unit to move and stand on lava.
movementLava Walking

Target Unit Faith: 60

Dash

Dash

1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
(9 - 36)
Throw Stone

Throw Stone

4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
(9 - 18)
Accumulate

Accumulate

0 range, 0 AoE. Effect: +1 PA, +1 MA.
Heal

Heal

1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
Tickle

Tickle

1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.
(74%)
Yell

Yell

3 range, 0 AoE. Effect: +1 Speed.
Wish

Wish

1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
(Heal: 73 Self Hurt: 36)
Fire 4

Fire 4

5 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).
(70)
Ice 3

Ice 3

5 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).
(56)
Frog

Frog

4 range, 0 AoE, 5 CT, 11 MP. Hit: Faith(MA + 125)%. Effect: Add Frog.
(38%)
Flare

Flare

6 range, 0 AoE, 7 CT, 60 MP. Effect: Damage Faith(MA * 48).
(96)

Brown Team

Sect Bb
Scorpio

Scorpio

Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.
Thief

Male Thief

188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.
Champ Rate: 4.7% (39)

Male Thief

Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29
HP: 282

Male Thief Default HP (188) + Feather Hat (+38) + Mirage Vest (+56)

- MP: 51

Male Thief Default MP (36) + Feather Hat (+7) + Mirage Vest (+8)

Speed: 11

Male Thief Default Speed (10) + Mirage Vest (+1)

- Move: 4 - Jump: 4

Male Thief Default Jump (3) + Feather Hat (+1)

PA: 12

Male Thief Default PA (10) + Genji Gauntlet (+2)

- MA: 7

Male Thief Default MA (5) + Genji Gauntlet (+2)

Brave: 76 - Faith: 72

C-Ev: 30%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 70% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (108)

Assassin Dagger

8 WP, 1 range, 15% evade, Knife. Effect: Chance to add Death Sentence.
handAssassin DaggerAssassin Dagger (88)

Feather Hat

+38 HP, +7 MP, Hat. Effect: +1 Jump; Absorb Wind; Strengthen Wind.
headFeather HatFeather Hat

Mirage Vest

+56 HP, +8 MP, Clothing. Effect: +1 Speed.
bodyMirage VestMirage Vest

Genji Gauntlet

Accessory. Effect: +2 PA, +2 MA.
accessoryGenji GauntletGenji Gauntlet

Steal

Skillset. Thief job abilities.
activeSteal

Draw Out

Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.
activeDraw Out

MA Save

Reaction. After the unit was damaged by an attack, it gains +1 MA.
reactionMA Save

Concentrate

Support. Prevents physical attacks used by the unit from being evaded.
supportConcentrate

Levitate

Movement. Grants the unit permanent Float and allows it to stand on lava.
movementLevitate

Target Unit Faith: 60

Steal Heart

Steal Heart

3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
(52%)
Steal Armor

Steal Armor

2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
(66%)
Steal Accessory

Steal Accessory

2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.
(81%)
Steal Status

Steal Status

2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.
(77%)
Asura

Asura

0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.
(56)
Koutetsu

Koutetsu

0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
(70)
Bizen Boat

Bizen Boat

0 range, 2 AoE. Effect: DamageMP (MA * 5).
(MP Damage: 35)
Kiyomori

Kiyomori

0 range, 2 AoE. Effect: Add Protect, Shell (Random).
Muramasa

Muramasa

0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).
(98)
Kikuichimonji

Kikuichimonji

6 range, 6 AoE (linear). Effect: Damage (MA * 12).
(84)
Escalus420
Leo

Leo

Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.
Archer

Male Archer

170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.
Champ Rate: 6.08% (20)

Male Archer

Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56
HP: 287

Male Archer Default HP (170) + Leather Helmet (+37) + Judo Outfit (+80)

- MP: 50

Male Archer Default MP (38) + Leather Helmet (+6) + Judo Outfit (+6)

Speed: 11

Male Archer Default Speed (9) + Leather Helmet (+1) + Cursed Ring (+1)

- Move: 3 - Jump: 3
PA: 13

Male Archer Default PA (11) + Judo Outfit (+1) + Cursed Ring (+1)

- MA: 8

Male Archer Default MA (6) + Aegis Shield (+1) + Cursed Ring (+1)

Brave: 44 - Faith: 65

C-Ev: 16%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 5% Magic: 33%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 79.8% - S: 95% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 67%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (65)

