| Class | Gender | Rank | ChampRate | AverageStreak | NumChamps | NumRolls | SumofStreaks |
|---|---|---|---|---|---|---|---|
| Dark Behemoth | Monster | 1 | 10.71 | 2.55 | 269 | 2512 | 687 |
| Ultima Demon | Monster | 2 | 10.36 | 2.8 | 358 | 3455 | 1002 |
| Tiamat | Monster | 3 | 10.29 | 2.67 | 264 | 2565 | 704 |
| Holy Dragon | Monster | 4 | 9.83 | 2.61 | 301 | 3063 | 786 |
| Steel Giant | Monster | 5 | 9.69 | 2.73 | 359 | 3706 | 981 |
| Red Dragon | Monster | 6 | 9.18 | 2.69 | 189 | 2059 | 509 |
| Red Chocobo | Monster | 7 | 9.05 | 2.62 | 310 | 3425 | 812 |
| Archaic Demon | Monster | 8 | 9.05 | 2.59 | 237 | 2620 | 615 |
| Blue Dragon | Monster | 9 | 8.47 | 2.61 | 155 | 1831 | 405 |
| King Behemoth | Monster | 10 | 7.93 | 2.36 | 173 | 2182 | 408 |
| Dragon | Monster | 11 | 7.28 | 2.56 | 140 | 1922 | 359 |
| Serpentarius | Monster | 12 | 7.06 | 2.66 | 151 | 2140 | 401 |
| Hydra | Monster | 13 | 6.55 | 2.6 | 120 | 1833 | 312 |
| Summoner | Female | 14 | 6.52 | 2.62 | 1367 | 20963 | 3586 |
| Monk | Male | 15 | 6.51 | 2.59 | 1770 | 27188 | 4580 |
| Wyvern | Monster | 16 | 6.38 | 2.07 | 122 | 1913 | 252 |
| Wizard | Female | 17 | 6.3 | 2.62 | 1645 | 26121 | 4317 |
| Byblos | Monster | 18 | 6.23 | 2.35 | 124 | 1989 | 291 |
| Lancer | Male | 19 | 6.1 | 2.67 | 1826 | 29914 | 4878 |
| Archer | Male | 20 | 6.08 | 2.56 | 1421 | 23362 | 3637 |
| Ninja | Male | 21 | 6.05 | 2.55 | 1779 | 29400 | 4539 |
| Knight | Male | 22 | 5.91 | 2.55 | 2133 | 36108 | 5442 |
| Geomancer | Male | 23 | 5.87 | 2.36 | 939 | 16007 | 2213 |
| Geomancer | Female | 24 | 5.84 | 2.71 | 1108 | 18975 | 2999 |
| Behemoth | Monster | 25 | 5.69 | 2.48 | 113 | 1986 | 280 |
| Apanda | Monster | 26 | 5.64 | 2.31 | 124 | 2198 | 287 |
| Ninja | Female | 27 | 5.36 | 2.46 | 877 | 16354 | 2157 |
| Mime | Male | 28 | 5.28 | 2.56 | 1074 | 20338 | 2750 |
| Cockatrice | Monster | 29 | 5.25 | 2.23 | 115 | 2190 | 256 |
| Samurai | Female | 30 | 5.24 | 2.39 | 962 | 18355 | 2301 |
| Priest | Female | 31 | 5.21 | 2.51 | 1141 | 21920 | 2868 |
| Mediator | Male | 32 | 5.04 | 2.5 | 662 | 13124 | 1656 |
| Time Mage | Female | 33 | 5.04 | 2.57 | 930 | 18450 | 2393 |
| Sekhret | Monster | 34 | 5 | 2.34 | 90 | 1801 | 211 |
| Minotaur | Monster | 35 | 4.92 | 1.96 | 82 | 1666 | 161 |
| Chemist | Male | 36 | 4.91 | 2.45 | 706 | 14367 | 1728 |
| Oracle | Female | 37 | 4.9 | 2.29 | 882 | 17990 | 2017 |
| Bull Demon | Monster | 38 | 4.78 | 1.88 | 88 | 1840 | 165 |
| Thief | Male | 39 | 4.7 | 2.29 | 863 | 18370 | 1974 |
| Coeurl | Monster | 40 | 4.66 | 2.33 | 84 | 1804 | 196 |
| Black Chocobo | Monster | 41 | 4.62 | 2.14 | 107 | 2318 | 229 |
| Chemist | Female | 42 | 4.57 | 2.57 | 741 | 16222 | 1904 |
| Archer | Female | 43 | 4.56 | 2.53 | 655 | 14365 | 1657 |
| Samurai | Male | 44 | 4.55 | 2.45 | 719 | 15796 | 1761 |
| Priest | Male | 45 | 4.5 | 2.63 | 484 | 10757 | 1275 |
| Mediator | Female | 46 | 4.49 | 2.6 | 592 | 13198 | 1537 |
| Thief | Female | 47 | 4.48 | 2.6 | 566 | 12627 | 1473 |
| Monk | Female | 48 | 4.34 | 2.36 | 517 | 11924 | 1218 |
| Lancer | Female | 49 | 4.22 | 2.31 | 475 | 11255 | 1096 |
| Oracle | Male | 50 | 4.19 | 2.3 | 471 | 11237 | 1083 |
| Knight | Female | 51 | 4.14 | 2.14 | 567 | 13694 | 1214 |
| Bard | Male | 52 | 4.14 | 2.4 | 756 | 18266 | 1811 |
| Vampire | Monster | 53 | 4.07 | 2.16 | 100 | 2459 | 216 |
| Dancer | Female | 54 | 4.03 | 2.29 | 746 | 18498 | 1707 |
| Mindflayer | Monster | 55 | 4.01 | 1.68 | 72 | 1796 | 121 |
| Calculator | Female | 56 | 4 | 2.24 | 839 | 20966 | 1879 |
| Wizard | Male | 57 | 3.99 | 2.41 | 452 | 11335 | 1089 |
| Taiju | Monster | 58 | 3.98 | 1.86 | 69 | 1735 | 128 |
| Squire | Male | 59 | 3.85 | 2.41 | 635 | 16474 | 1532 |
| Reaper | Monster | 60 | 3.85 | 1.84 | 67 | 1739 | 123 |
| Summoner | Male | 61 | 3.84 | 2.32 | 378 | 9833 | 876 |
| Squire | Female | 62 | 3.78 | 2.24 | 449 | 11872 | 1008 |
| Time Mage | Male | 63 | 3.76 | 2.34 | 372 | 9887 | 869 |
| Calculator | Male | 64 | 3.75 | 2.34 | 553 | 14737 | 1294 |
| Explosive | Monster | 65 | 3.62 | 2.45 | 74 | 2047 | 181 |
| Plague | Monster | 66 | 3.33 | 2.03 | 62 | 1863 | 126 |
| Draugr | Monster | 67 | 3.32 | 1.89 | 54 | 1625 | 102 |
| Juravis | Monster | 68 | 3.29 | 2.53 | 55 | 1670 | 139 |
| Wild Boar | Monster | 69 | 3.1 | 2.22 | 67 | 2160 | 149 |
| Treant | Monster | 70 | 3.04 | 1.98 | 50 | 1643 | 99 |
| Revenant | Monster | 71 | 2.98 | 2.35 | 51 | 1709 | 120 |
| Skeleton | Monster | 72 | 2.96 | 1.98 | 51 | 1721 | 101 |
| Red Panther | Monster | 73 | 2.95 | 1.84 | 44 | 1490 | 81 |
| Grenade | Monster | 74 | 2.94 | 2.16 | 51 | 1737 | 110 |
| Bomb | Monster | 75 | 2.92 | 1.92 | 50 | 1710 | 96 |
| Mime | Female | 76 | 2.9 | 2.19 | 372 | 12834 | 816 |
| Porky | Monster | 77 | 2.87 | 2.33 | 60 | 2090 | 140 |
| Ghost | Monster | 78 | 2.8 | 1.95 | 44 | 1571 | 86 |
| Ahriman | Monster | 79 | 2.75 | 1.94 | 47 | 1712 | 91 |
| Iron Hawk | Monster | 80 | 2.7 | 1.95 | 44 | 1631 | 86 |
| Gobbledeguck | Monster | 81 | 2.69 | 2 | 49 | 1820 | 98 |
| Great Malboro | Monster | 82 | 2.62 | 1.49 | 57 | 2175 | 85 |
| Chocobo | Monster | 83 | 2.54 | 2.39 | 61 | 2402 | 146 |
| Black Goblin | Monster | 84 | 2.41 | 1.79 | 43 | 1782 | 77 |
| Dryad | Monster | 85 | 2.36 | 2.41 | 41 | 1739 | 99 |
| Swine | Monster | 86 | 2.33 | 2.17 | 46 | 1974 | 100 |
| Ghoul | Monster | 87 | 2.26 | 2.24 | 34 | 1503 | 76 |
| Ochu | Monster | 88 | 2.14 | 1.9 | 40 | 1867 | 76 |
| Goblin | Monster | 89 | 1.97 | 2.15 | 39 | 1981 | 84 |
| Squidraken | Monster | 90 | 1.83 | 2.19 | 37 | 2023 | 81 |
| Pisco Demon | Monster | 91 | 1.71 | 1.97 | 35 | 2044 | 69 |
| Malboro | Monster | 92 | 1.63 | 2.46 | 28 | 1714 | 69 |
| Floating Eye | Monster | 93 | 1.44 | 1.7 | 27 | 1870 | 46 |