Arbalest

11 WP, 5 range, 10% evade, Crossbow.
handArbalestArbalest (143)

Aegis Shield

5% physical evade, 33% magic evade, Shield. Effect: +1 MA.
handAegis ShieldAegis Shield

Leather Helmet

+37 HP, +6 MP, Helmet. Effect: +1 Speed.
headLeather HelmetLeather Helmet

Judo Outfit

+80 HP, +6 MP, Clothing. Effect: +1 PA; Immune Death.
bodyJudo OutfitJudo Outfit

Cursed Ring

Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.
accessoryCursed RingCursed Ring

Permanent Status

Undead (Cursed Ring)

Undead

Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.

Charge

Skillset. Archer job abilities.
activeCharge

Draw Out

Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.
activeDraw Out

Brave Save

Reaction. After the unit was targeted by a counterable physical attack, it gains +3 Brave.
reactionBrave Save

Defense Up

Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.
supportDefense Up

Manafont

Movement. After moving, the unit heals its MP by 10%.
movementManafont

Target Unit Faith: 60

Charge+1

Charge+1

weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.
(154)
Charge+3

Charge+3

weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.
(176)
Charge+7

Charge+7

weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.
(220)
Asura

Asura

0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.
(64)
Murasame

Murasame

0 range, 2 AoE. Effect: Heal (MA * 9).
(72)
Actual JP
Aries

Aries

Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.
Lancer

Male Lancer

194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.
Champ Rate: 6.1% (19)

Male Lancer

Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67
HP: 331

Male Lancer Default HP (194) + Cross Helmet (+73) + Mythril Armor (+64)

- MP: 36

Male Lancer Default MP (34) + Mythril Armor (+2)

Speed: 9

Male Lancer Default Speed (8) + Mythril Armor (+1)

- Move: 3 - Jump: 4
PA: 14

Male Lancer Default PA (13) + Buckler (+1)

- MA: 5

Male Lancer Default MA (4) + Cross Helmet (+1)

Brave: 71 - Faith: 60

C-Ev: 18%

Class Evasion

This evasion is only effective against physical attacks from the front.

S-Ev: Phys: 17% Magic: 3%

Shield Evasion

This evasion is only effective against attacks from the front and the sides.

A-Ev: Phys: 25% Magic: 25%

Accessory Evasion

This evasion is effective against attacks from all directions.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 51.045% - S: 62.25% - B: 75%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 72.75%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (117)

Romanda Gun

7 WP, 8 range, 6% evade, Gun.
handRomanda GunRomanda Gun (49)

Buckler

17% physical evade, 3% magic evade, Shield. Effect: +1 PA.
handBucklerBuckler

Cross Helmet

+73 HP, +0 MP, Helmet. Effect: +1 MA.
headCross HelmetCross Helmet

Mythril Armor

+64 HP, +2 MP, Armor. Effect: +1 Speed.
bodyMythril ArmorMythril Armor

Feather Mantle

25% physical evade, 25% magic evade, Accessory.
accessoryFeather MantleFeather Mantle

Steal

Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.
activeSteal

Mana Shield

Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.
reactionMana Shield

Equip Gun

Support. Allows the unit to equip Guns, Books, and Harps.
supportEquip Gun

Sonic Step

Movement. After moving, the unit gains +5 CT.
movementSonic Step

Target Unit Faith: 60

Level Jump6

Level Jump6

6 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(98)
Vertical Jump7

Vertical Jump7

7 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).
(98)
Gil Taking

Gil Taking

2 range, 0 AoE. Hit: (Speed + 63)%. Effect: Add Defending, Berserk (Random).
(72%)
Steal Heart

Steal Heart

3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.
(50%)
Steal Helmet

Steal Helmet

2 range, 0 AoE. Hit: (Speed + 60)%. Effect: Remove target's head equipment.
(69%)
Steal Armor

Steal Armor

2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.
(64%)
Steal Shield

Steal Shield

2 range, 0 AoE. Hit: (Speed + 50)%. Effect: Remove target's shield.
(59%)
Steal Weapon

Steal Weapon

2 range, 0 AoE. Hit: (Speed + 65)%. Effect: Remove target's weapon.
(74%)
Buntaoo
Virgo

Virgo

Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.
Priest

Female Priest

166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Champ Rate: 5.21% (31)