StrikeKatana the Monk









Moonliquor the Mediator









Varr108 the Summoner









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APMLikesCats the Lancer









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DrAntiSocial the Taiju









DontBackseatGame the Lancer









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Papyrusharp the Thief









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FuumaX the Squire









BP 9 the Monk









Stone Achromous the Ninja









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ANFz the Time Mage









Reddwind the Knight









DeathTaxesAndAnime the Archer













APMLikesCats the Lancer









Chairzerker the Archer









1Pcoin the Time Mage









Chemi Electric the Calculator









[!] Nhammen the Knight









DrAntiSocial the Taiju









DontBackseatGame the Lancer









Zanbamon the Oracle













Danny Dice the Coeurl









3ngag3 the Monk









Maui Lion the Hydra









Bojanges the Samurai









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ANFz the Time Mage









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APMLikesCats the Lancer









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Danny Dice the Coeurl









3ngag3 the Monk









Maui Lion the Hydra









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Chuckolator the Priest










Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Female Monk
193 HP, 56 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 9 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.Female Monk
Unit Type Champ %: 4.34%, Champ Rate Ranking: 48, Total # of Champs: 517, Total # Rolled: 11924, Average Streak: 2.36Female Monk Default HP (193) + Black Hood (+103) + Scholar Outfit (+68)
- MP: 68Female Monk Default MP (56) + Black Hood (+2) + Scholar Outfit (+10)
Female Monk Default PA (10) + Bracer (+3)
- MA: 11Female Monk Default MA (9) + Scholar Outfit (+2)
C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Spell Edge
11 WP, 1 range, 4% evade, Ninja Blade. Effect: Chance to add Don't Act.Black Hood
+103 HP, +2 MP, Hat.Scholar Outfit
+68 HP, +10 MP, Clothing. Effect: +2 MA.Bracer
Accessory. Effect: +3 PA.Punch Art
Skillset. Monk job abilities.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Elemental
Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.Caution
Reaction. After the unit was targeted by a counterable physical attack, add Defending.Equip Knife
Support. Allows the unit to equip Rods, Knives, and Ninja Blades.Lifefont
Movement. After moving, the unit heals its HP by 10%.Target Unit Faith: 60
Spin Fist
0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).(91)Wave Fist
3 range, 0 AoE. Element: Wind. Effect: Damage (PA * ((PA + 2) / 2)).(91)Secret Fist
1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.(61%)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(90%)Chakra
0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).(Heal: 65 - HealMP: 32)Revive
1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.(82%)Pitfall
5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.(77)Water Ball
5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.(77)Hallowed Ground
5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).(77)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(77)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(77)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(77)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(77)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Female Mediator
150 HP, 51 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 10 MA, 10% C-EV. Innate: Talk Skill, Monster Talk. Equipment: Guns, Books, Hats, Clothing, Robes.Female Mediator
Unit Type Champ %: 4.49%, Champ Rate Ranking: 46, Total # of Champs: 592, Total # Rolled: 13198, Average Streak: 2.6Female Mediator Default HP (150) + Ribbon (+27) + Clothes (+33)
- MP: 96Female Mediator Default MP (51) + Ribbon (+27) + Clothes (+18)
Female Mediator Default Move (3) + Clothes (+1)
- Jump: 3C-Ev: 10% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 90% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Papyrus Codex
10 WP, 3 range, 6% evade, Book. Element: Water. Effect: Chance to add Faith, Innocent (Random).Ribbon
+27 HP, +27 MP, Hat. Effect: Immune Death, Undead, Petrify, Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Slow, Stop, Charm, Sleep, Don't Move, Don't Act.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.108 Gems
Accessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.Talk Skill
Skillset. Mediator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.White Magic
Priest abilities: Cure, Cure 2, Cure 3, Cure 4, Raise, Raise 2, Reraise, Regen, Protect, Protect 2, Shell, Shell 2, Wall, Esuna, Holy, Magic Barrier.Critical Quick
Reaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).Magic Attack Up
Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.Sonic Step
Movement. After moving, the unit gains +5 CT.Target Unit Faith: 60
Persuade
4 range, 0 AoE. Hit: Human; (MA + 59)%. Effect: Set CT to 0 (0 CT).(69%)Death Sentence
4 range, 0 AoE. Hit: Human; (MA + 34)%. Effect: Add Death Sentence.(44%)Negotiate
4 range, 0 AoE. Hit: Human; (MA + 41)%. Effect: Add Slow, Stop (Random).(51%)Cure
5 range, 1 AoE, 3 CT, 5 MP. Effect: Heal Faith(MA * 15).(58)Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(78%)Raise 2
5 range, 0 AoE, 9 CT, 20 MP. Hit: Faith(MA + 165)%. Effect: Cancel Death; If successful, Heal (100)%.(68%)Reraise
4 range, 0 AoE, 7 CT, 14 MP. Hit: Faith(MA + 155)%. Effect: Add Reraise.(64%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(83%)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Female Summoner
117 HP, 119 MP, 3 Move, 3 Jump, 8 Speed, 4 PA, 12 MA, 7% C-EV. Innate: Summon Magic. Equipment: Rods, Staves, Books, Hats, Clothing, Robes.Female Summoner
Unit Type Champ %: 6.52%, Champ Rate Ranking: 14, Total # of Champs: 1367, Total # Rolled: 20963, Average Streak: 2.62Female Summoner Default HP (117) + Red Hood (+34) + Silk Robe (+41)
- MP: 188Female Summoner Default MP (119) + Red Hood (+50) + Silk Robe (+19)
Female Summoner Default Speed (8) + Silk Robe (+1)
- Move: 3 - Jump: 3Female Summoner Default PA (4) + Poison Rod (+2)
- MA: 12C-Ev: 7% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 93% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Poison Rod
4 WP, 1 range, 17% evade, Rod. Effect: +2 PA; Chance to add Poison.Red Hood
+34 HP, +50 MP, Hat.Silk Robe
+41 HP, +19 MP, Robe. Effect: +1 Speed.Jade Armlet
Accessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.Summon Magic
Skillset. Summoner job abilities.Steal
Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.Distribute
Reaction. After the unit was healed by more HP than necessary to reach MaxHP, it heals allied damaged units equal to the excess (divided evenly).Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Target Unit Faith: 60
Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(53%)Titan
4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).(103)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(48%)Fairy
4 range, 2 AoE (homing), 6 CT, 30 MP. Effect: Heal Faith(MA * 24).(91)Steal Heart
3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.(57%)Steal Armor
2 range, 0 AoE. Hit: (Speed + 55)%. Effect: Remove target's body equipment.(64%)Steal Status
2 range, 0 AoE. Hit: Faith(MA + 173)%. Effect: Cancel statuses on target and add them to caster.(58%)Leg Aim
weapon range, 0 AoE. Hit: (Speed + 46)%. Effect: Add Don't Move.(55%)
Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Male Mime
198 HP, 33 MP, 3 Move, 4 Jump, 10 Speed, 13 PA, 11 MA, 6% C-EV. Innate: Mimic, Concentrate, Beastmaster, Throw Item, No MP. Equipment: Hats, Clothing, uncommonly [Shields, Helmets, Armor, Robes].Male Mime
Unit Type Champ %: 5.28%, Champ Rate Ranking: 28, Total # of Champs: 1074, Total # Rolled: 20338, Average Streak: 2.56Male Mime Default HP (198) + Holy Miter (+72) + Power Sleeve (+87)
- MP: 54Male Mime Default MP (33) + Holy Miter (+21)
Male Mime Default PA (13) + Power Sleeve (+2)
- MA: 11C-Ev: 6% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 94% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.Power Sleeve
+87 HP, +0 MP, Clothing. Effect: +2 PA.N-Kai Armlet
Accessory. Effect: Half Dark; Strengthen Holy; Immune Confusion, Charm.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.Concentrate
Support. Prevents physical attacks used by the unit from being evaded.Beastmaster
Support. Enables an allied Wild Beast to use its locked ability while adjacent to the unit.Throw Item
Support. Increases the range of the unit's Item abilities to 4.No MP
Support. Eliminates the MP cost of abilities used by the unit.Damage Split
Reaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Mimic
Skillset. Allows the unit to automatically copy the actions of allies without Mimic except abilities associated with a Wild Beast family, but prevents it from equipping weapons. Mimicked abilities are instant (requiring no CT) and their targeting copies the distance and direction of the original action.
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Male Lancer
194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.Male Lancer
Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67Male Lancer Default HP (194) + Leather Helmet (+37) + Carabini Mail (+105)
- MP: 40Male Lancer Default MP (34) + Leather Helmet (+6)
Male Lancer Default Speed (8) + Leather Helmet (+1) + Leather Mantle (+1)
- Move: 3 - Jump: 4Male Lancer Default PA (13) + Buckler (+1)
- MA: 4C-Ev: 18% Class Evasion
S-Ev: Phys: 17% Magic: 3% Shield Evasion
A-Ev: Phys: 10% Magic: 10% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 61.254% - S: 74.7% - B: 90%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 87.3%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Holy Lance
13 WP, 2 range, 10% evade, Spear. Element: Holy. Effect: Chance to cast Holy.Buckler
17% physical evade, 3% magic evade, Shield. Effect: +1 PA.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Carabini Mail
+105 HP, +0 MP, Armor. Effect: Half Wind, Earth, Water.Leather Mantle
10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Level Jump7
7 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(273)Vertical Jump4
4 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(273)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Holy Water
1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Gemini
Best/Worst - Sagittarius; Good - Libra, Aquarius; Bad - Virgo, Pisces.Male Archer
170 HP, 38 MP, 3 Move, 3 Jump, 9 Speed, 11 PA, 6 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Male Archer
Unit Type Champ %: 6.08%, Champ Rate Ranking: 20, Total # of Champs: 1421, Total # Rolled: 23362, Average Streak: 2.56Male Archer Default HP (170) + Crystal Helmet (+110) + Black Costume (+101)
- MP: 43Male Archer Default MP (38) + Crystal Helmet (+3) + Black Costume (+2)
Male Archer Default Jump (3) + Jump+3 (+3)
C-Ev: 16% Class Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 63% - S: 75% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 75%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ultimus Bow
12 WP, 5 range, 5% evade, Bow. Effect: Chance to cancel Undead, Innocent, Evil.Crystal Helmet
+110 HP, +3 MP, Helmet.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Charge
Skillset. Archer job abilities.Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Jump+3
Movement. Increases the unit's Jump by 3.Target Unit Faith: 60
Charge+5
weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.(360)Charge+10
weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.(480)Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(45%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(38)Ramuh
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).(38)Titan
4 range, 2 AoE (homing), 5 CT, 34 MP. Element: Earth. Effect: Damage Faith(MA * 27).(45)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(50)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Male Time Mage
141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.Male Time Mage
Unit Type Champ %: 3.76%, Champ Rate Ranking: 63, Total # of Champs: 372, Total # Rolled: 9887, Average Streak: 2.34Male Time Mage Default HP (141) + Headgear (+44) + White Robe (+75)
- MP: 139Male Time Mage Default MP (103) + Headgear (+3) + White Robe (+33)
Male Time Mage Default Speed (9) + Cypress Pole (+1)
- Move: 5Male Time Mage Default Move (3) + Move+2 (+2)
- Jump: 4Male Time Mage Default Jump (3) + Headgear (+1)
Male Time Mage Default PA (8) + Headgear (+1) + Diamond Armlet (+1)
- MA: 12Male Time Mage Default MA (10) + Cypress Pole (+1) + Diamond Armlet (+1)
C-Ev: 17% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 83% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Cypress Pole
7 WP, 2 range, 21% evade, Pole. Effect: +1 MA, +1 Speed.Headgear
+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.White Robe
+75 HP, +33 MP, Robe. Effect: Half Fire, Lightning, Ice.Diamond Armlet
Accessory. Effect: +1 PA, +1 MA; Immune Oil, Slow.Time Magic
Skillset. Time Mage job abilities.Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Auto Potion
Reaction. After the unit was damaged by an attack, it uses a Potion (healing 100 HP).Halve MP
Support. Halves the MP cost of abilities used by the unit.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Haste
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.(83%)Slow
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Slow.(83%)Immobilize
5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.(86%)Float
5 range, 1 AoE, 2 CT, 3 MP. Hit: Faith(MA + 170)%. Effect: Add Float.(77%)Stabilize Time
4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.(88%)Ramuh
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Lightning. Effect: Damage Faith(MA * 23).(117)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(117)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(153)
Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Female Calculator
123 HP, 75 MP, 3 Move, 3 Jump, 7 Speed, 5 PA, 8 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].Female Calculator
Unit Type Champ %: 4.0%, Champ Rate Ranking: 56, Total # of Champs: 839, Total # Rolled: 20966, Average Streak: 2.24Female Calculator Default HP (123) + Green Beret (+54) + Chameleon Robe (+57)
- MP: 104Female Calculator Default MP (75) + Green Beret (+1) + Chameleon Robe (+28)
Female Calculator Default Speed (7) + Green Beret (+1) + Spike Shoes (+1)
- Move: 4Female Calculator Default Move (3) + Green Beret (+1)
- Jump: 4Female Calculator Default Jump (3) + Spike Shoes (+1)
C-Ev: 9% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 91% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Thunder Rod
3 WP, 1 range, 20% evade, Rod. Element: Lightning. Effect: Strengthen Lightning; Chance to cast Bolt.Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Spike Shoes
Accessory. Effect: +1 Speed, +1 Jump.Math Skill
Skillset. Calculator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Abandon
Reaction. Doubles the unit's evasion.Attack Up
Support. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).Ignore Terrain
Movement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.Target Unit Faith: 60
CT
Algorithm for targeting units based on their CT.Prime Number
Parameter for targeting units whose algorithmic attribute is a prime number (a number divisible by only 1 and itself).5
Parameter for targeting units whose algorithmic attribute is a multiple of 5.4
Parameter for targeting units whose algorithmic attribute is a multiple of 4.3
Parameter for targeting units whose algorithmic attribute is a multiple of 3.Fire 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).(72)Bolt
5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).(58)Bolt 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).(102)Bolt 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Lightning. Effect: Damage Faith(MA * 35).(127)Ice
5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).(58)Ice 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).(127)
Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Diamond Helmet (+82) + Gold Armor (+77)
- MP: 58Male Knight Default MP (42) + Diamond Helmet (+7) + Gold Armor (+9)
Male Knight Default Jump (3) + Iron Sword (+1) + Jump+2 (+2)
Male Knight Default PA (12) + Iron Sword (+1) + Cherche (+1)
- MA: 7Male Knight Default MA (6) + Cherche (+1)
C-Ev: 14% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 86% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Iron Sword
5 WP, 1 range, 14% evade, Sword. Effect: +1 PA, +1 Jump.Diamond Helmet
+82 HP, +7 MP, Helmet.Gold Armor
+77 HP, +9 MP, Armor.Cherche
Accessory. Effect: +1 PA, +1 MA; Permanent Float, Reflect.Float
Unit hovers 1 height over the ground, allowing it to move (but not necessarily stand) on all terrain without penalty. Unit nullifies attacks of the Earth element.Reflect
Reflects most spells to another panel, mirrored from the caster. It has a duration of 32 clock ticks.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.MP Restore
Reaction. After the unit was damaged to Critical by an attack, its MP is set to its MaxMP.Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Jump+2
Movement. Increases the unit's Jump by 2.Target Unit Faith: 60
Head Break
weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.(59%)Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(67%)Magic Break
weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.(64%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(68%)Justice Sword
2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.(98)Dark Sword
2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).(AbsorbMP: 70)Moogle
4 range, 2 AoE (homing), 3 CT, 20 MP. Hit: Faith(MA + 150)%. Effect: Cancel Darkness, Confusion, Silence, Blood Suck, Oil, Berserk, Frog, Poison, Don't Move, Don't Act; If successful, Heal (10)%.(71%)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(71)Ifrit
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Fire. Effect: Damage Faith(MA * 23).(71)Carbunkle
4 range, 2 AoE (homing), 8 CT, 36 MP. Hit: Faith(MA + 140)%. Effect: Cancel Death, Undead, Petrify, Charm, Sleep, Death Sentence; If successful, Heal (20)%.(65%)Odin
4 range, 3 AoE (homing), 10 CT, 56 MP. Element: Holy. Effect: Damage Faith(MA * 39).(121)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(93)Lich
4 range, 2 AoE (homing), 9 CT, 44 MP. Element: Dark. Hit: Faith(MA + 160)%. Effect: Damage (60)%.(74%)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Taiju
509 HP, 43 MP, 4 Move, 2 Jump, 7 Speed, 14 PA, 39 MA, 3% C-EV. Innate: Counter, Wild Beast, Defense Up, Non-Charge, No MP, Landlocked. Effect: Absorb Earth; Half Water; Weak Fire; Immune Float.Taiju
Unit Type Champ %: 3.98%, Champ Rate Ranking: 58, Total # of Champs: 69, Total # Rolled: 1735, Average Streak: 1.86C-Ev: 3% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 97% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.Non-Charge
Support. Eliminates the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).No MP
Support. Eliminates the MP cost of abilities used by the unit.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Leaf Dance
0 range, 1 AoE. Effect: Damage (MA * 5).(195)Magic Spirit
0 range, 2 AoE. Effect: HealMP (MA * 2).(78)Spirit of Life
0 range, 2 AoE. Effect: Heal (MA * 4).(156)Magic Barrier*
3 range, 0 AoE, 9 CT, 35 MP. Hit: Faith(MA + 202)%. Effect: Add Reraise, Regen, Protect, Shell, Haste (All).(78%)
Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Male Lancer
194 HP, 34 MP, 3 Move, 4 Jump, 8 Speed, 13 PA, 4 MA, 18% C-EV. Innate: Jump. Equipment: Spears, Poles, Shields, Helmets, Armor, Robes.Male Lancer
Unit Type Champ %: 6.1%, Champ Rate Ranking: 19, Total # of Champs: 1826, Total # Rolled: 29914, Average Streak: 2.67Male Lancer Default HP (194) + Gold Helmet (+65) + Mythril Armor (+64)
- MP: 45Male Lancer Default MP (34) + Gold Helmet (+9) + Mythril Armor (+2)
Male Lancer Default Speed (8) + Mythril Armor (+1) + Sprint Shoes (+2)
- Move: 3 - Jump: 4C-Ev: 18% Class Evasion
W-Ev: Phys: 22%, 0% Weapon Evasion
S-Ev: Phys: 28% Magic: 4% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 46.0512% - S: 56.16% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 96%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Gokuu Pole