Female Priest

Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51
HP: 334

Female Priest Default HP (166) + Thief Cap (+67) + Black Costume (+101)

- MP: 103

Female Priest Default MP (101) + Black Costume (+2)

Speed: 11

Female Priest Default Speed (9) + Thief Cap (+2)

- Move: 4

Female Priest Default Move (3) + Germinas Boots (+1)

- Jump: 54

Female Priest Default Jump (3) + Germinas Boots (+1) + Teleport (+50)

PA: 7 - MA: 11
Brave: 70 - Faith: 80

C-Ev: 5%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 95% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (28)

Flame Whip

14 WP, 1 range, 3% evade, Flail. Element: Fire. Effect: Chance to cast Fire 2.
handFlame WhipFlame Whip (14 - 98)

Thief Cap

+67 HP, +0 MP, Hat. Effect: +2 Speed.
headThief CapThief Cap

Black Costume

+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.
bodyBlack CostumeBlack Costume

Germinas Boots

Accessory. Effect: +1 Move, +1 Jump.
accessoryGerminas BootsGerminas Boots

White Magic

Skillset. Priest job abilities.
activeWhite Magic

Punch Art

Monk abilities: Spin Fist, Pummel, Wave Fist, Earth Slash, Secret Fist, Purification, Chakra, Revive, Seal Evil.
activePunch Art

Counter Magic

Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.
reactionCounter Magic

Short Charge

Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).
supportShort Charge

Teleport

Movement. Allows the unit to teleport directly to a tile within its move range.
movementTeleport

Target Unit Faith: 60

Raise

Raise

5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
(96%)
Regen

Regen

4 range, 1 AoE, 3 CT, 8 MP. Hit: Faith(MA + 175)%. Effect: Add Regen.
(89%)
Protect

Protect

4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.
(101%)
Protect 2

Protect 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Protect.
(122%)
Shell 2

Shell 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
(122%)
Wall

Wall

4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).
(74%)
Pummel

Pummel

1 range, 0 AoE. Effect: Damage (PA * Random(1,9) * 3 / 2).
(10 - 94)
Wave Fist

Wave Fist

3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).
(28)
Earth Slash

Earth Slash

8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).
(24)
Purification

Purification

0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.
(84%)

Champ Team

VinsonOwn
Pisces

Pisces

Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.
Squire

Male Squire

183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.
Champ Rate: 3.85% (59)

Male Squire

Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41
HP: 304

Male Squire Default HP (183) + Mythril Helmet (+59) + Adamant Vest (+62)

- MP: 73

Male Squire Default MP (55) + Mythril Helmet (+2) + Adamant Vest (+16)

Speed: 12

Male Squire Default Speed (9) + Mythril Helmet (+1) + Sprint Shoes (+2)

- Move: 4 - Jump: 4

Male Squire Default Jump (3) + Iron Sword (+1)

PA: 11

Male Squire Default PA (9) + Iron Sword (+1) + Adamant Vest (+1)

- MA: 7
Brave: 44 - Faith: 49

C-Ev: 8%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 92% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (40)

Iron Sword

5 WP, 1 range, 14% evade, Sword. Effect: +1 PA, +1 Jump.
handIron SwordIron Sword (110)

Mythril Helmet

+59 HP, +2 MP, Helmet. Effect: +1 Speed.
headMythril HelmetMythril Helmet

Adamant Vest

+62 HP, +16 MP, Clothing. Effect: +1 PA.
bodyAdamant VestAdamant Vest

Sprint Shoes

Accessory. Effect: +2 Speed.
accessorySprint ShoesSprint Shoes

Basic Skill

Skillset. Squire job abilities.
activeBasic Skill

Time Magic

Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.
activeTime Magic

Auto Potion

Reaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
reactionAuto Potion

Doublehand

Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.
supportDoublehand

Pilgrimage

Movement. After moving, the unit gains +1 Brave and +1 Faith.
movementPilgrimage

Target Unit Faith: 60

Dash

Dash

1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.
(11 - 44)
Throw Stone

Throw Stone

4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.
(11 - 22)
Accumulate

Accumulate

0 range, 0 AoE. Effect: +1 PA, +1 MA.
Heal

Heal

1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.
Yell

Yell

3 range, 0 AoE. Effect: +1 Speed.
Wish

Wish

1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).
(Heal: 73 Self Hurt: 36)
Haste 2