11 WP, 2 range, 22% evade, Pole. Effect: Chance to add Innocent.Ice Shield
28% physical evade, 4% magic evade, Shield. Effect: Absorb Ice; Half Fire.Gold Helmet
+65 HP, +9 MP, Helmet.Mythril Armor
+64 HP, +2 MP, Armor. Effect: +1 Speed.Sprint Shoes
Accessory. Effect: +2 Speed.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Parry
Reaction. Enables the evasion of the unit's equipped weapons.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Level Jump7
7 range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(143)Vertical Jump4
4 vertical range, 0 AoE, (50 / Speed) CT (jumping). Effect: If armed, Damage (PA * WP); If Spear is equipped, increase damage by 50%; If unarmed, Damage (PA * (PA * Brave / 100)).(143)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Female Oracle
139 HP, 92 MP, 3 Move, 3 Jump, 9 Speed, 5 PA, 12 MA, 22% C-EV. Innate: Yin Yang Magic. Equipment: Poles, Books, Hats, Clothing, Robes.Female Oracle
Unit Type Champ %: 4.9%, Champ Rate Ranking: 37, Total # of Champs: 882, Total # Rolled: 17990, Average Streak: 2.29Female Oracle Default HP (139) + Golden Hairpin (+79) + Mirage Vest (+56)
- MP: 135Female Oracle Default MP (92) + Golden Hairpin (+35) + Mirage Vest (+8)
Female Oracle Default Speed (9) + Mirage Vest (+1)
- Move: 3 - Jump: 3Female Oracle Default MA (12) + Wizard Mantle (+1)
C-Ev: 22% Class Evasion
A-Ev: Phys: 15% Magic: 15% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 66.3% - S: 85% - B: 85%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 85%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ivory Cane
12 WP, 2 range, 26% evade, Pole. Element: Earth.Golden Hairpin
+79 HP, +35 MP, Hat. Effect: Immune Confusion, Silence.Mirage Vest
+56 HP, +8 MP, Clothing. Effect: +1 Speed.Wizard Mantle
15% physical evade, 15% magic evade, Accessory. Effect: +1 MA.Yin Yang Magic
Skillset. Oracle job abilities.Summon Magic
Summoner abilities: Moogle, Shiva, Ramuh, Ifrit, Titan, Golem, Carbunkle, Bahamut, Odin, Leviathan, Salamander, Sylph, Fairy, Lich, Cyclops, Zodiac.Critical Quick
Reaction. After the unit was damaged to Critical by an attack, its CT is set to 100 (Quick).Doublehand
Support. Doubles the damage of the unit's basic Attack unless unarmed or equipped with a Gun, but prevents it from equipping items in the offhand.Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Poison
5 range, 1 AoE, 3 CT, 4 MP. Hit: Faith(MA + 195)%. Effect: Add Poison.(43%)Life Drain
5 range, 0 AoE, 2 CT, 16 MP. Hit: Faith(MA + 188)%. Effect: AbsorbHP (25)%.(41%)Spell Absorb
5 range, 0 AoE, 2 CT, 2 MP. Hit: Faith(MA + 192)%. Effect: AbsorbMP (33)%.(43%)Enrage
5 range, 0 AoE, 5 CT, 18 MP. Hit: Faith(MA + 135)%. Effect: Add Berserk.(31%)Paralyze
5 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 185)%. Effect: Add Don't Act.(41%)Dispel Magic
5 range, 1 AoE, 3 CT, 32 MP. Hit: Faith(MA + 205)%. Effect: Cancel Float, Reraise, Transparent, Regen, Protect, Shell, Haste, Faith, Reflect.(45%)Dark Holy
5 range, 0 AoE, 7 CT, 41 MP. Element: Dark. Effect: Damage Faith(MA * 41).(111)Shiva
4 range, 2 AoE (homing), 4 CT, 26 MP. Element: Ice. Effect: Damage Faith(MA * 23).(62)Leviathan
4 range, 3 AoE (homing), 9 CT, 50 MP. Element: Water. Effect: Damage Faith(MA * 36).(98)Sylph
4 range, 2 AoE (homing), 7 CT, 42 MP. Element: Wind. Effect: Damage Faith(MA * 30); Chance to add Silence.(81)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Thief Cap (+67) + Clothes (+33)
- MP: 58Male Ninja Default MP (40) + Clothes (+18)
Male Ninja Default Speed (10) + Thief Cap (+2)
- Move: 5Male Ninja Default Move (4) + Clothes (+1)
- Jump: 4Male Ninja Default PA (11) + Genji Gauntlet (+2)
- MA: 7Male Ninja Default MA (5) + Genji Gauntlet (+2)
C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Morning Star
16 WP, 1 range, 5% evade, Flail. Effect: Chance to add Oil.Scorpion Tail
23 WP, 1 range, 1% evade, Flail. Element: Earth. Effect: Chance to cast Nether Demon.Thief Cap
+67 HP, +0 MP, Hat. Effect: +2 Speed.Clothes
+33 HP, +18 MP, Clothing. Effect: +1 Move.Genji Gauntlet
Accessory. Effect: +2 PA, +2 MA.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Catch
Reaction. When the unit is targeted by a Throw ability, it negates that ability.Attack Up
Support. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).Lifefont
Movement. After moving, the unit heals its HP by 10%.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(108)Wand
move range, 0 AoE. Effect: Throw Rod (Wizard Rod); Damage (Speed * ThrownWP).(84)Fire
5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).(32)Fire 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).(41)Bolt 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).(57)Ice 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).(57)Ice 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Ice. Effect: Damage Faith(MA * 35).(72)Empower
4 range, 0 AoE, 9 CT, 13 MP. Hit: Faith(MA + 236)%. Effect: +2 PA, +2 MA, +2 Speed.(71%)
Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Leather Helmet (+37) + Chameleon Robe (+57)
- MP: 89Male Squire Default MP (55) + Leather Helmet (+6) + Chameleon Robe (+28)
Male Squire Default Speed (9) + Leather Helmet (+1) + Battle Boots (+1)
- Move: 6Male Squire Default Move (4) + Coral Sword (+1) + Battle Boots (+1)
- Jump: 3C-Ev: 8% Class Evasion
S-Ev: Phys: 40% Magic: 7% Shield Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 55.2% - S: 60% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 93%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Coral Sword
9 WP, 1 range, 10% evade, Sword. Element: Lightning. Effect: +1 Move.Crystal Shield
40% physical evade, 7% magic evade, Shield.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Battle Boots
Accessory. Effect: +1 Speed, +1 Move.Basic Skill
Skillset. Squire job abilities.Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.Damage Split
Reaction. After the unit was damaged by an attack, it heals half of that damage and retaliates with damage equal to the amount healed.Equip Armor
Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Throw Stone
4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.(9 - 18)Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Fury
0 range, 0 AoE. Hit: (PA + 85)%. Effect: Add Berserk, Haste (All); If successful, Heal (35)%.(94%)Wish
1 range, 0 AoE. Effect: Heal (MaxHP * 2 / 5); DamageCaster (MaxHP / 5).(Heal: 73 Self Hurt: 36)Ultima
5 range, 1 AoE, 5 CT, 9 MP. Element: Holy. Effect: Damage Faith(MA * 25).(79)Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(66%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(63%)Justice Sword
2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.(99)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Male Calculator
132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].Male Calculator
Unit Type Champ %: 3.75%, Champ Rate Ranking: 64, Total # of Champs: 553, Total # Rolled: 14737, Average Streak: 2.34Male Calculator Default HP (132) + Iron Helmet (+47) + Earth Clothes (+93)
- MP: 92Male Calculator Default MP (70) + Iron Helmet (+8) + Earth Clothes (+14)
Male Calculator Default Move (3) + Germinas Boots (+1)
- Jump: 5Male Calculator Default Jump (3) + Germinas Boots (+1) + Jump+1 (+1)
Male Calculator Default PA (7) + Iron Helmet (+1)
- MA: 7C-Ev: 9% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 91% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Flail
11 WP, 1 range, 2% evade, Flail. Effect: Chance to cancel Charging, Defending, Performing.Iron Helmet
+47 HP, +8 MP, Helmet. Effect: +1 PA.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Germinas Boots
Accessory. Effect: +1 Move, +1 Jump.Math Skill
Skillset. Calculator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Griffin Skill
Faith Save
Reaction. After the unit was targeted by an ability using MP, it gains +3 Faith.Magic Attack Up
Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.Jump+1
Movement. Increases the unit's Jump by 1.Target Unit Faith: 60
Blue Magic
Enables the unit to equip special secondary skillsets that feature both monster and exclusive abilities.Scratch Up
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(32)Feather Bomb
5 range, 0 AoE. Element: Wind. Effect: Damage (MA * 2).(14)Shine Lover
3 range, 0 AoE. Hit: (PA + 66)%. Effect: DamageMP (66)%.(73%)Peck
3 range, 0 AoE. Hit: (MA + 53)%. Effect: -2 PA.(60%)Beak
1 range, 0 AoE. Hit: (MA + 36)%. Effect: Add Petrify.(43%)Scratch
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(32)Poison Nail
2 range, 0 AoE. Hit: (MA + 58)%. Effect: Add Poison; If successful, Damage (15)%.(65%)Cat Kick
1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.(8 - 64)Blaster
3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).(45%)Blood Suck
1 range, 0 AoE. Effect: AbsorbHP (25)%; Chance to add Blood Suck.
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Calculator
132 HP, 70 MP, 3 Move, 3 Jump, 7 Speed, 7 PA, 7 MA, 9% C-EV. Innate: Math Skill, Monster Talk. Equipment: Books, Rods, Poles, Hats, Clothing, Robes, if Blue Mage [Flails, Helmets, Armor, uncommonly Shields].Male Calculator
Unit Type Champ %: 3.75%, Champ Rate Ranking: 64, Total # of Champs: 553, Total # Rolled: 14737, Average Streak: 2.34Male Calculator Default HP (132) + Iron Helmet (+47) + Linen Cuirass (+46)
- MP: 89Male Calculator Default MP (70) + Iron Helmet (+8) + Linen Cuirass (+11)
Male Calculator Default Speed (7) + Leather Mantle (+1)
- Move: 4Male Calculator Default Move (3) + Linen Cuirass (+1)
- Jump: 6Male Calculator Default Jump (3) + Jump+3 (+3)
Male Calculator Default PA (7) + Battle Bamboo (+2) + Iron Helmet (+1)
- MA: 7C-Ev: 9% Class Evasion
A-Ev: Phys: 10% Magic: 10% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 81.9% - S: 90% - B: 90%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 90%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Battle Bamboo
8 WP, 2 range, 28% evade, Pole. Effect: +2 PA.Iron Helmet
+47 HP, +8 MP, Helmet. Effect: +1 PA.Linen Cuirass
+46 HP, +11 MP, Armor. Effect: +1 Move.Leather Mantle
10% physical evade, 10% magic evade, Accessory. Effect: +1 Speed.Math Skill