Haste 2

4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Haste.
(72%)
Slow

Slow

4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.
(56%)
Slow 2

Slow 2

4 range, 1 AoE, 5 CT, 20 MP. Hit: Faith(MA + 240)%. Effect: Add Slow.
(74%)
Stop

Stop

4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.
(43%)
Immobilize

Immobilize

5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.
(57%)
Reflect

Reflect

5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.
(54%)
Quick

Quick

6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).
(49%)
Demi 2

Demi 2

5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.
(50%)
Stabilize Time

Stabilize Time

4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.
(59%)
Stone Achromous
Libra

Libra

Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.
Ninja

Male Ninja

119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Champ Rate: 6.05% (21)

Male Ninja

Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55
HP: 227

Male Ninja Default HP (119) + Red Hood (+34) + Brigandine (+74)

- MP: 112

Male Ninja Default MP (40) + Red Hood (+50) + Brigandine (+22)

Speed: 13

Male Ninja Default Speed (10) + Mythril Knife (+1) + Mythril Knife (+1) + Spike Shoes (+1)

- Move: 5

Male Ninja Default Move (4) + Move+1 (+1)

- Jump: 5

Male Ninja Default Jump (4) + Spike Shoes (+1)

PA: 11 - MA: 5
Brave: 55 - Faith: 51

C-Ev: 20%

Class Evasion

This evasion is only effective against physical attacks from the front.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 80% - S: 100% - B: 100%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 100%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (66)

Mythril Knife

5 WP, 1 range, 9% evade, Knife. Effect: +1 Speed.
handMythril KnifeMythril Knife (60)

Mythril Knife

5 WP, 1 range, 9% evade, Knife. Effect: +1 Speed.
handMythril KnifeMythril Knife (60)

Red Hood

+34 HP, +50 MP, Hat.
headRed HoodRed Hood

Brigandine

+74 HP, +22 MP, Clothing.
bodyBrigandineBrigandine

Spike Shoes

Accessory. Effect: +1 Speed, +1 Jump.
accessorySpike ShoesSpike Shoes

Throw

Skillset. Ninja job abilities.
activeThrow

Dual Wield

Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
supportDual Wield

Sing

Bard abilities: Angel Song, Life Song, Cheer Song, Battle Song, Magic Song, Nameless Song, Last Song, Space Storage, Diamond Blade, Sky Demon, Hydra Pit. Only compatible with males.
activeSing

Arrow Guard

Reaction. When the unit is targeted by an attack from a weapon with 4 range or greater, it negates that attack.
reactionArrow Guard

Sicken

Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).
supportSicken

Move+1

Movement. Increases the unit's Move by 1.
movementMove+1

Target Unit Faith: 60

Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(117)
Dictionary

Dictionary

move range, 0 AoE. Effect: Throw Book (Papyrus Codex); Damage (Speed * ThrownWP).
(130)
Magic Song

Magic Song

0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: +1 MA.
Diamond Blade

Diamond Blade

4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Wind. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).
(30)
Hydra Pit

Hydra Pit

4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Water. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 17) / 2)).
(30)
Sairentozon7
Capricorn

Capricorn

Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.
Ninja

Female Ninja

112 HP, 43 MP, 4 Move, 4 Jump, 10 Speed, 9 PA, 6 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.
Champ Rate: 5.36% (27)

Female Ninja

Unit Type Champ %: 5.36%, Champ Rate Ranking: 27, Total # of Champs: 877, Total # Rolled: 16354, Average Streak: 2.46
HP: 283

Female Ninja Default HP (112) + Black Hood (+103) + Scholar Outfit (+68)

- MP: 55

Female Ninja Default MP (43) + Black Hood (+2) + Scholar Outfit (+10)

Speed: 11

Female Ninja Default Speed (10) + Leather Mantle (+1)

- Move: 4 - Jump: 4
PA: 9 - MA: 8

Female Ninja Default MA (6) + Scholar Outfit (+2)

Brave: 62 - Faith: 79

C-Ev: 20%

Class Evasion

This evasion is only effective against physical attacks from the front.