Skillset. Calculator job abilities.Monster Talk
Support. Enables the unit's Talk Skill abilities to hit monsters.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Speed Save
Reaction. After the unit was damaged by an attack, it gains +1 Speed.Equip Armor
Support. Allows the unit to equip Helmets, Hats, Clothing, Armor, and Robes.Jump+3
Movement. Increases the unit's Jump by 3.Target Unit Faith: 60
CT
Algorithm for targeting units based on their CT.Height
Algorithm for targeting units based on the height they are standing on.Prime Number
Parameter for targeting units whose algorithmic attribute is a prime number (a number divisible by only 1 and itself).4
Parameter for targeting units whose algorithmic attribute is a multiple of 4.3
Parameter for targeting units whose algorithmic attribute is a multiple of 3.Fire
5 range, 1 AoE, 3 CT, 6 MP. Element: Fire. Effect: Damage Faith(MA * 16).(40)Fire 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Fire. Effect: Damage Faith(MA * 20).(51)Fire 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Fire. Effect: Damage Faith(MA * 28).(71)Bolt
5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).(40)Bolt 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Lightning. Effect: Damage Faith(MA * 28).(71)Ice 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).(51)Ice 3
5 range, 1 AoE, 6 CT, 24 MP. Element: Ice. Effect: Damage Faith(MA * 28).(71)
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Green Beret (+54) + Leather Outfit (+36)
- MP: 53Male Ninja Default MP (40) + Green Beret (+1) + Leather Outfit (+12)
Male Ninja Default Speed (10) + Green Beret (+1) + Leather Outfit (+1)
- Move: 6Male Ninja Default Move (4) + Green Beret (+1) + Move+1 (+1)
- Jump: 4C-Ev: 20% Class Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 60% - S: 75% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 75%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Thief Knife
5 WP, 1 range, 18% evade, Knife. Effect: Chance to cast Steal Accessory.Mage Masher
6 WP, 1 range, 10% evade, Knife. Effect: Chance to add Silence.Green Beret
+54 HP, +1 MP, Hat. Effect: +1 Speed, +1 Move.Leather Outfit
+36 HP, +12 MP, Clothing. Effect: +1 Speed.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Steal
Thief abilities: Gil Taking, Steal Heart, Steal Helmet, Steal Armor, Steal Shield, Steal Weapon, Steal Accessory, Steal Status, Arm Aim, Leg Aim.Blade Grasp
Reaction. When the unit is targeted by a counterable physical attack, it negates that attack.Magic Attack Up
Support. Increases the damage (or hitrate) of the unit's magical attacks by a third.Move+1
Movement. Increases the unit's Move by 1.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(108)Stick
move range, 0 AoE. Effect: Throw Pole (Ivory Cane); Damage (Speed * ThrownWP).(144)Steal Heart
3 range, 0 AoE. Hit: Different Sex; (MA + 45)%. Effect: Add Charm.(50%)Steal Accessory
2 range, 0 AoE. Hit: (Speed + 70)%. Effect: Remove target's accessory.(82%)
Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Male Thief
188 HP, 36 MP, 4 Move, 3 Jump, 10 Speed, 10 PA, 5 MA, 30% C-EV. Innate: Steal. Equipment: Knives, Ninja Blades, Swords, Hats, Clothing.Male Thief
Unit Type Champ %: 4.7%, Champ Rate Ranking: 39, Total # of Champs: 863, Total # Rolled: 18370, Average Streak: 2.29Male Thief Default HP (188) + Flash Hat (+88) + Leather Outfit (+36)
- MP: 53Male Thief Default MP (36) + Flash Hat (+5) + Leather Outfit (+12)
Male Thief Default Speed (10) + Flash Hat (+1) + Leather Outfit (+1)
- Move: 4 - Jump: 3Male Thief Default MA (5) + Flash Hat (+1)
C-Ev: 30% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 70% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Blind Knife
8 WP, 1 range, 8% evade, Ninja Blade. Effect: Chance to add Darkness.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Leather Outfit
+36 HP, +12 MP, Clothing. Effect: +1 Speed.Jade Armlet
Accessory. Effect: Half Water; Strengthen Earth; Immune Petrify, Stop.Steal
Skillset. Thief job abilities.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Halve MP
Support. Halves the MP cost of abilities used by the unit.Retreat
Movement. While in Critical, increases the unit's Move by 4.Target Unit Faith: 60
Arm Aim
weapon range, 0 AoE. Hit: (Speed + 42)%. Effect: Add Don't Act.(54%)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)Hi-Ether
1 range, 0 AoE. Effect: HealMP (50).Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Female Dancer
157 HP, 53 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 9 MA, 15% C-EV. Innate: Dance. Equipment: Fabrics, Bags, Hats, Clothing, Robes, rarely Knives.Female Dancer
Unit Type Champ %: 4.03%, Champ Rate Ranking: 54, Total # of Champs: 746, Total # Rolled: 18498, Average Streak: 2.29Female Dancer Default HP (157) + Holy Miter (+72) + Earth Clothes (+93)
- MP: 88Female Dancer Default MP (53) + Holy Miter (+21) + Earth Clothes (+14)
Female Dancer Default Move (3) + Move+2 (+2)
- Jump: 3C-Ev: 15% Class Evasion
A-Ev: Phys: 20% Magic: 20% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 68% - S: 80% - B: 80%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 80%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Star Bag
20 WP, 1 range, 3% evade, Bag.Holy Miter
+72 HP, +21 MP, Hat. Effect: Strengthen Holy; Initial Regen.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Small Mantle
20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.Regen
Unit is healed by 12.5% at the end of each of its turns. It has a duration of 40 clock ticks.Dance
Skillset. Dancer job abilities.Battle Skill
Knight abilities: Head Break, Armor Break, Shield Break, Weapon Break, Magic Break, Speed Break, Power Break, Mind Break, Stasis Sword, Justice Sword, Dark Sword, Night Sword, Surging Sword, Explosion Sword.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Magic Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from magical attacks by a third.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Slow Dance
0 range, 255 AoE (homing), 6 CT (recurring). Hit: (50)%. Effect: -1 Speed.Polka Polka
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: -1 PA.Disillusion
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: -1 MA.Nameless Dance
0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).Last Dance
0 range, 255 AoE (homing), 8 CT (recurring). Hit: (33)%. Effect: Set CT to 0 (0 CT).Void Storage
4 range, 1 AoE (multihit), 4 CT, 13 MP. Element: Dark. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 111) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)); Chance to add Darkness, Confusion, Silence, Frog, Poison, Slow, Sleep (Random).(68)Nether Demon
4 range, 1 AoE (multihit), 3 CT, 10 MP. Element: Earth. Hit: Random(1,10) times. Effect: Damage (MA * ((MA + 121) / 2) * ((100 - Faith) / 100) * ((100 - TargetFaith) / 100)).(80)Head Break
weapon range, 0 AoE. Hit: (PA + WP + 40)%. Effect: Remove target's head equipment; If none is equipped, basic Attack instead.(68%)Shield Break
weapon range, 0 AoE. Hit: (PA + WP + 56)%. Effect: Remove target's shield; If none is equipped, basic Attack instead.(84%)Stasis Sword
1 range, 1 AoE, 3 CT, 19 MP. Effect: Damage (PA * (WP + 1)); Chance to add Stop.(176)Justice Sword
2 range, 0 AoE, 2 CT, 21 MP. Effect: Damage (PA * (WP + 2)); Chance to add Death Sentence.(176)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Blue Dragon
480 HP, 24 MP, 5 Move, 3 Jump, 8 Speed, 18 PA, 40 MA, 8% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Ignore Terrain, Landlocked. Effect: Absorb Ice; Weak Lightning; Immune Float.Blue Dragon
Unit Type Champ %: 8.47%, Champ Rate Ranking: 9, Total # of Champs: 155, Total # Rolled: 1831, Average Streak: 2.61C-Ev: 8% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 92% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Ignore Terrain
Movement. Eliminates the unit's movement penalty for moving through water (even while submerged), and allows it to move (but not stand) on lava with a movement penalty.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Slam
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(144)Ice Breath
2 range, 2 AoE (linear). Element: Ice. Effect: Damage (MA * 5).(200)Tail Swing
1 range, 0 AoE. Effect: Damage (PA * Random(1,15)); Chance to knockback.(18 - 270)Fire Breath*
2 range, 2 AoE (linear). Element: Fire. Effect: Damage (MA * 5).(200)
Sagittarius
Best/Worst - Gemini; Good - Aries, Leo; Bad - Pisces, Virgo.Coeurl
274 HP, 16 MP, 4 Move, 5 Jump, 11 Speed, 13 PA, 41 MA, 27% C-EV. Innate: Counter, Wild Beast, Ignore Height, Retreat, Landlocked. Effect: Half Ice; Weak Earth.Coeurl
Unit Type Champ %: 4.66%, Champ Rate Ranking: 40, Total # of Champs: 84, Total # Rolled: 1804, Average Streak: 2.33C-Ev: 27% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 73% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Retreat
Movement. While in Critical, increases the unit's Move by 4.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Scratch
1 range, 0 AoE. Effect: Damage (PA * (PA * Brave / 100)).(130)Cat Kick
1 range, 0 AoE. Element: Earth. Effect: Damage (PA * Random(1,8)); Chance to knockback.(13 - 104)Blaster
3 range, 0 AoE. Hit: (MA + 38)%. Effect: Add Petrify, Stop, Sleep (Random).(79%)Poison Nail*
2 range, 0 AoE. Hit: (MA + 58)%. Effect: Add Poison; If successful, Damage (15)%.(99%)
Leo
Best/Worst - Aquarius; Good - Sagittarius, Aries; Bad - Scorpio, Taurus.Male Monk
206 HP, 52 MP, 3 Move, 4 Jump, 8 Speed, 12 PA, 7 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.Male Monk
Unit Type Champ %: 6.51%, Champ Rate Ranking: 15, Total # of Champs: 1770, Total # Rolled: 27188, Average Streak: 2.59Male Monk Default HP (206) + Twist Headband (+60) + Earth Clothes (+93)
- MP: 79Male Monk Default MP (52) + Twist Headband (+13) + Earth Clothes (+14)
Male Monk Default Jump (4) + Ignore Height (+50)
Male Monk Default PA (12) + Twist Headband (+2) + Genji Gauntlet (+2)
- MA: 9Male Monk Default MA (7) + Genji Gauntlet (+2)
C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Twist Headband
+60 HP, +13 MP, Hat. Effect: +2 PA.Earth Clothes
+93 HP, +14 MP, Clothing. Effect: Absorb Earth; Strengthen Earth.Genji Gauntlet
Accessory. Effect: +2 PA, +2 MA.Punch Art