A-Ev: Phys: 10% Magic: 10%

Accessory Evasion

This evasion is effective against attacks from all directions.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 72% - S: 90% - B: 90%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 90%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (45)

Blind Knife

8 WP, 1 range, 8% evade, Ninja Blade. Effect: Chance to add Darkness.
handBlind KnifeBlind Knife (80)

Morning Star

16 WP, 1 range, 5% evade, Flail. Effect: Chance to add Oil.
handMorning StarMorning Star (16 - 144)

Black Hood

+103 HP, +2 MP, Hat.
headBlack HoodBlack Hood

Scholar Outfit

+68 HP, +10 MP, Clothing. Effect: +2 MA.
bodyScholar OutfitScholar Outfit

Leather Mantle

10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
accessoryLeather MantleLeather Mantle

Throw

Skillset. Ninja job abilities.
activeThrow

Dual Wield

Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).
supportDual Wield

Summon Magic

Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.
activeSummon Magic

Caution

Reaction. After the unit was targeted by a counterable physical attack, add Defending.
reactionCaution

Concentrate

Support. Prevents physical attacks used by the unit from being evaded.
supportConcentrate

Fly

Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.
movementFly

Target Unit Faith: 60

Shuriken

Shuriken

move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).
(99)
Bomb

Bomb

move range, 0 AoE. Effect: Throw Bomb (Burst Bomb, Torrent Bomb, Spark Bomb); Damage (Speed * ThrownWP).
(88)
Staff

Staff

move range, 0 AoE. Effect: Throw Staff (Gold Staff); Damage (Speed * ThrownWP).
(66)
Moogle

Moogle

4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.
(77%)
Shiva

Shiva

4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).
(87)
Fairy

Fairy

4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).
(91)
CloakGhost
Sagittarius

Sagittarius

Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.
Priest

Female Priest

166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.
Champ Rate: 5.21% (31)

Female Priest

Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51
HP: 352

Female Priest Default HP (166) + Flash Hat (+88) + Robe of Lords (+98)

- MP: 166

Female Priest Default MP (101) + Flash Hat (+5) + Robe of Lords (+60)

Speed: 11

Female Priest Default Speed (9) + Flash Hat (+1) + Leather Mantle (+1)

- Move: 3 - Jump: 3
PA: 8

Female Priest Default PA (7) + Robe of Lords (+1)

- MA: 12

Female Priest Default MA (11) + Flash Hat (+1)

Brave: 72 - Faith: 56

C-Ev: 5%

Class Evasion

This evasion is only effective against physical attacks from the front.

A-Ev: Phys: 10% Magic: 10%

Accessory Evasion

This evasion is effective against attacks from all directions.

Physical Attacks Evasion Chance

This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.
Phys: F: 85.5% - S: 90% - B: 90%

Magical Attacks Evasion Chance

This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.
Magic: Any 90%

Unarmed

Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))
handhandUnarmed (40)

White Staff

5 WP, 1 range, 16% evade, Staff. Effect: Chance to cast Steal Status.
handWhite StaffWhite Staff (60)

Flash Hat

+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.
headFlash HatFlash Hat

Robe of Lords

+98 HP, +60 MP, Robe. Effect: +1 PA; Initial Protect, Shell.
bodyRobe of LordsRobe of Lords

Leather Mantle

10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.
accessoryLeather MantleLeather Mantle

Initial Status

Protect (Robe of Lords)

Protect

Decreases the damage (or hitrate) that the unit takes from physical attacks by a third. It has a duration of 36 clock ticks.
Shell (Robe of Lords)

Shell

Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.

White Magic

Skillset. Priest job abilities.
activeWhite Magic

Draw Out

Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.
activeDraw Out

Auto Potion

Reaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).
reactionAuto Potion

Magic Attack Up

Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.
supportMagic Attack Up

Sonic Step

Movement. After moving, the unit gains +5 CT.
movementSonic Step

Target Unit Faith: 60

Cure

Cure

5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).
(60)
Cure 2

Cure 2

5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).
(80)
Raise

Raise

5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.
(67%)
Shell 2

Shell 2

4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.
(86%)
Asura

Asura

0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.
(96)
Koutetsu

Koutetsu

0 range, 2 AoE. Effect: Damage (MA * 10); Chance to add Oil, Darkness (Random).
(120)
Bizen Boat

Bizen Boat

0 range, 2 AoE. Effect: DamageMP (MA * 5).
(MP Damage: 60)
Heaven's Cloud

Heaven's Cloud

0 range, 2 AoE. Effect: Damage (MA * 11); Chance to add Slow.
(132)