Skillset. Monk job abilities.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Charge
Archer abilities: Charge+1, Charge+2, Charge+3, Charge+4, Charge+5, Charge+7, Charge+10, Charge+20.Regenerator
Reaction. After the unit was damaged by an attack, add Regen.Attack Up
Support. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Target Unit Faith: 60
Earth Slash
8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).(128)Secret Fist
1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.(59%)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(93%)Chakra
0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).(Heal: 80 - HealMP: 40)Revive
1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.(85%)Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(229)Charge+3
weapon range, 0 AoE, 5 CT (aiming). Effect: Basic Attack with +3 added to the primary stat.(256)Charge+5
weapon range, 0 AoE, 7 CT (aiming). Effect: Basic Attack with +5 added to the primary stat.(283)Charge+7
weapon range, 0 AoE, 9 CT (aiming). Effect: Basic Attack with +7 added to the primary stat.(310)Charge+10
weapon range, 0 AoE, 12 CT (aiming). Effect: Basic Attack with +10 added to the primary stat.(351)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Hydra
496 HP, 10 MP, 4 Move, 4 Jump, 9 Speed, 18 PA, 12 MA, 6% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Water; Weak Ice, Wind; Immune Float.Hydra
Unit Type Champ %: 6.55%, Champ Rate Ranking: 13, Total # of Champs: 120, Total # Rolled: 1833, Average Streak: 2.6C-Ev: 6% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 94% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Triple Attack
1 range, 1 AoE (trilinear). Effect: Damage (PA * (PA * Brave / 100)).(144)Triple Flame
4 range, 1 AoE (multihit). Element: Fire. Hit: 3 times. Effect: Damage (MA * ((MA + 20) / 2)).(192)Triple Thunder*
4 range, 1 AoE (multihit). Element: Lightning. Hit: 3 times. Effect: Damage (MA * ((MA + 12) / 2)).(144)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Female Samurai
135 HP, 66 MP, 3 Move, 3 Jump, 8 Speed, 11 PA, 9 MA, 27% C-EV. Innate: Draw Out. Equipment: Katanas, Spears, Helmets, Armor, Robes.Female Samurai
Unit Type Champ %: 5.24%, Champ Rate Ranking: 30, Total # of Champs: 962, Total # Rolled: 18355, Average Streak: 2.39Female Samurai Default HP (135) + Mythril Helmet (+59) + Diamond Armor (+86)
- MP: 75Female Samurai Default MP (66) + Mythril Helmet (+2) + Diamond Armor (+7)
Female Samurai Default Speed (8) + Mythril Helmet (+1) + Cursed Ring (+1)
- Move: 3 - Jump: 3Female Samurai Default PA (11) + Cursed Ring (+1)
- MA: 10Female Samurai Default MA (9) + Cursed Ring (+1)
C-Ev: 27% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 73% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Muramasa
16 WP, 1 range, 15% evade, Katana. Element: Dark.Mythril Helmet
+59 HP, +2 MP, Helmet. Effect: +1 Speed.Diamond Armor
+86 HP, +7 MP, Armor.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Draw Out
Skillset. Samurai job abilities.Dance
Dancer abilities: Witch Hunt, Wiznaibus, Slow Dance, Polka Polka, Disillusion, Nameless Dance, Last Dance, Void Storage, Obsidian Blade, Nether Demon, Dragon Pit. Only compatible with females.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Defense Up
Support. Decreases the damage (or hitrate) that the unit takes from physical attacks by a third.Lava Walking
Movement. Allows the unit to move and stand on lava.Target Unit Faith: 60
Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(80)Bizen Boat
0 range, 2 AoE. Effect: DamageMP (MA * 5).(MP Damage: 50)Kiyomori
0 range, 2 AoE. Effect: Add Protect, Shell (Random).Muramasa
0 range, 2 AoE. Effect: Damage (MA * 14); Chance to add Confusion, Death Sentence (Random).(140)Wiznaibus
0 range, 255 AoE (homing), 5 CT (recurring). Effect: Damage (PA + (PA * Brave / 100)).(17)Polka Polka
0 range, 255 AoE (homing), 7 CT (recurring). Hit: (50)%. Effect: -1 PA.Nameless Dance
0 range, 255 AoE (homing), 10 CT (recurring), 5 MP. Hit: (50)%. Effect: Add Darkness, Confusion, Silence, Frog, Poison, Slow, Stop, Sleep (Random).
Aries
Best/Worst - Libra; Good - Sagittarius, Leo; Bad - Cancer, Capricorn.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Black Hood (+103) + Chain Mail (+58)
- MP: 57Male Squire Default MP (55) + Black Hood (+2)
Male Squire Default Move (4) + Move+2 (+2)
- Jump: 4Male Squire Default Jump (3) + Chain Mail (+1)
C-Ev: 8% Class Evasion
S-Ev: Phys: 19% Magic: 8% Shield Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 55.89% - S: 60.75% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 69%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Flame Whip
14 WP, 1 range, 3% evade, Flail. Element: Fire. Effect: Chance to cast Fire 2.Bronze Shield
19% physical evade, 8% magic evade, Shield.Black Hood
+103 HP, +2 MP, Hat.Chain Mail
+58 HP, +0 MP, Armor. Effect: +1 Jump; Immune Don't Act.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Basic Skill
Skillset. Squire job abilities.Draw Out
Samurai abilities: Asura, Koutetsu, Bizen Boat, Murasame, Heaven's Cloud, Kiyomori, Muramasa, Kikuichimonji, Masamune, Chirijiraden.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Short Status
Support. Halves the duration of status effects (both positive and negative) applied to the unit.Move+2
Movement. Increases the unit's Move by 2.Target Unit Faith: 60
Dash
1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.(9 - 36)Tickle
1 range, 0 AoE. Hit: (MA + 67)%. Effect: Cancel Charging, Defending, Performing, Confusion, Charm, Sleep.(74%)Cheer Up
3 range, 0 AoE. Hit: (MA + 87)%. Effect: Add Defending, Float, Reraise, Transparent, Regen, Faith (Separate).(94%)Asura
0 range, 2 AoE. Effect: Damage (MA * 8); Chance to cancel Defending, Float, Berserk, Regen, Protect, Shell, Haste, Slow.(56)Murasame
0 range, 2 AoE. Effect: Heal (MA * 9).(63)Masamune
0 range, 2 AoE. Effect: Add Regen, Haste (Random).
Cancer
Best/Worst - Capricorn; Good - Scorpio, Pisces; Bad - Libra, Aries.Female Monk
193 HP, 56 MP, 3 Move, 4 Jump, 8 Speed, 10 PA, 9 MA, 24% C-EV. Innate: Punch Art, Martial Arts. Equipment: Hats, Clothing.Female Monk
Unit Type Champ %: 4.34%, Champ Rate Ranking: 48, Total # of Champs: 517, Total # Rolled: 11924, Average Streak: 2.36Female Monk Default HP (193) + Black Hood (+103) + Black Costume (+101)
- MP: 60Female Monk Default MP (56) + Black Hood (+2) + Black Costume (+2)
Female Monk Default Speed (8) + Cursed Ring (+1)
- Move: 6Female Monk Default Move (3) + Move+3 (+3)
- Jump: 4Female Monk Default PA (10) + Cursed Ring (+1)
- MA: 10Female Monk Default MA (9) + Cursed Ring (+1)
C-Ev: 24% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Black Hood
+103 HP, +2 MP, Hat.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Cursed Ring
Accessory. Effect: +1 PA, +1 MA, +1 Speed; Permanent Undead.Undead
Most abilities that would heal the unit's HP damage it instead, but abilities that would absorb the unit's HP are reversed (healing it instead). At the start of the unit's fourth turn with Death, it has a 62.5% chance to resurrect with random HP instead of Crystal being applied.Punch Art
Skillset. Monk job abilities.Martial Arts
Support. Increases the damage (or hitrate) of the unit's unarmed attacks, Punch Art abilities, and certain other physical abilities by 50%.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.MA Save
Reaction. After the unit was damaged by an attack, it gains +1 MA.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Move+3
Movement. Increases the unit's Move by 3.Target Unit Faith: 60
Spin Fist
0 range, 1 AoE. Effect: Damage (PA * ((PA + 1) / 2)).(66)Earth Slash
8 range, 8 AoE (linear). Element: Earth. Effect: Damage (PA * (PA / 2)).(60)Secret Fist
1 range, 0 AoE. Hit: (MA + 50)%. Effect: Add Death Sentence.(60%)Purification
0 range, 1 AoE. Hit: (PA + 77)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(88%)Chakra
0 range, 1 AoE. Effect: Heal (PA * 5); HealMP (PA * 5 / 2).(Heal: 55 - HealMP: 27)Revive
1 range, 0 AoE. Effect: Hit: (PA + 69)%. Effect: Cancel Death; If successful, Heal (25)%.(80%)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)Hi-Ether
1 range, 0 AoE. Effect: HealMP (50).Antidote
1 range, 0 AoE. Effect: Cancel Poison.Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Holy Water
1 range, 0 AoE. Effect: Cancel Undead, Blood Suck.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
Taurus
Best/Worst - Scorpio; Good - Virgo, Capricorn; Bad - Leo, Aquarius.Male Ninja
119 HP, 40 MP, 4 Move, 4 Jump, 10 Speed, 11 PA, 5 MA, 20% C-EV. Innate: Throw, Dual Wield. Equipment: Ninja Blades, Knives, Flails, Hats, Clothing.Male Ninja
Unit Type Champ %: 6.05%, Champ Rate Ranking: 21, Total # of Champs: 1779, Total # Rolled: 29400, Average Streak: 2.55Male Ninja Default HP (119) + Headgear (+44) + Leather Outfit (+36)
- MP: 55Male Ninja Default MP (40) + Headgear (+3) + Leather Outfit (+12)
Male Ninja Default Speed (10) + Leather Outfit (+1)
- Move: 4 - Jump: 5Male Ninja Default Jump (4) + Headgear (+1)
Male Ninja Default PA (11) + Headgear (+1)
- MA: 5C-Ev: 20% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 80% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Assassin Dagger
8 WP, 1 range, 15% evade, Knife. Effect: Chance to add Death Sentence.Cultist Dagger
9 WP, 1 range, 13% evade, Knife. Effect: Chance to add Undead.Headgear
+44 HP, +3 MP, Hat. Effect: +1 PA, +1 Jump.Leather Outfit
+36 HP, +12 MP, Clothing. Effect: +1 Speed.Defense Ring
Accessory. Effect: Half Wind; Strengthen Water; Immune Death, Sleep.Throw
Skillset. Ninja job abilities.Dual Wield
Support. Allows the unit to equip an additional weapon in the offhand unless equipped with a Bow, attacking once with each (or both fists if unarmed).Elemental
Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.Counter Magic
Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Waterwalking
Movement. Allows the unit to move and stand on the surface of water.Target Unit Faith: 60
Shuriken
move range, 0 AoE. Effect: Throw Shuriken (Shuriken, Magic Shuriken, Yagyu Shuriken); Damage (Speed * ThrownWP).(99)Knife
move range, 0 AoE. Effect: Throw Knife (Air Knife); Damage (Speed * ThrownWP).(110)Pitfall
5 range, 1 AoE. Terrain: Dirt, Wasteland, Road, Pit. Element: Dark. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Move.(35)Hell Ivy
5 range, 1 AoE. Terrain: Grassland, Thicket, Ivy, Plant. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Stop.(35)Hallowed Ground
5 range, 1 AoE. Terrain: Gravel, Marble, Wall, Mud, Tomb. Element: Holy. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Petrify, Oil (Random).(35)Local Quake
5 range, 1 AoE. Terrain: Stone, Basalt. Element: Earth. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Confusion.(35)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(35)Will-O-Wisp
5 range, 1 AoE. Terrain: Wood, Carpet, Box, Stairs, Deck, Obstacle. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Sleep.(35)Quicksand
5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.(35)Blizzard
5 range, 1 AoE. Terrain: Snow, Glacier. Element: Ice. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Silence.(35)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(35)
Pisces
Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.Serpentarius
514 HP, 82 MP, 4 Move, 4 Jump, 6 Speed, 10 PA, 13 MA, 16% C-EV. Innate: Counter, Sicken, Manafont, Landlocked. Effect: Half Ice; Weak Earth; Immune Float, Transparent, Chicken, Frog.Serpentarius
Unit Type Champ %: 7.06%, Champ Rate Ranking: 12, Total # of Champs: 151, Total # Rolled: 2140, Average Streak: 2.66C-Ev: 16% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 84% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Sicken
Support. Allows physical attacks used by the unit to add Poison (except a basic Attack with a Gun).Manafont
Movement. After moving, the unit heals its MP by 10%.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Snake Carrier
1 range, 0 AoE, 1 MP. Effect: AbsorbHP (29)%; Add Undead, Darkness, Confusion, Blood Suck, Oil, Frog, Poison, Charm, Sleep, Death Sentence (Random).Toxic Toad
5 range, 2 AoE, 6 CT. Hit: Faith(MA + 109)%. Effect: Add Frog, Poison (All).Midgar Swarm
4 range, 2 AoE, 4 CT, 37 MP. Element: Water. Effect: Damage (MA * 18).(208)Scream
0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.
Capricorn
Best/Worst - Cancer; Good - Taurus, Virgo; Bad - Libra, Aries.Female Priest
166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Female Priest
Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51Female Priest Default HP (166) + Leather Cap (+31) + Light Robe (+84)
- MP: 156Female Priest Default MP (101) + Leather Cap (+10) + Light Robe (+45)
Female Priest Default Speed (9) + Rainbow Staff (+1) + Leather Cap (+1)
- Move: 3 - Jump: 4Female Priest Default Jump (3) + Jump+1 (+1)
Female Priest Default MA (11) + Light Robe (+1)
C-Ev: 5% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 95% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Rainbow Staff
6 WP, 1 range, 11% evade, Staff. Element: Earth. Effect: +1 Speed.Leather Cap
+31 HP, +10 MP, Hat. Effect: +1 Speed.Light Robe
+84 HP, +45 MP, Robe. Effect: +1 MA; Absorb Dark.108 Gems
Accessory. Effect: Strengthen Fire, Lightning, Ice, Wind, Earth, Water, Holy, Dark; Immune Blood Suck, Frog, Poison.White Magic
Skillset. Priest job abilities.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.Counter Magic
Reaction. After the unit was targeted by certain offensive magic while having enough MP to cast that same spell, it retaliates with a cast of that spell.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Jump+1
Movement. Increases the unit's Jump by 1.Target Unit Faith: 60
Cure 2
5 range, 1 AoE, 4 CT, 10 MP. Effect: Heal Faith(MA * 20).(97)Cure 3
5 range, 1 AoE, 6 CT, 16 MP. Effect: Heal Faith(MA * 30).(146)Cure 4
5 range, 1 AoE, 8 CT, 24 MP. Effect: Heal Faith(MA * 40).(195)Protect
4 range, 1 AoE, 2 CT, 6 MP. Hit: Faith(MA + 200)%. Effect: Add Protect.(86%)Wall
4 range, 0 AoE, 4 CT, 22 MP. Hit: Faith(MA + 145)%. Effect: Add Protect, Shell (All).(64%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(88%)Fire 4
5 range, 2 AoE, 8 CT, 48 MP. Element: Fire. Effect: Damage Faith(MA * 35).(171)Bolt
5 range, 1 AoE, 3 CT, 6 MP. Element: Lightning. Effect: Damage Faith(MA * 16).(78)Bolt 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Lightning. Effect: Damage Faith(MA * 20).(97)Ice
5 range, 1 AoE, 3 CT, 6 MP. Element: Ice. Effect: Damage Faith(MA * 16).(78)Ice 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).(97)
Scorpio
Best/Worst - Taurus; Good - Pisces, Cancer; Bad - Aquarius, Leo.Male Time Mage
141 HP, 103 MP, 3 Move, 3 Jump, 9 Speed, 8 PA, 10 MA, 17% C-EV. Innate: Time Magic. Equipment: Staves, Poles, Hats, Clothing, Robes.Male Time Mage
Unit Type Champ %: 3.76%, Champ Rate Ranking: 63, Total # of Champs: 372, Total # Rolled: 9887, Average Streak: 2.34Male Time Mage Default HP (141) + Twist Headband (+60) + Chameleon Robe (+57)
- MP: 144Male Time Mage Default MP (103) + Twist Headband (+13) + Chameleon Robe (+28)
Male Time Mage Default Jump (3) + Teleport (+50)
Male Time Mage Default PA (8) + Twist Headband (+2) + Bracer (+3)
- MA: 10C-Ev: 17% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 83% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Gold Staff
7 WP, 1 range, 23% evade, Staff. Effect: Chance to cast Spell Absorb.Twist Headband
+60 HP, +13 MP, Hat. Effect: +2 PA.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Bracer
Accessory. Effect: +3 PA.Time Magic
Skillset. Time Mage job abilities.Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Absorb Used MP
Reaction. After the unit was targeted by an ability using MP, it heals its MP by the amount spent.Throw Item
Support. Increases the range of the unit's Item abilities to 4.Teleport
Movement. Allows the unit to teleport directly to a tile within its move range.Target Unit Faith: 60
Haste
4 range, 1 AoE, 2 CT, 8 MP. Hit: Faith(MA + 185)%. Effect: Add Haste.(91%)Immobilize
5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.(93%)Reflect
5 range, 0 AoE, 2 CT, 12 MP. Hit: Faith(MA + 180)%. Effect: Add Reflect.(88%)Demi
5 range, 1 AoE, 3 CT, 18 MP. Hit: Faith(MA + 208)%. Effect: Damage (25)%.(100%)Demi 2
5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.(81%)Meteor
5 range, 3 AoE, 12 CT, 70 MP. Effect: Damage Faith(MA * 60).(280)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)Antidote
1 range, 0 AoE. Effect: Cancel Poison.Eye Drop
1 range, 0 AoE. Effect: Cancel Darkness.Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.Phoenix Down
1 range, 0 AoE. Cancel Death; If successful, Heal Random(1,20); If Undead, Damage (100)% instead.
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Male Knight
202 HP, 42 MP, 3 Move, 3 Jump, 8 Speed, 12 PA, 6 MA, 14% C-EV. Innate: Battle Skill, Equip Shield. Equipment: Knight Swords, Swords, Axes, Shields, Helmets, Armor, Robes.Male Knight
Unit Type Champ %: 5.91%, Champ Rate Ranking: 22, Total # of Champs: 2133, Total # Rolled: 36108, Average Streak: 2.55Male Knight Default HP (202) + Leather Helmet (+37) + Linen Robe (+35)
- MP: 63Male Knight Default MP (42) + Leather Helmet (+6) + Linen Robe (+15)
Male Knight Default Speed (8) + Mythril Shield (+1) + Leather Helmet (+1)
- Move: 4Male Knight Default Move (3) + Linen Robe (+1)
- Jump: 3Male Knight Default MA (6) + Linen Robe (+1)
C-Ev: 14% Class Evasion
S-Ev: Phys: 22% Magic: 6% Shield Evasion
A-Ev: Phys: 30% Magic: 15% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 46.956% - S: 54.6% - B: 70%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 79.9%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Ragnarok
20 WP, 1 range, 27% evade, Knight Sword. Effect: Permanent Shell.Mythril Shield
22% physical evade, 6% magic evade, Shield. Effect: +1 Speed.Leather Helmet
+37 HP, +6 MP, Helmet. Effect: +1 Speed.Linen Robe
+35 HP, +15 MP, Robe. Effect: +1 MA, +1 Move.Elf Mantle
30% physical evade, 15% magic evade, Accessory.Shell
Decreases the damage (or hitrate) that the unit takes from magical attacks by a third. It has a duration of 36 clock ticks.Battle Skill
Skillset. Knight job abilities.Equip Shield
Support. Allows the unit to equip Shields (even if a Knight Sword or Bow is equipped).Item
Chemist abilities: Potion, Hi-Potion, X-Potion, Ether, Hi-Ether, Elixir, Antidote, Eye Drop, Echo Grass, Maiden's Kiss, Soft, Holy Water, Remedy, Phoenix Down.Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Attack Up
Support. Increases the damage (or hitrate) of the unit's physical attacks by a third (except jumping and Throw abilities).Retreat
Movement. While in Critical, increases the unit's Move by 4.Target Unit Faith: 60
Armor Break
weapon range, 0 AoE. Hit: (PA + WP + 48)%. Effect: Remove target's body equipment; If none is equipped, basic Attack instead.(80%)Weapon Break
weapon range, 0 AoE. Hit: (PA + WP + 32)%. Effect: Remove target's weapon; If none is equipped, basic Attack instead.(64%)Magic Break
weapon range, 0 AoE. Hit: (PA + 50)%. Effect: DamageMP (50)%.(62%)Speed Break
weapon range, 0 AoE. Hit: (PA + 54)%. Effect: -2 Speed.(66%)Dark Sword
2 range, 0 AoE, 3 CT, 17 MP. Effect: AbsorbMP (PA * WP).(AbsorbMP: 240)Potion
1 range, 0 AoE. Effect: Heal (100).(Heal 100)Hi-Potion
1 range, 0 AoE. Effect: Heal (120).(Heal 120)Ether
1 range, 0 AoE. Effect: HealMP (20).Echo Grass
1 range, 0 AoE. Effect: Cancel Silence.Maiden's Kiss
1 range, 0 AoE. Effect: Cancel Frog.Soft
1 range, 0 AoE. Effect: Cancel Petrify.Remedy
1 range, 0 AoE. Effect: Cancel Confusion, Oil, Sleep.
Pisces
Best/Worst - Virgo; Good - Cancer, Scorpio; Bad - Sagittarius, Gemini.Female Archer
159 HP, 41 MP, 3 Move, 3 Jump, 9 Speed, 9 PA, 8 MA, 16% C-EV. Innate: Charge. Equipment: Crossbows, Bows, Guns, Shields, Hats, Helmets, Clothing.Female Archer
Unit Type Champ %: 4.56%, Champ Rate Ranking: 43, Total # of Champs: 655, Total # Rolled: 14365, Average Streak: 2.53Female Archer Default HP (159) + Black Hood (+103) + Black Costume (+101)
- MP: 45Female Archer Default MP (41) + Black Hood (+2) + Black Costume (+2)
Female Archer Default PA (9) + Iron Armlet (+1)
- MA: 8C-Ev: 16% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 84% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Lightning Bow
10 WP, 5 range, 2% evade, Bow. Element: Lightning. Effect: Chance to cast Bolt 2.Black Hood
+103 HP, +2 MP, Hat.Black Costume
+101 HP, +2 MP, Clothing. Effect: Strengthen Dark; Immune Stop.Iron Armlet
Accessory. Effect: +1 PA; Half Earth; Immune Don't Move, Don't Act.Charge
Skillset. Archer job abilities.Time Magic
Time Mage abilities: Haste, Haste 2, Slow, Slow 2, Stop, Immobilize, Float, Reflect, Quick, Demi, Demi 2, Mute, Old, Stabilize Time, Meteor, Galaxy Stop.Mana Shield
Reaction. When the unit is damaged while MP is greater than 0, damage is dealt to the unit's MP instead.Secret Hunt
Support. After killing or resurrecting a unit, the unit gains +1 PA and +1 MA.Levitate
Movement. Grants the unit permanent Float and allows it to stand on lava.Target Unit Faith: 60
Charge+1
weapon range, 0 AoE, 3 CT (aiming). Effect: Basic Attack with +1 added to the primary stat.(100)Charge+20
weapon range, 0 AoE, 16 CT (aiming). Effect: Basic Attack with +20 added to the primary stat.(290)Stop
4 range, 1 AoE, 7 CT, 16 MP. Hit: Faith(MA + 140)%. Effect: Add Stop.(57%)Immobilize
5 range, 1 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Add Don't Move.(77%)Quick
6 range, 0 AoE, 3 CT, 24 MP. Hit: Faith(MA + 160)%. Effect: Set CT to 100 (Quick).(65%)Demi 2
5 range, 1 AoE, 6 CT, 40 MP. Hit: Faith(MA + 165)%. Effect: Damage (50)%.(67%)Mute
5 range, 1 AoE, 3 CT, 9 MP. Hit: Faith(MA + 210)%. Effect: DamageMP (33)%.(85%)Stabilize Time
4 range, 1 AoE, 1 CT, 14 MP. Hit: Faith(MA + 195)%. Effect: Cancel Slow, Stop, Don't Move, Death Sentence.(79%)
Virgo
Best/Worst - Pisces; Good - Capricorn, Taurus; Bad - Sagittarius, Gemini.Male Squire
183 HP, 55 MP, 4 Move, 3 Jump, 9 Speed, 9 PA, 7 MA, 8% C-EV. Innate: Basic Skill. Equipment: Swords, Axes, Flails, Crossbows, Shields, Hats, Helmets, Clothing, Armor.Male Squire
Unit Type Champ %: 3.85%, Champ Rate Ranking: 59, Total # of Champs: 635, Total # Rolled: 16474, Average Streak: 2.41Male Squire Default HP (183) + Mythril Helmet (+59) + Platinum Armor (+95)
- MP: 57Male Squire Default MP (55) + Mythril Helmet (+2)
Male Squire Default Speed (9) + Mythril Helmet (+1)
- Move: 4 - Jump: 53Male Squire Default Jump (3) + Ignore Height (+50)
C-Ev: 8% Class Evasion
A-Ev: Phys: 25% Magic: 25% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 69% - S: 75% - B: 75%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 75%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Lightning Bow
10 WP, 5 range, 2% evade, Bow. Element: Lightning. Effect: Chance to cast Bolt 2.Mythril Helmet
+59 HP, +2 MP, Helmet. Effect: +1 Speed.Platinum Armor
+95 HP, +0 MP, Armor.Feather Mantle
25% physical evade, 25% magic evade, Accessory.Basic Skill
Skillset. Squire job abilities.Black Magic
Wizard abilities: Fire, Fire 2, Fire 3, Fire 4, Bolt, Bolt 2, Bolt 3, Bolt 4, Ice, Ice 2, Ice 3, Ice 4, Empower, Frog, Death, Flare.HP Restore
Reaction. After the unit was damaged to Critical by an attack, its HP is set to its MaxHP.Equip Bow
Support. Allows the unit to equip Bows, Crossbows, and rarely Bags.Ignore Height
Movement. Allows the unit to jump vertically to tiles of any height.Target Unit Faith: 60
Dash
1 range, 0 AoE. Effect: Damage (PA * Random(1,4)); Chance to knockback.(9 - 36)Throw Stone
4 range, 0 AoE. Effect: Damage (PA * Random(1,2)); Chance to knockback.(9 - 18)Accumulate
0 range, 0 AoE. Effect: +1 PA, +1 MA.Heal
1 range, 0 AoE. Effect: Cancel Darkness, Silence, Oil, Poison, Don't Act.Yell
3 range, 0 AoE. Effect: +1 Speed.Scream
0 range, 0 AoE, 2 CT. Effect: +3 Brave, +1 PA, +1 MA, +1 Speed.Ice 2
5 range, 1 AoE, 4 CT, 12 MP. Element: Ice. Effect: Damage Faith(MA * 20).(32)Death
5 range, 0 AoE, 10 CT, 28 MP. Hit: Faith(MA + 113)%. Effect: Add Death; If successful, Damage (100)%; If Undead, Heal (100)% instead.(28%)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Tiamat
483 HP, 28 MP, 4 Move, 4 Jump, 9 Speed, 19 PA, 17 MA, 3% C-EV. Innate: Counter, Wild Beast, Stepping Stone, Fly, Landlocked. Effect: Half Lightning; Weak Ice, Wind; Immune Float.Tiamat
Unit Type Champ %: 10.29%, Champ Rate Ranking: 3, Total # of Champs: 264, Total # Rolled: 2565, Average Streak: 2.67C-Ev: 3% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 97% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Wild Beast
Support. Grants the unit a locked ability (denoted by an asterisk) that can be used if adjacent to an allied Beastmaster, but prevents it from using the basic Attack action.Stepping Stone
Support. Temporarily increases the Jump of allied units without this ability by 3 while they are moving through the unit's tile.Fly
Movement. Allows the unit to fly over impassable terrain and units to tiles of any height, and nullifies fall damage that it would take.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Triple Attack
1 range, 1 AoE (trilinear). Effect: Damage (PA * (PA * Brave / 100)).(209)Triple Thunder
4 range, 1 AoE (multihit). Element: Lightning. Hit: 3 times. Effect: Damage (MA * ((MA + 12) / 2)).(238)Triple Breath
2 range, 2 AoE (trilinear). Hit: (MA + 84)%. Effect: Damage (45)%.(101%)Dark Whisper*
4 range, 1 AoE (multihit). Element: Dark. Hit: 6 times. Effect: Damage (MA * ((MA + 4) / 2)); Chance to add Death, Sleep, Evil (Separate).(170)
Aquarius
Best/Worst - Leo; Good - Gemini, Libra; Bad - Taurus, Scorpio.Apanda
415 HP, 91 MP, 4 Move, 6 Jump, 8 Speed, 14 PA, 14 MA, 11% C-EV. Innate: Counter, Short Charge, Pilgrimage, Landlocked. Effect: Half Wind, Earth, Water; Weak Fire, Dark; Immune Float.Apanda
Unit Type Champ %: 5.64%, Champ Rate Ranking: 26, Total # of Champs: 124, Total # Rolled: 2198, Average Streak: 2.31C-Ev: 11% Class Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 89% - S: 100% - B: 100%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 100%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))Counter
Reaction. After the unit was targeted by a counterable physical attack from a unit within weapon range, it retaliates with a basic Attack.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Pilgrimage
Movement. After moving, the unit gains +1 Brave and +1 Faith.Landlocked
Movement. Prevents the unit from entering water of any depth (but not shallow water).Target Unit Faith: 60
Bio Tenebris
4 range, 1 AoE, 3 CT, 7 MP. Element: Wind. Effect: Damage Faith(MA * 13); Chance to add Darkness.(88)Bio Venenum
4 range, 1 AoE, 3 CT, 7 MP. Element: Water. Effect: Damage Faith(MA * 13); Chance to add Poison.(88)Bio Oleum
4 range, 1 AoE, 3 CT, 7 MP. Element: Earth. Effect: Damage Faith(MA * 13); Chance to add Oil.(88)Bio Ranae
4 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 117)%. Effect: Add Frog.(63%)Bio Tardus
4 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 120)%. Effect: Add Slow.(65%)Bio Silentium
4 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 123)%. Effect: Add Silence.(66%)Bio Lapis
4 range, 1 AoE, 5 CT, 14 MP. Hit: Faith(MA + 115)%. Effect: Add Petrify.(62%)Bio Immortuos
4 range, 2 AoE, 6 CT, 21 MP. Element: Water. Effect: Damage Faith(MA * 26); Chance to add Undead.(176)Bio Mortem
4 range, 2 AoE, 6 CT, 21 MP. Element: Earth. Effect: Damage Faith(MA * 26); Chance to add Death.(176)Bio Insanis
4 range, 2 AoE, 6 CT, 21 MP. Element: Wind. Effect: Damage Faith(MA * 26); Chance to add Confusion.(176)
Libra
Best/Worst - Aries; Good - Aquarius, Gemini; Bad - Capricorn, Cancer.Female Priest
166 HP, 101 MP, 3 Move, 3 Jump, 9 Speed, 7 PA, 11 MA, 5% C-EV. Innate: White Magic. Equipment: Staves, Flails, Hats, Clothing, Robes.Female Priest
Unit Type Champ %: 5.21%, Champ Rate Ranking: 31, Total # of Champs: 1141, Total # Rolled: 21920, Average Streak: 2.51Female Priest Default HP (166) + Flash Hat (+88) + Chameleon Robe (+57)
- MP: 134Female Priest Default MP (101) + Flash Hat (+5) + Chameleon Robe (+28)
Female Priest Default Speed (9) + Flash Hat (+1)
- Move: 3 - Jump: 3Female Priest Default MA (11) + Flash Hat (+1)
C-Ev: 5% Class Evasion
A-Ev: Phys: 20% Magic: 20% Accessory Evasion
Physical Attacks Evasion Chance
This box displays the hit % chance of a physical attack with 100% accuracy before target evasion.Phys: F: 76% - S: 80% - B: 80%Magical Attacks Evasion Chance
This box displays the hit % chance of a magical attack with 100% accuracy before target evasion.Magic: Any 80%Unarmed
Pow Pow! Right in the Noggin. (PA * ((PA * Brave) / 100))White Staff
5 WP, 1 range, 16% evade, Staff. Effect: Chance to cast Steal Status.Flash Hat
+88 HP, +5 MP, Hat. Effect: +1 MA, +1 Speed.Chameleon Robe
+57 HP, +28 MP, Robe. Effect: Absorb Holy; Strengthen Water; Immune Don't Move.Small Mantle
20% physical evade, 20% magic evade, Accessory. Effect: Half Holy.White Magic
Skillset. Priest job abilities.Elemental
Geomancer abilities: Pitfall, Water Ball, Hell Ivy, Hallowed Ground, Local Quake, Static Shock, Will-O-Wisp, Quicksand, Sand Storm, Blizzard, Gusty Wind, Lava Ball.Counter Flood
Reaction. After the unit was targeted by certain attacks, it retaliates with Elemental.Short Charge
Support. Halves the CT of abilities used by the unit (except recurring, jumping, and aiming abilities).Lifefont
Movement. After moving, the unit heals its HP by 10%.Target Unit Faith: 60
Raise
5 range, 0 AoE, 4 CT, 10 MP. Hit: Faith(MA + 190)%. Effect: Cancel Death; If successful, Heal (50)%.(89%)Shell 2
4 range, 1 AoE, 5 CT, 18 MP. Hit: Faith(MA + 245)%. Effect: Add Shell.(114%)Esuna
5 range, 1 AoE, 2 CT, 17 MP. Hit: Faith(MA + 205)%. Effect: Cancel Petrify, Darkness, Confusion, Silence, Blood Suck, Berserk, Frog, Poison, Sleep, Don't Move, Don't Act.(96%)Holy
5 range, 0 AoE, 6 CT, 53 MP. Element: Holy. Effect: Damage Faith(MA * 46).(245)Water Ball
5 range, 1 AoE. Terrain: Canal, River, Lake, Ocean, Waterfall, Pool. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Frog.(48)Static Shock
5 range, 1 AoE. Terrain: Book, Tree, Brick, Bridge, Furniture, Iron, Moss, Coffin, Barrier. Element: Lightning. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Don't Act.(48)Quicksand
5 range, 1 AoE. Terrain: Marsh, Swamp, Sludge. Element: Water. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death Sentence.(48)Sand Storm
5 range, 1 AoE. Terrain: Sand, Stalactite, Salt. Element: Wind. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Darkness.(48)Lava Ball
5 range, 1 AoE. Terrain: Lava, Machine. Element: Fire. Effect: Damage (MA * ((PA + 2) / 2)); Chance to add Death.(48)